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Cds (axis) vs dawgoneit (allies +16)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in Algeria
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers; Remaining resources: 7 PUs;

    Combat Move - Germans
                11 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                7 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Greece to Romania
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 fighter and 1 tactical_bomber moved from Greece to Tambov
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 tactical_bomber moved from Greece to Tambov
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Belarus
                3 bombers moved from Western Germany to Bryansk
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Ukraine to Tambov
                9 bombers moved from Western Ukraine to Russia


  • Do you wish to intercept?!

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    yes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers; Remaining resources: 7 PUs;

    Combat Move - Germans
                11 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                7 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Greece to Romania
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 fighter and 1 tactical_bomber moved from Greece to Tambov
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 tactical_bomber moved from Greece to Tambov
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Belarus
                3 bombers moved from Western Germany to Bryansk
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Ukraine to Tambov
                9 bombers moved from Western Ukraine to Russia

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 3 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 3 submarines in 112 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 112 Sea Zone, round 3 :  0/3 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 3 submarines in 112 Sea Zone, round 4 :  1/3 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 bomber and 7 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 7 infantry in Belarus, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 11 armour, 5 artilleries, 3 bombers, 20 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun and 4 infantry
                        AA fire in Bryansk :  1/3 hits
                        1 tactical_bomber owned by the Germans lost in Bryansk
                        Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 20 infantry and 10 mech_infantrys in Bryansk, round 2 :  9/49 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 :  2/4 hits
                        4 infantry owned by the Russians, 2 bombers owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 11 armour, 5 artilleries, 1 bomber, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 bombers and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun and 4 infantry
                Air Battle in Russia
                    Germans attacks with 9 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                        Attackers Fire,  :  1/9 hits
                        Defenders Fire,  :  0/4 hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/9 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,4,8,5,5,3,7 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Russia causes 19 damage total.  Damaged units is as follows: factory_major = 16, airfield = 3
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
                2 fighters moved from Rostov to Ukraine
                2 tactical_bombers moved from Rostov to Ukraine
                1 bomber moved from Tambov to Ukraine
                1 bomber moved from Bryansk to Ukraine
                1 bomber moved from Belarus to Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia
                8 bombers moved from Russia to Ukraine

    Place Units - Germans
                5 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 48 PUs (1 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Romania : 2 mech_infantrys
        Germany : 5 bombers and 1 factory_major
        Belarus : 1 flag, 5 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 11 armour, 5 artilleries, 20 infantry and 10 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 aaGun
        Ukraine : 11 bombers, 3 fighters and 4 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        112 Sea Zone : 2 submarines
        113 Sea Zone : 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 30
        Japanese : 48 / 54
        Americans : 53 / 73
        Chinese : 9 / 11
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 20 / 20
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Didnt expect you would intercept, seeing the amount of bombers I had :)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 15x factory_major, 3x airfield; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Burma to 38 Sea Zone
                1 battleship, 1 carrier and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to India
                7 artilleries, 11 infantry and 3 mech_infantrys moved from Burma to India
                1 armour moved from Yunnan to India
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                3 transports moved from 38 Sea Zone to 39 Sea Zone
                2 bombers moved from Kwangsi to India
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                4 tactical_bombers moved from Jehol to Kweichow
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone


  • Scramble?

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    no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Burma to 38 Sea Zone
                1 battleship, 1 carrier and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
                7 artilleries, 11 infantry and 3 mech_infantrys moved from Burma to India
                1 armour moved from Yunnan to India
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                4 tactical_bombers moved from Jehol to Kweichow
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from 38 Sea Zone to India
                2 bombers moved from Kwangsi to India

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 4 tactical_bombers in Kweichow, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 4 tactical_bombers in Kweichow, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 7 artilleries, 2 bombers, 2 fighters, 13 infantry and 3 mech_infantrys
                    British defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 fighter, 1 harbour, 11 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                        AA fire in India :  1/4 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship in India, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 13 infantry and 3 mech_infantrys in India, round 2 :  13/27 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys in India, round 2 :  6/20 hits
                        6 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 7 infantry and 3 mech_infantrys in India, round 3 :  7/21 hits
                        UK_Pacific roll dice for 2 armour, 4 artilleries, 1 fighter and 2 mech_infantrys in India, round 3 :  1/9 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 4 artilleries owned by the British and 1 armour owned by the British lost in India
                        Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 6 infantry and 3 mech_infantrys in India, round 4 :  7/20 hits
                        UK_Pacific roll dice for 1 armour and 1 fighter in India, round 4 :  1/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 60
                    Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter and 8 infantry

    Non Combat Move - Japanese
                1 fighter moved from India to 39 Sea Zone
                1 aaGun moved from French Indo China to Yunnan
                1 aaGun moved from Jehol to 19 Sea Zone
                1 aaGun and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                2 bombers moved from India to French Indo China
                1 tactical_bomber moved from Kweichow to Shan State
                3 tactical_bombers moved from Kweichow to French Indo China

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Japanese collect 49 PUs (3 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun and 4 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 mech_infantrys and 3 tactical_bombers
        Java : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 4 transports
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 25
        Japanese : 52 / 59
        Americans : 53 / 73
        Chinese : 8 / 11
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    holy crap! you think the dice screwed me on that one. not that you won that you hardly lost anything

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 8 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                3 destroyers moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                5 destroyers placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Kweichow
                3 infantry moved from Hopei to Kweichow
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Eastern Persia to West India
                3 infantry moved from Iraq to Persia
                5 infantry moved from Trans-Jordan to Iraq

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble in sz95


  • No scramble, thanks!

    Yes, that battle in India could have gone a lot worse. Dice is unpredictable.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @cds:

    No scramble, thanks!

    Yes, that battle in India could have gone a lot worse. Dice is unpredictable.

    “unpredictable!” down rite brutal

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Eastern Persia to West India
                3 infantry moved from Iraq to Persia
                5 infantry moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Southern France
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
                    Italians defend with 1 cruiser, 3 destroyers and 2 submarines
                    Units damaged: 1 battleship owned by the British
                    British win, taking Southern France from Italians with 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 40
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser, 3 destroyers and 2 submarines
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                1 bomber, 4 fighters and 2 tactical_bombers moved from 95 Sea Zone to Tobruk
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians
                2 fighters moved from Bessarabia to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Romania to Yugoslavia
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Algeria to Tunisia
                1 artillery and 3 infantry moved from Bulgaria to Yugoslavia

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    retreated to Northern Italy
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 95 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the British, 1 bomber owned by the Italians and 1 cruiser owned by the British lost in 95 Sea Zone
                        1 transport owned by the British lost in 95 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - Italians
                2 fighters moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 5 infantry
        Rostov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 armour
        Greece : 1 flag, 1 airfield
        97 Sea Zone : 1 flag
        Yugoslavia : 1 armour, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 21 / 25
        Japanese : 50 / 59
        Americans : 53 / 73
        Chinese : 10 / 12
        British : 41 / 41
        UK_Pacific : 2 / 0
        Italians : 16 / 16
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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