Cds (axis) vs dawgoneit (allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 20 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Turkmenistan to Persia
                      Italians take Persia from British
                2 mech_infantrys moved from Caucasus to Persia
                1 armour, 1 artillery and 3 infantry moved from Northwest Persia to Persia
                6 fighters moved from Caucasus to India

    Combat - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 20 PUs; end with 40 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs

    Territory Summary for Italians :

    India : 6 fighters
        Malta : 1 flag, 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Rostov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Turkmenistan : 1 flag
        Caucasus : 1 flag
        Greece : 1 flag, 1 airfield
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 71 / 98
        Russians : 2 / 0
        Japanese : 65 / 79
        Americans : 59 / 74
        Chinese : 0 / 4
        British : 32 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 44
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 9 bombers, 3 fighters, 2 infantry and 19 mech_infantrys moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                2 bombers moved from India to Iraq
                2 armour and 7 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                2 infantry moved from Turkmenistan to Eastern Persia
                3 fighters moved from Southern Italy to Iraq
                3 bombers moved from Russia to Iraq
                2 fighters moved from Western Germany to Southern Italy
                1 armour moved from Sakha to Siberia
                      Germans take Siberia from Russians
                1 armour moved from Siberia to Soviet Far East
                      Germans take Soviet Far East from Russians

    Combat - Germans
                Battle in Iraq
                    Germans attack with 4 armour, 14 bombers, 6 fighters, 2 infantry and 21 mech_infantrys
                    British defend with 8 armour, 1 factory_minor and 19 mech_infantrys; French defend with 2 infantry; ANZAC defend with 2 infantry
                        Germans roll dice for 4 armour, 14 bombers, 6 fighters, 2 infantry and 21 mech_infantrys in Iraq, round 2 :  20/47 hits
                        British roll dice for 8 armour, 4 infantry and 19 mech_infantrys in Iraq, round 2 :  8/31 hits
                        6 mech_infantrys owned by the Germans, 16 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the Germans and 2 infantry owned by the French lost in Iraq
                        Germans roll dice for 4 armour, 14 bombers, 6 fighters and 15 mech_infantrys in Iraq, round 3 :  19/39 hits
                        British roll dice for 8 armour and 3 mech_infantrys in Iraq, round 3 :  6/11 hits
                        6 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British and 8 armour owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 4 armour, 14 bombers, 6 fighters and 9 mech_infantrys remaining. Battle score for attacker is 82
                    Casualties for Germans: 2 infantry and 12 mech_infantrys
                    Casualties for British: 8 armour and 19 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                9 bombers moved from Iraq to India
                5 bombers moved from Iraq to Persia
                6 fighters moved from Iraq to Persia
                1 aaGun moved from Northwest Persia to Iraq

    Place Units - Germans
                2 infantry placed in France
                2 fighters placed in Western Germany
                3 bombers placed in Russia
                3 bombers placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Germans collect 70 PUs (5 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs

    Territory Summary for Germans :

    India : 9 bombers
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 12 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 bombers and 1 factory_minor
        Tambov : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 bombers and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 submarines
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Iraq : 1 flag, 1 aaGun, 4 armour, 1 factory_minor and 9 mech_infantrys
        Eastern Persia : 1 flag, 2 infantry
        Northwest Persia : 2 armour and 10 mech_infantrys
        Persia : 5 bombers and 6 fighters
        Yugoslavia : 1 flag, 6 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 75 / 97
        Russians : 0 / 0
        Japanese : 65 / 79
        Americans : 59 / 74
        Chinese : 0 / 4
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 44
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 75 / 97
        Russians : 0 / 0
        Japanese : 65 / 79
        Americans : 59 / 74
        Chinese : 0 / 4
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 44
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                9 artilleries, 8 infantry and 1 mech_infantry moved from West India to India
                7 mech_infantrys moved from India to Burma
                9 mech_infantrys moved from Burma to Shan State
                1 armour and 3 mech_infantrys moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 aaGun moved from Shan State to Burma

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
                3 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 5 infantry
        Kiangsu : 1 flag, 1 aaGun and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 armour and 12 mech_infantrys
        Burma : 1 flag, 1 aaGun and 1 mech_infantry
        India : 1 flag, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
        Aleutian Islands : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
        39 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        West India : 1 flag
        Northwest Persia : 5 fighters

    Production/PUs Summary :

    Germans : 75 / 97
        Russians : 0 / 0
        Japanese : 65 / 70
        Americans : 59 / 74
        Chinese : 0 / 4
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 44
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                9 artilleries, 8 infantry and 1 mech_infantry moved from West India to India
                7 mech_infantrys moved from India to Burma
                9 mech_infantrys moved from Burma to Shan State
                1 armour and 3 mech_infantrys moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 aaGun moved from Shan State to Burma

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
                3 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Northwest Persia: 5 fighters
                EDIT: Adding units owned by Japanese to Iraq: 5 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 5 infantry
        Kiangsu : 1 flag, 1 aaGun and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 armour and 12 mech_infantrys
        Burma : 1 flag, 1 aaGun and 1 mech_infantry
        India : 1 flag, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
        Aleutian Islands : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
        39 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        West India : 1 flag
        Iraq : 5 fighters

    Production/PUs Summary :

    Germans : 75 / 97
        Russians : 0 / 0
        Japanese : 65 / 70
        Americans : 59 / 74
        Chinese : 0 / 4
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 44
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I did some edit, so please use the last map (japan)


  • your win.
    nice game.  :-)


  • Thanks! Had some difficulties with Japan, was glad Germany was free to help after Moscow fall. China was still too strong for Japan, lucky I could hold your UK advance on India. Now the situation looks to be under control.

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