any scrambles? keep in mind you can scramble the french fig to normandy as well
16L G40 Giallo(Axis) vs AeV(Allies +20)
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Please use 2nd file. Thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to India
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 artillery and 1 mech_infantry moved from Chahar to Hopei
1 aaGun and 10 infantry moved from Manchuria to Jehol
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 airfield, 1 factory_minor and 1 harbour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 carriers and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in 10 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 2.
2 carriers placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Yunnan to Hunan
1 fighter moved from Tsinghai to Hunan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 artilleries and 5 infantry
Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 2 : 3/10 hits
Japanese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 4/7 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 0/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 4 : 1/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 5 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 : 1/3 hits
Japanese roll dice for 2 artilleries in Hunan, round 6 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 artillery and 5 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in Yunnan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 3 infantry moved from Persia to Iraq
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 infantry moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 bomber, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter and 4 infantry in Iraq, round 3 : 1/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 4 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
1 aaGun and 3 infantry moved from Burma to Yunnan
1 artillery moved from Burma to India
1 aaGun moved from Burma to Yunnan
1 bomber and 1 fighter moved from Iraq to Egypt
1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Malta to Gibraltar
1 armour moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,3,1,4,5,6,4,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 armour moved from Greece to Romania
1 infantry moved from Greece to Albania -
intercept?
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No Giallo, I think my AA can handle it :-D.
No interception. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 armour moved from Greece to Romania
1 infantry moved from Greece to AlbaniaCombat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Cyprus
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Cyprus from British, taking Libya from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from United Kingdom to Normandy BordeauxPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Brazil to Gibraltar
1 cruiser moved from 85 Sea Zone to 87 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Guam
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 tactical_bombers moved from Western Germany to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Western Germany
3 aaGuns, 1 armour, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 10 infantry moved from Romania to Eastern Poland
2 tactical_bombers moved from Bessarabia to Romania
9 armour and 5 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Holland Belgium to GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
1 artillery placed in Normandy BordeauxTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 fighter moved from Ukraine to Romania
1 artillery and 1 infantry moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 2 armour
Russians roll dice for 3 fighters and 1 tactical_bomber in Romania, round 2 : 3/4 hits
Germans roll dice for 2 armour and 2 tactical_bombers in Romania, round 2 : 1/4 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Russians and 2 armour owned by the Italians lost in Romania
Russians roll dice for 3 fighters in Romania, round 3 : 1/3 hits
Germans roll dice for 1 tactical_bomber in Romania, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Romania
Russians win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 2 tactical_bombers
Casualties for Italians: 2 armour
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Hunan from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters moved from Romania to Ukraine
1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Belarus to Bryansk
1 artillery, 6 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Kazakhstan to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Shensi to Yunnan
1 aaGun and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 fighter and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
Hey Giallo,
I made a CM edit for Hunan and hope that is ok.Sincerely AeV
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sure np at all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 bomber moved from French Indo China to India
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Hunan
Japanese take Hunan from Chinese
2 tactical_bombers moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
1 battleship moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 8 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from India to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
Ouch some bad dice there for you in India, should have cost me more
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone -
Scramble in sz 6?
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yes





