Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
16L G40 calvinhobbesliker (Axis) vs Karl7 (Allies +20)
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Wow, good job with that AAA!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 13 PUs;
Russians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Samara from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 aaGun and 8 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Burma
2 fighters and 2 tactical_bombers moved from Shan State to Burma
1 fighter moved from Shan State to 41 Sea Zone
2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 bomber moved from Shan State to 42 Sea Zone
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 bomber moved from Shan State to SamaraCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Samara
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Samara to Volgograd
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 bomber moved from 42 Sea Zone to Philippines
2 bombers moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 armour moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Shan State
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from Shan State to 35 Sea Zone
3 fighters moved from Japan to PhilippinesPlace Units - Japanese
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
3 armour placed in French Indo China
1 carrier placed in 19 Sea Zone
2 fighters placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship, 2 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to 20 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Germans defend with 1 destroyer
Americans win with 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 2 fighters
Japanese win, taking Normandy Bordeaux from Germans with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland BelgiumNon Combat Move - Americans
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 49 Sea Zone
3 carriers moved from 54 Sea Zone to 41 Sea Zone
6 fighters moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
2 bombers moved from Midway to Queensland
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 20 Sea Zone to GuamPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
“Japanese win, taking Normandy Bordeaux from Germans with 1 carrier and 2 fighters remaining. Battle score for attacker is -6.”
So many things wrong with this sentence…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to Caucasus
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry and 1 tactical_bomber
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
2 fighters moved from Persia to Russia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Malta to Gibraltar
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 carrier and 2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Tambov to Bryansk
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,1,2,4,3
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 fighters and 3 tactical_bombers moved from Bryansk to Northwest Persia
3 bombers moved from Novgorod to Northwest Persia
3 bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 3 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter and 1 infantry; French defend with 1 fighter and 2 infantry; ANZAC defend with 2 infantry
Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter and 1 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
3 bombers moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
2 infantry moved from Belarus to Bryansk
1 artillery moved from Smolensk to Bryansk
3 armour moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
3 bombers moved from Holland Belgium to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,2,5,5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Tambov
3 armour, 7 artilleries, 56 infantry and 1 mech_infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 3 armour, 7 artilleries, 56 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians win, taking Samara from Japanese with 3 armour, 7 artilleries, 56 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Tambov to Persia
4 aaGuns moved from Russia to Samara
1 aaGun and 8 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 aaGun, 1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Guam
1 bomber moved from Volgograd to Burma
2 mech_infantrys moved from Shan State to Burma
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
5 tactical_bombers moved from Shan State to 41 Sea Zone
4 fighters moved from Shan State to 41 Sea Zone
3 bombers moved from Philippines to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Guam
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield and 1 bomber
Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 3 bombers, 9 fighters and 8 tactical_bombers
French defend with 1 destroyer; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 1 transport; ANZAC defend with 1 submarine
2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Units damaged: 1 battleship owned by the Americans
Japanese win with 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 92
Casualties for French: 1 destroyer
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Casualties for Japanese: 5 fighters and 3 tactical_bombersNon Combat Move - Japanese
3 bombers moved from 41 Sea Zone to Shan State
4 fighters and 5 tactical_bombers moved from 41 Sea Zone to Shan State
3 armour moved from French Indo China to Shan State
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Burma to Shan StatePlace Units - Japanese
1 transport placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
3 armour placed in French Indo China
Japanese undo move 3.
Japanese undo move 2.
2 destroyers placed in 20 Sea Zone
3 armour placed in Shantung
1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 59 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 submarines moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Normandy Bordeaux from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Western Australia
1 bomber moved from 44 Sea Zone to Western Australia
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Gibraltar to United Kingdom
1 mech_infantry moved from Iraq to Northwest PersiaPlace Units - British
3 infantry placed in Persia
1 fighter placed in Egypt
1 armour and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
1 mech_infantry moved from Caucasus to Tambov
2 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 5 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Tambov from Russians with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Ukraine
1 artillery and 4 infantry moved from Northern Italy to FrancePlace Units - Italians
4 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Algeria: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,1,5,5,1
Italians collect 15 PUs (9 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Russia to PersiaCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
Hey, I forgot to move my Brit ftrs from Moscow if ok.





