@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
2 artilleries moved from Kiangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Hunan
4 fighters and 4 tactical_bombers moved from Kwangtung to Kweichow
2 bombers moved from Hainan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Manchuria
5 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits
1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery and 1 tactical_bomber in Hunan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Manchuria
Japanese attack with 2 fighters and 8 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 8 infantry in Manchuria, round 2 : 3/10 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 4/13 hits
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 2/7 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Kweichow, round 3 : 4/11 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits
2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kweichow
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 fighter moved from Kweichow to Jehol
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Jehol
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 infantry moved from Chahar to Hopei
2 bombers moved from Kweichow to Anhwe
2 fighters moved from Manchuria to 6 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hunan to Jehol
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 fighter and 4 infantry placed in Japan
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
Manchuria : 1 flag, 7 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
39 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 16
British : 28 / 28
UK_Pacific : 10 / 9
Italians : 18 / 23
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@cds:
Too bad the attacks on Italy couldnt take place, would have placed me in a better position in the game.
I edited, so please use the last russia map that is uploaded, thank you.
Oh, it would have been definitely been a better spot :wink:
Thank you for the redo.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
2 fighters moved from 91 Sea Zone to 92 Sea Zone
6 bombers moved from Western United States to 92 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 6 bombers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 8/9 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 6 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern Italy : 0/2 hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/6 hits
Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 23PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
6 bombers moved from 92 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
10 Sea Zone : 2 submarines and 1 transport
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 6 bombers and 2 fighters
Scotland : 1 bomber
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
Suriname : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 50 / 55
Americans : 55 / 98
Chinese : 7 / 16
British : 28 / 28
UK_Pacific : 10 / 9
Italians : 15 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Suiyuyan : 1 artillery and 1 infantry
Hopei : 1 infantry
Szechwan : 1 artillery, 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 48 / 55
Americans : 55 / 98
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 10 / 9
Italians : 15 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 carrier and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to Southern Italy
1 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Quebec to Eastern United States
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the British retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/10 hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/6 hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/8 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in French Indo China, round 3 : 1/3 hits
1 armour owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Yunnan to Szechwan
Place Units - British
2 mech_infantrys placed in Persia
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Adding units owned by British to Szechwan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Szechwan: 1 mech_infantry
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
Szechwan : 1 aaGun and 3 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 3 infantry
Eastern United States : 1 artillery and 1 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 4 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 5 fighters
95 Sea Zone : 1 carrier and 1 cruiser
Eire : 1 flag
Iraq : 1 infantry
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Production/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 46 / 55
Americans : 55 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 14 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
DICE :x :roll: :|
Had to do edit, I couldnt move the mech anymore, think I made a mistake in movement, wanted them first all in Szechwan, but then decided to wait with the movement, too see how battle in FIC would play out.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Libya to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians
1 fighter moved from 97 Sea Zone to Southern Italy
Scramble orders? And max D OOL in S Italy I assume?
No scramble
OOL = inf, art, armor, fighters
Thanks…got seriously lucky with dice on this one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Libya to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians
1 fighter moved from 97 Sea Zone to Southern Italy
Combat - Italians
Battle in Alexandria
Italians attack with 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern Italy
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
British defend with 5 fighters; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Southern Italy, round 2 : 4/8 hits
Americans roll dice for 1 armour, 1 artillery, 5 fighters and 1 infantry in Southern Italy, round 2 : 2/8 hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 3/6 hits
Americans roll dice for 2 fighters in Southern Italy, round 3 : 2/2 hits
2 fighters owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 50
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 5 fighters
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Yugoslavia
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 4 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 mech_infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 bomber, 1 factory_major and 2 fighters
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 1 artillery
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 43
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
:x
Unbelieveable!!! Knew I made a mistake by not placing my destroyer in sz96, but playing too fast. I really hate dice!!! Only 2 hits on the first round for me???
I am going to have to take a break to recover from this tragedy.
I can understand…yeah only getting 2 out of 8 with 5 fighters in the first round really was the deal breaker…especially after I got 2 for 2 on the bombardments.
All of this setup by me thinking my sub was actually a destroyer and blocked the opening to the med…not so much :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 25 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to South Australia
1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 35 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
South Australia : 2 aaGuns, 1 artillery, 2 fighters and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser
Alexandria : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Why do I keep getting error messages when I upload? I dont have this in other games!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@cds:
Why do I keep getting error messages when I upload? I dont have this in other games!
I don’t know. I get a login error message when posting about 2/3 of the time. The last two turns didn’t have any issue, but several of the previous ones had. It does also happen for other games for me.
I have no idea why. I download the file and save it to my save directory. Load it into AAA and use the start PBEM/play by post game, and it fills in our info into the areas and things look like they’re loading right…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
6 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
7 armour, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone