No intercept
16L G40 Giallo(Axis) vs AeV(Allies +20)
-
I let your Japanese SS submerge in sz 34 in my US combat Phase.
Assuming it was in your interest. But let me know if I was wrong and I will go ahead and roll on the Forum for it. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
7 infantry moved from Yugoslavia to Romania
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
7 infantry moved from Yugoslavia to Romania
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 destroyer moved from 97 Sea Zone to 92 Sea Zone -
scramble?
-
No…grrrr
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
7 infantry moved from Yugoslavia to Romania
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Romania
Italians attack with 7 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 bomber, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
3 infantry moved from France to Southern France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
6 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
YES!!
You can go with Germany. Frenchys stay put.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
2 fighters moved from Novgorod to Baltic States
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 bomber moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 mech_infantry moved from Turkmenistan to Persia
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to 93 Sea Zone
4 bombers moved from Western Germany to Belarus
1 tactical_bomber moved from Novgorod to Belarus
5 armour and 5 mech_infantrys moved from Karelia to Belarus
1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Germany to Belarus
1 fighter moved from Germany to Eastern Poland
1 bomber moved from India to 44 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Belgian Congo
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 armour, 4 bombers, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 2 armour, 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys
Germans win, taking Belarus from Russians with 3 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 2 armour, 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 mech_infantrys moved from Germany to Western Germany
4 infantry moved from Western Germany to Germany
1 aaGun and 2 infantry moved from Poland to Slovakia Hungary
2 armour and 4 mech_infantrys moved from Poland to Novgorod
2 fighters moved from Baltic States to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 93 Sea Zone to Southern Italy
4 bombers and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 bomber moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo ChinaPlace Units - Germans
3 artilleries placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Novgorod
2 infantry placed in France
2 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Archangel to Vologda
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to CaucasusPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 aaGun, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 carriers and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Yunnan to Anhwe
2 armour and 1 mech_infantry moved from Kiangsu to Shantung
1 bomber moved from Japan to 34 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from India to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from India to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shantung
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 4 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 34 Sea Zone to French Indo China
2 bombers moved from 35 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
4 battleships, 8 carriers, 8 fighters, 4 submarines and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
8 fighters moved from Japan to 6 Sea Zone
5 tactical_bombers moved from Japan to 6 Sea ZonePlace Units - Japanese
3 carriers and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Northern Territory to Java
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 fighter moved from 91 Sea Zone to Nigeria
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from Russia to Germany
1 submarine moved from 33 Sea Zone to 34 Sea Zone
9 fighters moved from 33 Sea Zone to 34 Sea Zone
6 bombers moved from Caroline Islands to 34 Sea Zone
1 armour and 6 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Java
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nigeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Nigeria from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 4 fighters
Italians defend with 2 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 fighter
Battle in 34 Sea Zone
Americans attack with 6 bombers, 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 bombers and 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,3,3 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.Non Combat Move - Americans
3 bombers moved from Germany to Norway
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Nigeria to French West Africa
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Cyprus
1 fighter moved from Caucasus to Cyprus
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Jehol to Manchuria
1 bomber moved from Java to Northern Territory
6 bombers moved from 34 Sea Zone to Caroline Islands
9 fighters moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Greece
1 destroyer placed in 99 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,2,1,1,1,1,5,1,1,1,6,1,6,1,5,4,6,1,3,2,4,5,1,5,5,1,4,5,2,5,2,6,1,6,3,5,1,3,3,1,2,3,5,2,6,3,3,2,6,5,3,1,6,4,3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Americans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Jehol to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 2 infantry
Japanese defend with 2 armour
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 infantry moved from Jehol to ManchuriaPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from GermansCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Norway
3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern France to 99 Sea Zone
2 bombers moved from Southern Italy to 99 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
5 infantry moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 fighter moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium -
scramble?
-
You came with everything :-D.
I pass! No scramble… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern France to 99 Sea Zone
2 bombers moved from Southern Italy to 99 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
5 infantry moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 fighter moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Germans loiter and taunt; Italians attack with 2 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Italians attack with 2 infantry
British defend with 1 infantry
1 infantry owned by the Italians retreated to Western Germany
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 5 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
2 bombers moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Syria
1 aaGun moved from Southern France to Northern Italy
2 infantry moved from Southern France to France
1 infantry moved from Southern France to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
i brought all the available cavalery!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs





