sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
take out the lowest first. leave the max defence
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 18 Sea Zone to 33 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
1 battleship, 1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour and 3 mech_infantrys moved from India to Yunnan
4 artilleries and 1 infantry moved from India to West India
1 tactical_bomber moved from Shan State to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in West India
Japanese attack with 4 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 4 artilleries and 1 infantry in West India, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 4 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ceylon
Battle in Aleutian Islands
Battle in Celebes
Battle in Kweichow
Japanese attack with 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 2/9 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 1/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Ceylon from UK_Pacific, taking Aleutian Islands from Americans, taking Celebes from Dutch, taking Kweichow from Chinese with 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sumatra, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 10/21 hits
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 9/22 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 3 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 0/5 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 8/21 hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers and 3 transports in 33 Sea Zone, round 3 : 3/9 hits
5 destroyers owned by the Japanese, 1 fighter owned by the Japanese, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 submarines owned by the Japanese, 2 cruisers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 6/14 hits
Americans roll dice for 9 fighters in 33 Sea Zone, round 4 : 5/9 hits
Americans roll dice for 1 battleship, 1 cruiser and 3 transports in 33 Sea Zone, round 4 : 2/2 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 3/9 hits
Americans roll dice for 1 battleship, 4 fighters and 3 transports in 33 Sea Zone, round 5 : 4/5 hits
1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 33 Sea Zone, round 6 : 0/5 hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 6 : 1/2 hits
1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 33 Sea Zone, round 7 : 3/4 hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 7 : 2/2 hits
1 cruiser owned by the Japanese, 1 battleship owned by the Americans, 1 bomber owned by the Japanese, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Casualties for Japanese: 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
Non Combat Move - Japanese
2 fighters moved from Japan to 33 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from Kweichow to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Sumatra to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 mech_infantrys placed in French Indo China
3 infantry placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 infantry and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 2 artilleries and 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers and 1 fighter
41 Sea Zone : 2 transports
44 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
39 Sea Zone : 1 transport
19 Sea Zone : 1 transport
8 Sea Zone : 1 transport
West India : 1 flag, 4 artilleries
Production/PUs Summary :
Germans : 54 / 97
Russians : 16 / 0
Japanese : 61 / 71
Americans : 53 / 73
Chinese : 8 / 12
British : 37 / 41
UK_Pacific : 0 / 0
Italians : 20 / 16
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Would like to edit the destroyer in sz33 for a cruiser. Choose wrong casualty. This battle was better in LOCAL. Still won, but worse result.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
kami on my destroyer?
Yes, 3 shots on destroyer (3 left)
P.s. You couldnt edit the destroyer into a cruiser?
@cds:
Yes, 3 shots on destroyer (3 left)
P.s. You couldnt edit the destroyer into a cruiser?
na, it don’t matter
I got 4 hits in sz33 ool please
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5,3
Battle in 19 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 bomber and 3 destroyers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
destroyer, aircraft carrier (total destruction), 1 fighter
remaining 1 fighter 1 hit/battleship
This is ridiculous by the way, 4 hits. The dice have been on your side, thats for sure.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5,3
Battle in 19 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 bomber and 3 destroyers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber and 3 destroyers
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
5 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Anhwe to Chahar
Place Units - Chinese
2 infantry placed in Jehol
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Libya to Tunisia
1 bomber moved from Tobruk to Tunisia
3 fighters moved from Tobruk to Egypt
1 fighter and 2 tactical_bombers moved from Tobruk to Trans-Jordan
4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Caucasus
5 infantry moved from Iraq to Persia
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys
Italians defend with 1 armour
British win, taking Caucasus from Italians with 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Tunisia
British attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Greece
Non Combat Move - British
1 bomber moved from Tunisia to Egypt
Place Units - British
3 infantry placed in Union of South Africa
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Greece
1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to 99 Sea Zone
5 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 armour and 5 fighters
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 armour and 5 fighters in Greece, round 2 : 2/6 hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
5 fighters moved from Greece to Southern Italy
Place Units - Italians
2 infantry placed in Ukraine
1 fighter placed in Southern Italy
Italians undo move 1.
2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Territory Summary for Italians :
Malta : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 7 fighters, 1 harbour and 5 infantry
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Bulgaria : 1 artillery and 3 infantry
Greece : 1 flag, 1 airfield and 1 armour
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 97
Russians : 16 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 39 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from Wake Island to 33 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 battleship
ANZAC win with 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
4 fighters moved from 33 Sea Zone to New Guinea
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Union of South Africa
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
11 bombers moved from Novgorod to Vologda
5 bombers and 4 tactical_bombers moved from Bryansk to Vologda
1 infantry moved from France to Southern France
Germans take Southern France from British
2 artilleries and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Northern Italy to Romania
6 mech_infantrys moved from Western Germany to Yugoslavia
5 infantry moved from Bryansk to Tambov
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
3 armour moved from Russia to Vologda
2 armour moved from Western Germany to Yugoslavia
2 armour moved from Western Germany to Yugoslavia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 4 armour, 16 bombers, 1 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Vologda : 1/6 hits
1 tactical_bomber owned by the Germans lost in Vologda
Germans roll dice for 4 armour, 16 bombers, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 16/24 hits
Russians roll dice for 2 aaGuns and 18 infantry in Vologda, round 2 : 6/18 hits
1 tactical_bomber owned by the Germans, 14 infantry owned by the Russians, 2 aaGuns owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Vologda
Germans roll dice for 16 bombers and 2 tactical_bombers in Vologda, round 3 : 12/18 hits
Russians roll dice for 4 infantry in Vologda, round 3 : 2/4 hits
2 tactical_bombers owned by the Germans and 4 infantry owned by the Russians lost in Vologda
Germans win with 16 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 4 armour, 1 infantry and 4 tactical_bombers
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Germans
16 bombers moved from Vologda to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 8 mech_infantrys placed in Western Germany
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 mech_infantrys
Romania : 2 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag, 5 infantry
Western Ukraine : 1 aaGun
Novgorod : 1 flag, 1 airfield, 16 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 4 armour and 6 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 factory_minor
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
2 mech_infantrys moved from French Indo China to Hunan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 mech_infantrys moved from Kweichow to Hopei
1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 artilleries moved from West India to India
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Shantung to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Szechwan to Kweichow
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 infantry placed in India
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in India
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 tactical_bombers
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
West India : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 61 / 68
Americans : 54 / 69
Chinese : 8 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
2 mech_infantrys moved from French Indo China to Hunan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 mech_infantrys moved from Kweichow to Hopei
1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 artilleries moved from West India to India
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Shantung to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Szechwan to Kweichow
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 infantry placed in India
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in India
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 tactical_bombers
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
55 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
West India : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 61 / 68
Americans : 54 / 69
Chinese : 8 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0