@farmboy I cannot see the game. I get an error about version differences when I try to load it. Didn’t have that problem initially.
Tip battle ship. Sink DD.
Lol am I seeing this right? Did I really get that unlucky in 92?
Yes, I was thrilled the sub hit and shocked when asked if I wanted to retreat!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber, 2 fighters and 4 tactical_bombers moved from Syria to Persia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Bulgaria to Western Ukraine
3 bombers moved from Syria to Eastern Persia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Eastern Persia
Germans attack with 3 bombers
British defend with 1 mech_infantry
Germans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 1 bomber, 2 fighters and 4 tactical_bombers
British defend with 1 infantry; Russians defend with 1 infantry
Germans win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 4 tactical_bombers moved from Persia to Iraq
3 bombers moved from Eastern Persia to Iraq
1 bomber moved from Syria to Sumatra
4 infantry moved from Bulgaria to Romania
3 aaGuns, 5 artilleries and 17 infantry moved from Eastern Poland to Belarus
3 armour and 10 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 armour moved from Western Germany to Slovakia Hungary
2 bombers moved from Western Ukraine to Novgorod
1 aaGun, 1 artillery and 2 infantry moved from France to Southern France
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
3 artilleries and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Russia
1 infantry moved from Volgograd to Samara
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
2 aaGuns and 13 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 infantry moved from Central Mongolia to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Yunnan to Novosibirsk
1 aaGun and 13 infantry moved from Smolensk to Russia
1 aaGun, 3 artilleries and 25 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Tambov
2 armour and 1 mech_infantry moved from Yunnan to Sikang
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
4 artilleries and 11 infantry moved from Kweichow to Shensi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 9 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 36 Sea Zone
Japanese take 43 Sea Zone from Americans
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
4 artilleries and 11 infantry moved from Kweichow to Shensi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 9 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 36 Sea Zone
Japanese take 43 Sea Zone from Americans
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in French Indo China
Japanese attack with 1 armour, 3 artilleries and 9 infantry
British defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Malaya
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Malaya
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
Place Units - Japanese
1 airfield placed in Malaya
1 factory_minor placed in Malaya
1 harbour placed in Hainan
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Iwo Jima
Battle in 110 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 5 transports
Germans defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Zealand to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
7 artilleries, 1 fighter and 9 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Hunan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Non Combat Move - British
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from India to Novosibirsk
1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
2 infantry moved from Tanganyika Territory to Kenya
3 infantry moved from Rhodesia to Belgian Congo
Place Units - British
3 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry
note that i have 2 uk ftrs on US cv in 110
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from Russians
1 mech_infantry moved from Iraq to Persia
Italians take Persia from British
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Western Germany
2 aaGuns and 5 infantry moved from Northern Italy to Western Germany
4 artilleries and 4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Noted.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
hey, i was supposed to mount the two french inf on a US tp in 110, but it’s not letting me edit. so just keep that in mind that they’re actually on the tp
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
ok i was able to complete the french turn. it’s good to go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
3 bombers moved from Iraq to Russia
1 bomber moved from Iraq to Russia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 7, airfield = 6
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters and 4 tactical_bombers moved from Iraq to Caucasus
3 aaGuns, 1 armour, 5 artilleries and 26 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Slovakia Hungary to Germany
4 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Western Germany to Germany
1 bomber moved from Archangel to Germany
1 bomber moved from Holland Belgium to Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Germany
Place Units - Germans
3 infantry placed in Southern France
6 artilleries placed in Western Germany
2 armour, 3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
3 bombers moved from Iraq to Russia
1 bomber moved from Iraq to Russia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 7, airfield = 6
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters and 4 tactical_bombers moved from Iraq to Caucasus
3 aaGuns, 1 armour, 5 artilleries and 26 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Slovakia Hungary to Germany
4 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Western Germany to Germany
1 bomber moved from Archangel to Germany
1 bomber moved from Holland Belgium to Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Germany
Place Units - Germans
3 infantry placed in Southern France
6 artilleries placed in Western Germany
2 armour, 3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sumatra: 1 bomber
EDIT: Adding units owned by Germans to Philippines: 1 bomber
EDIT: Turning off Edit Mode