@oysteilo said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):
luckily my boys put up a fight to the nastyness
You are my arch nemesis!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Suiyuyan : 1 artillery and 1 infantry
Hopei : 1 infantry
Szechwan : 1 artillery, 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 48 / 55
Americans : 55 / 98
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 10 / 9
Italians : 15 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 carrier and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to Southern Italy
1 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Quebec to Eastern United States
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the British retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/10 hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/6 hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/8 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in French Indo China, round 3 : 1/3 hits
1 armour owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Yunnan to Szechwan
Place Units - British
2 mech_infantrys placed in Persia
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Adding units owned by British to Szechwan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Szechwan: 1 mech_infantry
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
Szechwan : 1 aaGun and 3 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 3 infantry
Eastern United States : 1 artillery and 1 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 4 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 5 fighters
95 Sea Zone : 1 carrier and 1 cruiser
Eire : 1 flag
Iraq : 1 infantry
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Production/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 46 / 55
Americans : 55 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 14 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
DICE :x :roll: :|
Had to do edit, I couldnt move the mech anymore, think I made a mistake in movement, wanted them first all in Szechwan, but then decided to wait with the movement, too see how battle in FIC would play out.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Libya to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians
1 fighter moved from 97 Sea Zone to Southern Italy
Scramble orders? And max D OOL in S Italy I assume?
No scramble
OOL = inf, art, armor, fighters
Thanks…got seriously lucky with dice on this one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Libya to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians
1 fighter moved from 97 Sea Zone to Southern Italy
Combat - Italians
Battle in Alexandria
Italians attack with 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern Italy
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
British defend with 5 fighters; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Southern Italy, round 2 : 4/8 hits
Americans roll dice for 1 armour, 1 artillery, 5 fighters and 1 infantry in Southern Italy, round 2 : 2/8 hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 3/6 hits
Americans roll dice for 2 fighters in Southern Italy, round 3 : 2/2 hits
2 fighters owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 50
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 5 fighters
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Yugoslavia
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 4 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 mech_infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 bomber, 1 factory_major and 2 fighters
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 1 artillery
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 43
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
:x
Unbelieveable!!! Knew I made a mistake by not placing my destroyer in sz96, but playing too fast. I really hate dice!!! Only 2 hits on the first round for me???
I am going to have to take a break to recover from this tragedy.
I can understand…yeah only getting 2 out of 8 with 5 fighters in the first round really was the deal breaker…especially after I got 2 for 2 on the bombardments.
All of this setup by me thinking my sub was actually a destroyer and blocked the opening to the med…not so much :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 25 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to South Australia
1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 35 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
South Australia : 2 aaGuns, 1 artillery, 2 fighters and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser
Alexandria : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Why do I keep getting error messages when I upload? I dont have this in other games!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@cds:
Why do I keep getting error messages when I upload? I dont have this in other games!
I don’t know. I get a login error message when posting about 2/3 of the time. The last two turns didn’t have any issue, but several of the previous ones had. It does also happen for other games for me.
I have no idea why. I download the file and save it to my save directory. Load it into AAA and use the start PBEM/play by post game, and it fills in our info into the areas and things look like they’re loading right…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
6 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
7 armour, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
6 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
7 armour, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 bombers moved from 114 Sea Zone to Western Germany
1 mech_infantry moved from Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
4 infantry moved from France to Northern Italy
5 artilleries moved from France to Northern Italy
1 infantry moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Germany : 3 armour, 1 factory_major and 6 mech_infantrys
Northern Italy : 5 artilleries and 4 infantry
Karelia : 1 flag, 7 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 4 armour and 6 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 6 infantry
Western Ukraine : 3 aaGuns, 7 armour, 5 artilleries, 20 infantry, 14 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 59
Russians : 32 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
And no errors for the 3rd in a row…not sure why the intermittent issue.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
17 infantry moved from Korea to Manchuria
1 artillery and 4 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Smolensk
1 infantry moved from Bryansk to Ukraine
2 artilleries and 18 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
6 artilleries and 15 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 6 infantry
Russians roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 2/9 hits
Germans roll dice for 6 infantry in Ukraine, round 2 : 3/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 3 : 2/6 hits
Germans roll dice for 4 infantry in Ukraine, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 3/4 hits
Germans roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Russians: 6 infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 7 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits
Japanese roll dice for 7 infantry in Manchuria, round 2 : 5/7 hits
5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits
Japanese roll dice for 4 infantry in Manchuria, round 3 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 4 : 4/9 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 8 infantry
Casualties for Japanese: 7 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 4 infantry
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Italians lost in Trans-Jordan
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 4/5 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 4 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 aaGuns moved from Archangel to Belarus
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Korea to Manchuria
1 aaGun moved from Bryansk to Belarus
Place Units - Russians
3 mech_infantrys placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,4,1,6,2
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Territory Summary for Russians :
Korea : 1 flag
Manchuria : 2 aaGuns and 9 infantry
Trans-Jordan : 1 armour
Syria : 1 flag
Belarus : 4 aaGuns, 8 artilleries and 33 infantry
Bryansk : 7 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 3 artilleries
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Persia : 2 fighters and 1 tactical_bomber
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 59
Russians : 38 / 43
Japanese : 43 / 55
Americans : 52 / 98
Chinese : 12 / 15
British : 30 / 29
UK_Pacific : 12 / 11
Italians : 19 / 27
ANZAC : 10 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0