@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Bryansk to Persia
2 fighters moved from Persia to India
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
3 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
2 infantry moved from West India to India
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 harbour
76 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag
99 Sea Zone : 1 carrier and 1 cruiser
Iraq : 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 7 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 mech_infantrys
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Did some edit of US, please use last map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,3,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
2 fighters moved from Northern Territory to India
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Territory Summary for ANZAC :
India : 8 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 infantry
30 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Poland
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Bulgaria
1 bomber moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Bulgaria
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Germans roll dice for 1 bomber and 1 tactical_bomber in Bulgaria, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Bulgaria, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 1 tactical_bomber in Bulgaria, round 5 : 2/2 hits
Americans roll dice for 1 artillery in Bulgaria, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Bulgaria
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Bulgaria to Ukraine
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bulgaria to Western Germany
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Eastern Poland to Western Germany
3 armour and 12 mech_infantrys moved from Romania to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,6,1
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 7 infantry
Poland : 1 mech_infantry
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Denmark : 4 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 artillery and 3 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 3 aaGuns, 13 armour, 10 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 32 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 40 / 38
Russians : 32 / 54
Japanese : 73 / 79
Americans : 59 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Vologda to Novosibirsk
2 infantry moved from Russia to Vologda
2 artilleries and 6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
EDIT: 2 infantry moved from Trans-Jordan to Iraq
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
4 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 52 PUs
Territory Summary for Russians :
Trans-Jordan : 1 armour
United Kingdom : 1 artillery and 1 infantry
Syria : 1 flag
Norway : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 artillery and 4 infantry
Bryansk : 4 aaGuns, 3 armour, 21 artilleries, 1 fighter, 31 infantry, 1 mech_infantry and 1 tactical_bomber
Rostov : 1 infantry
Russia : 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 2 fighters and 4 infantry
Western Ukraine : 2 infantry
Novosibirsk : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
109 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 38 / 38
Russians : 34 / 52
Japanese : 73 / 79
Americans : 59 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot about a anzac ncm, made it now, hope thats ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 3 bombers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Kansu
2 artilleries moved from Tsinghai to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
2 mech_infantrys moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
2 armour moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 artillery and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Caroline Islands to Japan
1 fighter moved from 46 Sea Zone to Philippines
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 bombers placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 3 bombers and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 4 armour, 4 fighters, 23 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 6 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 submarines and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 38 / 38
Russians : 32 / 52
Japanese : 76 / 82
Americans : 59 / 83
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 4 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Greece to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 submarines moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 30 Sea Zone to Northern Territory
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
3 fighters and 1 tactical_bomber moved from Northern Territory to India
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 submarines moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Greece to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter moved from Persia to India
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from 106 Sea Zone to Quebec
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
EDIT: 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 26 Sea Zone to 30 Sea Zone
EDIT: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 16 Sea Zone to 26 Sea Zone
EDIT: 2 fighters moved from 26 Sea Zone to 30 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 submarines placed in 97 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 infantry placed in Greece
4 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Americans undo move 7.
2 fighters placed in Western United States
Americans undo move 7.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
India : 7 fighters, 1 mech_infantry and 1 tactical_bomber
Northern Territory : 3 fighters
Western United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 flag
30 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 submarines
10 Sea Zone : 2 transports
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Iceland : 1 armour and 1 infantry
Quebec : 4 infantry
Gibraltar : 2 aaGuns, 1 artillery and 3 infantry
Morocco : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Albania : 1 flag
Bryansk : 8 fighters
123 Sea Zone : 1 transport
106 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
97 Sea Zone : 4 submarines
92 Sea Zone : 1 carrier, 1 cruiser and 2 transports
Eastern Persia : 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
107 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 36 / 38
Russians : 32 / 52
Japanese : 76 / 82
Americans : 61 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am sorry about the combat edit. I am getting confused. Japan is getting agressive and I wonder how to react to it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 36 / 38
Russians : 32 / 52
Japanese : 76 / 82
Americans : 61 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Egypt to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
2 fighters moved from Persia to India
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Kazakhstan to Persia
Place Units - British
2 armour and 1 fighter placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
British undo move 1.
British undo move 1.
3 armour placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 mech_infantry
39 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Ethiopia : 1 flag, 1 harbour
80 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 2 mech_infantrys
92 Sea Zone : 1 carrier and 1 cruiser
Eastern Persia : 1 flag, 9 mech_infantrys
101 Sea Zone : 1 artillery and 1 infantry
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 1 infantry
110 Sea Zone : 1 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 36 / 38
Russians : 33 / 52
Japanese : 75 / 82
Americans : 61 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Egypt to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
2 fighters moved from Persia to India
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Kazakhstan to Persia
Place Units - British
2 armour and 1 fighter placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
British undo move 1.
British undo move 1.
3 armour placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 5 mech_infantrys
EDIT: Adding units owned by British to India: 5 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 14 infantry, 14 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 mech_infantry
39 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Ethiopia : 1 flag, 1 harbour
80 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 2 mech_infantrys
92 Sea Zone : 1 carrier and 1 cruiser
Eastern Persia : 1 flag, 4 mech_infantrys
101 Sea Zone : 1 artillery and 1 infantry
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 1 infantry
110 Sea Zone : 1 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 36 / 38
Russians : 33 / 52
Japanese : 75 / 82
Americans : 61 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
So much to keep track of, need to edit more then I want. I am overextending like you were with Germany (your words).
Oh yeah, I was seriously over extended too quickly with Germany…trying to not do that with Japan, but it’s getting tricky… I completely understand the need for editing. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,3,4,5,1,6,1
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 36 / 38
Russians : 33 / 52
Japanese : 75 / 82
Americans : 61 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to Northern Territory
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Northern Territory to India
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
India : 9 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 1 airfield, 2 artilleries, 5 infantry and 4 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
30 Sea Zone : 1 cruiser
Persia : 2 infantry
Production/PUs Summary :
Germans : 36 / 38
Russians : 33 / 52
Japanese : 71 / 82
Americans : 61 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 36 / 38
Russians : 33 / 52
Japanese : 71 / 82
Americans : 61 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Bulgaria
Germans take Bulgaria from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
3 bombers moved from Normandy Bordeaux to Western Germany
1 artillery moved from Northern Italy to France
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Germany to Romania
Place Units - Germans
3 artilleries placed in Ukraine
2 mech_infantrys placed in Germany
3 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,1,2,5,4,4,4
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 9 infantry
Romania : 3 armour and 3 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Denmark : 4 infantry
Albania : 1 infantry
Northern Italy : 1 aaGun and 4 infantry
Baltic States : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 3 aaGuns, 13 armour, 13 artilleries, 1 factory_minor, 1 fighter, 5 infantry, 32 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Bulgaria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 40
Russians : 30 / 52
Japanese : 71 / 82
Americans : 57 / 81
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 11 / 3
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0