Scramble to SZ97?
L16 Snigg vs cds (+21)
-
Ill redo the turn, but edit any extra losses in Iraq.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Russians take 109 Sea Zone from Germans
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 4 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Archangel
2 artilleries and 12 infantry moved from Belarus to Archangel
2 artilleries moved from Belarus to ArchangelCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Novgorod to Archangel
2 aaGuns moved from Amur to KoreaPlace Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2,5,4,3,1
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 17 infantry
Manchuria : 1 infantry
Bryansk : 2 aaGuns, 4 artilleries and 24 infantry
Archangel : 2 aaGuns, 7 artilleries and 17 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 fighters and 1 tactical_bomber
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 34 / 49
Americans : 52 / 72
Chinese : 13 / 16
British : 28 / 28
UK_Pacific : 16 / 9
Italians : 18 / 23
ANZAC : 14 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Russians take 109 Sea Zone from Germans
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 4 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Archangel
2 artilleries and 12 infantry moved from Belarus to Archangel
2 artilleries moved from Belarus to ArchangelCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Novgorod to Archangel
2 aaGuns moved from Amur to KoreaPlace Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2,5,4,3,1
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 17 infantry
Manchuria : 1 infantry
Bryansk : 2 aaGuns, 4 artilleries and 24 infantry
Archangel : 2 aaGuns, 7 artilleries and 17 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
Persia : 2 fighters and 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 34 / 49
Americans : 52 / 72
Chinese : 13 / 16
British : 28 / 28
UK_Pacific : 16 / 9
Italians : 18 / 23
ANZAC : 14 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Too bad the attacks on Italy couldnt take place, would have placed me in a better position in the game.
I edited, so please use the last russia map that is uploaded, thank you.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
2 artilleries moved from Kiangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Hunan
4 fighters and 4 tactical_bombers moved from Kwangtung to Kweichow
2 bombers moved from Hainan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Manchuria
5 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
2 artilleries moved from Kiangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Hunan
4 fighters and 4 tactical_bombers moved from Kwangtung to Kweichow
2 bombers moved from Hainan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Manchuria
5 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
2 fighters moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits
1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery and 1 tactical_bomber in Hunan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Manchuria
Japanese attack with 2 fighters and 8 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 8 infantry in Manchuria, round 2 : 3/10 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 4/13 hits
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 2/7 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Kweichow, round 3 : 4/11 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits
2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kweichow
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from Kweichow to Jehol
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Jehol
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 infantry moved from Chahar to Hopei
2 bombers moved from Kweichow to Anhwe
2 fighters moved from Manchuria to 6 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hunan to JeholPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 fighter and 4 infantry placed in Japan
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
Manchuria : 1 flag, 7 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
39 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 16
British : 28 / 28
UK_Pacific : 10 / 9
Italians : 18 / 23
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@cds:
Too bad the attacks on Italy couldnt take place, would have placed me in a better position in the game.
I edited, so please use the last russia map that is uploaded, thank you.
Oh, it would have been definitely been a better spot :wink:
Thank you for the redo.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
2 fighters moved from 91 Sea Zone to 92 Sea Zone
6 bombers moved from Western United States to 92 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in 92 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 6 bombers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 8/9 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 6 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern Italy : 0/2 hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/6 hits
Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 23PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
6 bombers moved from 92 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
10 Sea Zone : 2 submarines and 1 transport
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 6 bombers and 2 fighters
Scotland : 1 bomber
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
Suriname : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 50 / 55
Americans : 55 / 98
Chinese : 7 / 16
British : 28 / 28
UK_Pacific : 10 / 9
Italians : 15 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
1 artillery and 4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Suiyuyan : 1 artillery and 1 infantry
Hopei : 1 infantry
Szechwan : 1 artillery, 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 48 / 55
Americans : 55 / 98
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 10 / 9
Italians : 15 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 carrier and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to Southern Italy
1 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the British retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/10 hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/6 hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/8 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in French Indo China, round 3 : 1/3 hits
1 armour owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Yunnan to SzechwanPlace Units - British
2 mech_infantrys placed in Persia
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Adding units owned by British to Szechwan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Szechwan: 1 mech_infantry
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Szechwan : 1 aaGun and 3 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 3 infantry
Eastern United States : 1 artillery and 1 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 4 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 5 fighters
95 Sea Zone : 1 carrier and 1 cruiser
Eire : 1 flag
Iraq : 1 infantry
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 44 / 54
Russians : 41 / 46
Japanese : 46 / 55
Americans : 55 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 14 / 0
ANZAC : 10 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
DICE :x :roll: :|
-
Had to do edit, I couldnt move the mech anymore, think I made a mistake in movement, wanted them first all in Szechwan, but then decided to wait with the movement, too see how battle in FIC would play out.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Libya to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians
1 fighter moved from 97 Sea Zone to Southern Italy -
Scramble orders? And max D OOL in S Italy I assume?
-
No scramble
OOL = inf, art, armor, fighters
-
Thanks…got seriously lucky with dice on this one.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Libya to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians
1 fighter moved from 97 Sea Zone to Southern ItalyCombat - Italians
Battle in Alexandria
Italians attack with 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern Italy
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
British defend with 5 fighters; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Southern Italy, round 2 : 4/8 hits
Americans roll dice for 1 armour, 1 artillery, 5 fighters and 1 infantry in Southern Italy, round 2 : 2/8 hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 3/6 hits
Americans roll dice for 2 fighters in Southern Italy, round 3 : 2/2 hits
2 fighters owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 50
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 5 fighters
Casualties for Americans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Bulgaria to YugoslaviaTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 4 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 mech_infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 bomber, 1 factory_major and 2 fighters
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 1 artilleryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 46
Japanese : 46 / 55
Americans : 52 / 98
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 12 / 11
Italians : 22 / 27
ANZAC : 10 / 43
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
:x
Unbelieveable!!! Knew I made a mistake by not placing my destroyer in sz96, but playing too fast. I really hate dice!!! Only 2 hits on the first round for me???
-
I am going to have to take a break to recover from this tragedy.
-
I can understand…yeah only getting 2 out of 8 with 5 fighters in the first round really was the deal breaker…especially after I got 2 for 2 on the bombardments.
All of this setup by me thinking my sub was actually a destroyer and blocked the opening to the med…not so much :?