16L G40 Giallo(Axis) vs AeV(Allies +20)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Normandy Bordeaux to 92 Sea Zone
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Albania to Yugoslavia

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    scramble?

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    Full scramble please.

    Ool:

    DD
    CR
    Tac
    US Ftr
    Anz Ftr

    If SS scored a hit lose DD.
    If you score only two hits first round and no SS scored a hit, lose Tac and DD and post a file for next round decission please. You can save the game inbetween the battles.

    If you score three and more hits use the Ool list.

    Thank you.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Normandy Bordeaux to 92 Sea Zone
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Albania to Yugoslavia

    Combat - Italians
                French scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    British defend with 1 tactical_bomber; French defend with 1 cruiser and 1 destroyer; ANZAC defend with 1 fighter; Americans defend with 1 fighter
                    French win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for British: 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 fighter
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians
                1 cruiser moved from 87 Sea Zone to 92 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 17 Sea Zone
                1 fighter moved from Guam to 17 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 aaGun, 1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Morocco to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Eastern Poland to Bessarabia
                11 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Western Germany to Bessarabia
                9 armour and 6 mech_infantrys moved from Poland to Western Ukraine
                3 armour moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                3 artilleries moved from Normandy Bordeaux to France
                1 bomber moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                    Russians win with 1 artillery remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 bomber and 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                    Germans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 12 armour, 11 artilleries, 23 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 12 armour, 11 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Romania
                1 aaGun moved from Eastern Poland to Romania
                3 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Baltic States to Germany
                3 fighters moved from 125 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from Western Germany to Poland
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Ukraine to Baltic States
                1 mech_infantry moved from Eastern Persia to India
                1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to India

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in India
                    Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in India, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in India, round 2 :  1/7 hits
                        1 mech_infantry owned by the Russians lost in India
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in India, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in India, round 3 :  2/7 hits
                        2 infantry owned by the Japanese, 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in India
                    retreated to India
                    Japanese win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from India to Burma
                1 infantry moved from Kazakhstan to Turkmenistan
                1 artillery moved from Bessarabia to Ukraine
                1 fighter moved from Karelia to Novgorod
                1 fighter moved from Baltic States to Novgorod
                2 aaGuns, 2 artilleries and 17 infantry moved from Bryansk to Russia
                1 armour and 3 mech_infantrys moved from Bryansk to Russia
                1 aaGun and 12 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Buryatia to Amur
                2 fighters moved from Ukraine to Russia
                1 aaGun, 2 artilleries and 7 infantry moved from Ukraine to Rostov
                4 infantry moved from Novgorod to Archangel
                1 armour and 2 mech_infantrys moved from Novgorod to Archangel

    Place Units - Russians
                1 submarine placed in 127 Sea Zone
                2 infantry placed in Novgorod
                1 artillery and 8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 2 infantry
                EDIT: Adding units owned by Russians to Novgorod: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair damage of 2x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
                Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                3 fighters moved from French Indo China to Japan
                2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 armour moved from French Indo China to Burma
                      Japanese take Shan State from UK_Pacific
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                1 bomber moved from French Indo China to 45 Sea Zone
                1 armour moved from India to Burma
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Burma
                2 battleships and 1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                6 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 armour, 2 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 fighter and 3 infantry; Chinese defend with 1 artillery, 1 fighter and 3 infantry; Russians defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 2 aaGuns, 1 fighter and 3 infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
                    Casualties for Russians: 1 fighter
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 45 Sea Zone to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 carrier moved from 39 Sea Zone to 36 Sea Zone
                1 carrier moved from 39 Sea Zone to 38 Sea Zone
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from Burma to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in India
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair damage of 2x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
                Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                3 fighters moved from French Indo China to Japan
                2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 armour moved from French Indo China to Burma
                      Japanese take Shan State from UK_Pacific
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                1 bomber moved from French Indo China to 45 Sea Zone
                1 armour moved from India to Burma
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Burma
                2 battleships and 1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                6 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 armour, 2 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 fighter and 3 infantry; Chinese defend with 1 artillery, 1 fighter and 3 infantry; Russians defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 2 aaGuns, 1 fighter and 3 infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
                    Casualties for Russians: 1 fighter
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 45 Sea Zone to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 carrier moved from 39 Sea Zone to 36 Sea Zone
                1 carrier moved from 39 Sea Zone to 38 Sea Zone
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from Burma to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in India
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
                EDIT: Adding units owned by Japanese to Kweichow: 1 aaGun
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from French Equatorial Africa to Tanganyika Territory
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from 17 Sea Zone to 16 Sea Zone
                2 bombers moved from Amur to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Tanganyika Territory
                    Americans attack with 1 armour
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour in Tanganyika Territory, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tanganyika Territory
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                1 infantry moved from Nigeria to French Equatorial Africa
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone
                2 carriers moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 bombers moved from 16 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 cruiser, 2 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Egypt to Cyprus
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British
                Battle in Cyprus
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 :  1/3 hits
                        Italians roll dice for 2 infantry in Cyprus, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Cyprus
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Cyprus, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Cyprus, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Cyprus
                    British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from Cyprus to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Egypt to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                1 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 factory_minor placed in Iraq
                1 mech_infantry placed in Egypt
                1 destroyer and 1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Burma
                2 infantry moved from Shensi to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Burma, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Burma, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Burma, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Burma, round 6 :  1/1 hits
                        Japanese roll dice for 1 armour in Burma, round 6 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • 22 21 20 19 18 17 16

    Good morning Giallo,

    my Chi file did not went through the first time I posted it.
    My UK file is above the Chi file.
    Sorry.

    AeV

  • 21 20 19 18 17 16

    Good morning warmate!!

    Thanks for the heads up

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tunisia
                    Italians attack with 1 artillery
                    Americans defend with 1 mech_infantry
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                11 armour, 11 artilleries, 22 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
                10 mech_infantrys moved from Germany to Baltic States
                1 armour moved from Poland to Baltic States
                7 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                1 armour and 7 mech_infantrys moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                3 fighters moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 8 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 114 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 12 armour, 11 artilleries, 22 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 12 armour, 11 artilleries, 21 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Baltic States
                    Germans attack with 2 armour and 17 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 2 armour and 15 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 bomber moved from Bryansk to Eastern Poland
                2 aaGuns moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                3 fighters moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                1 fighter and 8 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                1 mech_infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Archangel to Belarus
                2 fighters moved from Russia to Belarus
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                5 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Archangel to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 2 fighters and 4 infantry
                    Germans defend with 6 infantry
                        Russians roll dice for 1 armour, 2 fighters and 4 infantry in Karelia, round 2 :  5/7 hits
                        Germans roll dice for 6 infantry in Karelia, round 2 :  1/6 hits
                        1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 armour, 2 fighters and 3 infantry in Karelia, round 3 :  2/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                2 fighters moved from Karelia to Bryansk
                2 mech_infantrys moved from Archangel to Bryansk
                1 aaGun moved from Novgorod to Archangel
                1 armour, 3 artilleries, 25 infantry and 4 mech_infantrys moved from Russia to Bryansk
                1 aaGun, 2 artilleries and 6 infantry moved from Rostov to Bryansk
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Turkmenistan to Eastern Persia
                1 aaGun and 10 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Amur to Manchuria

    Place Units - Russians
                2 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,2,6,2,2,4,6,5,6,3,2,2,5
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total

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