TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
            Japanese buy 2 destroyers, 9 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Suiyuyan to Kansu
            1 mech_infantry moved from Hopei to Kansu
            2 mech_infantrys moved from Hopei to Shensi
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 32 Sea Zone
            1 submarine moved from 33 Sea Zone to 48 Sea Zone
            1 submarine moved from 33 Sea Zone to 47 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 32 Sea Zone
            1 fighter moved from Caroline Islands to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from Caroline Islands to 47 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            8 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            2 mech_infantrys moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            4 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 33 Sea Zone to 45 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                    ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 fighter in 46 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                    Japanese roll dice for 1 fighter in 46 Sea Zone, round 4 :  1/1 hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  1/1 hits
                    1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 47 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 :  2/2 hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 31 Sea Zone, round 2 :  2/2 hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Wake Island
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  0/4 hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 :  1/4 hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Wake Island from Americans, taking Dutch New Guinea from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                    Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 :  1/5 hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 :  2/2 hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 3 :  1/3 hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/3 hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 3 :  1/2 hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            3 mech_infantrys moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter moved from 31 Sea Zone to Marshall Islands
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 48 Sea Zone to Caroline Islands
            1 fighter moved from 47 Sea Zone to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
            2 destroyers and 3 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 74 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
    Marshall Islands : 1 fighter
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 2 artilleries and 1 mech_infantry
    Yunnan : 1 flag, 3 mech_infantrys
    Suiyuyan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag, 1 artillery and 1 mech_infantry
    Hopei : 1 flag
    Szechwan : 1 flag
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 2 armour, 2 bombers, 4 fighters, 15 mech_infantrys and 3 tactical_bombers
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 1 infantry
    Sakha : 1 flag
    Evenkiyskiy : 1 flag, 1 infantry
    Yenisey : 1 flag, 1 infantry
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
    Siberia : 1 flag
    Kazakhstan : 1 flag, 2 mech_infantrys
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 2 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship and 1 transport
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    45 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
    48 Sea Zone : 1 submarine
    47 Sea Zone : 1 submarine
    32 Sea Zone : 1 destroyer
    31 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 2 submarines
    35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    39 Sea Zone : 1 flag
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
Production/PUs Summary :
Germans : 38 / 38
    Russians : 33 / 53
    Japanese : 73 / 79
    Americans : 57 / 84
    Chinese : 1 / 5
    British : 31 / 36
    UK_Pacific : 5 / 7
    Italians : 13 / 9
    ANZAC : 10 / 19
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0