@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
Cds (axis) vs dawgoneit (allies +16)
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take out the lowest first. leave the max defence
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 18 Sea Zone to 33 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
1 battleship, 1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour and 3 mech_infantrys moved from India to Yunnan
4 artilleries and 1 infantry moved from India to West India
1 tactical_bomber moved from Shan State to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in West India
Japanese attack with 4 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 4 artilleries and 1 infantry in West India, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 4 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ceylon
Battle in Aleutian Islands
Battle in Celebes
Battle in Kweichow
Japanese attack with 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 2/9 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 1/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Ceylon from UK_Pacific, taking Aleutian Islands from Americans, taking Celebes from Dutch, taking Kweichow from Chinese with 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sumatra, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 10/21 hits
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 9/22 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 3 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 0/5 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 8/21 hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers and 3 transports in 33 Sea Zone, round 3 : 3/9 hits
5 destroyers owned by the Japanese, 1 fighter owned by the Japanese, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 submarines owned by the Japanese, 2 cruisers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 6/14 hits
Americans roll dice for 9 fighters in 33 Sea Zone, round 4 : 5/9 hits
Americans roll dice for 1 battleship, 1 cruiser and 3 transports in 33 Sea Zone, round 4 : 2/2 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 3/9 hits
Americans roll dice for 1 battleship, 4 fighters and 3 transports in 33 Sea Zone, round 5 : 4/5 hits
1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 33 Sea Zone, round 6 : 0/5 hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 6 : 1/2 hits
1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 33 Sea Zone, round 7 : 3/4 hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 7 : 2/2 hits
1 cruiser owned by the Japanese, 1 battleship owned by the Americans, 1 bomber owned by the Japanese, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Casualties for Japanese: 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 5 tactical_bombersNon Combat Move - Japanese
2 fighters moved from Japan to 33 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from Kweichow to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Sumatra to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
2 mech_infantrys placed in French Indo China
3 infantry placed in India
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 infantry and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 2 artilleries and 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers and 1 fighter
41 Sea Zone : 2 transports
44 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
39 Sea Zone : 1 transport
19 Sea Zone : 1 transport
8 Sea Zone : 1 transport
West India : 1 flag, 4 artilleriesProduction/PUs Summary :
Germans : 54 / 97
Russians : 16 / 0
Japanese : 61 / 71
Americans : 53 / 73
Chinese : 8 / 12
British : 37 / 41
UK_Pacific : 0 / 0
Italians : 20 / 16
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Would like to edit the destroyer in sz33 for a cruiser. Choose wrong casualty. This battle was better in LOCAL. Still won, but worse result.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea ZoneCombat - Americans
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kami on my destroyer?
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Yes, 3 shots on destroyer (3 left)
P.s. You couldnt edit the destroyer into a cruiser?
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@cds:
Yes, 3 shots on destroyer (3 left)
P.s. You couldnt edit the destroyer into a cruiser?
na, it don’t matter
I got 4 hits in sz33 ool please
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5,3
Battle in 19 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 bomber and 3 destroyers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters -
destroyer, aircraft carrier (total destruction), 1 fighter
remaining 1 fighter 1 hit/battleship
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This is ridiculous by the way, 4 hits. The dice have been on your side, thats for sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5,3
Battle in 19 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 bomber and 3 destroyers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber and 3 destroyers
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
5 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Shensi to Szechwan
2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Anhwe to ChaharPlace Units - Chinese
2 infantry placed in Jehol
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Libya to Tunisia
1 bomber moved from Tobruk to Tunisia
3 fighters moved from Tobruk to Egypt
1 fighter and 2 tactical_bombers moved from Tobruk to Trans-Jordan
4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Caucasus
5 infantry moved from Iraq to Persia
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Caucasus
British attack with 3 mech_infantrys
Italians defend with 1 armour
British win, taking Caucasus from Italians with 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Tunisia
British attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in GreeceNon Combat Move - British
1 bomber moved from Tunisia to EgyptPlace Units - British
3 infantry placed in Union of South Africa
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Greece
1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to 99 Sea Zone
5 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 armour and 5 fighters
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 armour and 5 fighters in Greece, round 2 : 2/6 hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
5 fighters moved from Greece to Southern ItalyPlace Units - Italians
2 infantry placed in Ukraine
1 fighter placed in Southern Italy
Italians undo move 1.
2 infantry placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 7 fighters, 1 harbour and 5 infantry
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Bulgaria : 1 artillery and 3 infantry
Greece : 1 flag, 1 airfield and 1 armour
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 97
Russians : 16 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 39 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from Wake Island to 33 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 battleship
ANZAC win with 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - ANZAC
4 fighters moved from 33 Sea Zone to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Union of South AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
11 bombers moved from Novgorod to Vologda
5 bombers and 4 tactical_bombers moved from Bryansk to Vologda
1 infantry moved from France to Southern France
Germans take Southern France from British
2 artilleries and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Northern Italy to Romania
6 mech_infantrys moved from Western Germany to Yugoslavia
5 infantry moved from Bryansk to Tambov
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
3 armour moved from Russia to Vologda
2 armour moved from Western Germany to Yugoslavia
2 armour moved from Western Germany to Yugoslavia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 4 armour, 16 bombers, 1 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Vologda : 1/6 hits
1 tactical_bomber owned by the Germans lost in Vologda
Germans roll dice for 4 armour, 16 bombers, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 16/24 hits
Russians roll dice for 2 aaGuns and 18 infantry in Vologda, round 2 : 6/18 hits
1 tactical_bomber owned by the Germans, 14 infantry owned by the Russians, 2 aaGuns owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Vologda
Germans roll dice for 16 bombers and 2 tactical_bombers in Vologda, round 3 : 12/18 hits
Russians roll dice for 4 infantry in Vologda, round 3 : 2/4 hits
2 tactical_bombers owned by the Germans and 4 infantry owned by the Russians lost in Vologda
Germans win with 16 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 4 armour, 1 infantry and 4 tactical_bombers
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Germans
16 bombers moved from Vologda to Novgorod
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 8 mech_infantrys placed in Western Germany
3 armour placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 mech_infantrys
Romania : 2 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag, 5 infantry
Western Ukraine : 1 aaGun
Novgorod : 1 flag, 1 airfield, 16 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 4 armour and 6 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 factory_minor
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
2 mech_infantrys moved from French Indo China to Hunan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 mech_infantrys moved from Kweichow to Hopei
1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 artilleries moved from West India to IndiaCombat - Japanese
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Shantung to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Szechwan to KweichowPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 infantry placed in India
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 tactical_bombers
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 61 / 68
Americans : 54 / 69
Chinese : 8 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
2 mech_infantrys moved from French Indo China to Hunan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 mech_infantrys moved from Kweichow to Hopei
1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 artilleries moved from West India to IndiaCombat - Japanese
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Shantung to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Szechwan to KweichowPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 infantry placed in India
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 tactical_bombers
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
55 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 61 / 68
Americans : 54 / 69
Chinese : 8 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0