@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
The dice and my gameplay doesnt make it easier for Allies :) Altough Germany is very weak financially, I have a feeling that its still not over.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
2 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 2 armour and 2 mech_infantrys
Americans defend with 1 artillery
Italians roll dice for 2 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Bulgaria : 1 flag, 2 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 33 / 38
Russians : 34 / 53
Japanese : 71 / 79
Americans : 63 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 5 infantry moved from South Australia to Northern Territory
1 aaGun moved from South Australia to New South Wales
4 mech_infantrys moved from New South Wales to Northern Territory
2 fighters moved from 30 Sea Zone to Northern Territory
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Territory Summary for ANZAC :
India : 6 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 5 infantry and 4 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
30 Sea Zone : 1 cruiser
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 33 / 38
Russians : 34 / 53
Japanese : 71 / 79
Americans : 63 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 1 infantry
Production/PUs Summary :
Germans : 33 / 38
Russians : 34 / 53
Japanese : 71 / 79
Americans : 63 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Would you like to intercept in Russia? If so, which fighter would you like to lose first in case I get lucky? :-D
Oke, no scramble. I just get lucky with AA and if you do a succesfull sbr run without hits, I wish my luck to go to normandy :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 5,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Ukraine
3 armour and 6 mech_infantrys moved from Baltic States to Romania
9 mech_infantrys moved from Germany to Romania
4 infantry moved from Western Germany to Denmark
Place Units - Germans
2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Romania : 3 armour and 15 mech_infantrys
Germany : 1 factory_major
Denmark : 4 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 2 artilleries and 5 infantry
Baltic States : 1 flag
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 7 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 9 infantry, 20 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 42
Russians : 30 / 53
Japanese : 71 / 79
Americans : 58 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 5,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Ukraine
3 armour and 6 mech_infantrys moved from Baltic States to Romania
9 mech_infantrys moved from Germany to Romania
4 infantry moved from Western Germany to Denmark
Place Units - Germans
2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Romania : 3 armour and 15 mech_infantrys
Germany : 1 factory_major
Denmark : 4 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 2 artilleries and 5 infantry
Baltic States : 1 flag
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 7 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 9 infantry, 20 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 42
Russians : 30 / 53
Japanese : 71 / 79
Americans : 58 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 39 PUs;
Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Tsinghai to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 7 infantry placed in Russia
Russians undo move 1.
1 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 54 PUs
Territory Summary for Russians :
Scotland : 1 artillery and 1 infantry
Anglo Egyptian Sudan : 1 armour
Syria : 1 flag
Norway : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 3 armour, 19 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber
Rostov : 3 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 8 infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
109 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag
111 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 42
Russians : 36 / 54
Japanese : 71 / 79
Americans : 58 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 11 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Burma to Sikang
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Burma to Sikang
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 artilleries and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 3 artilleries and 2 mech_infantrys in Tsinghai, round 2 : 5/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits
1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Sikang to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Marshall Islands to Caroline Islands
1 submarine moved from 47 Sea Zone to 33 Sea Zone
1 submarine moved from 48 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 5 infantry and 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to French Indo China: 5 infantry
EDIT: Turning off Edit Mode
2 armour and 1 artillery placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 6 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 6 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 artilleries and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 4 fighters, 19 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 fighters, 5 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 submarines
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 37 / 42
Russians : 35 / 54
Japanese : 74 / 79
Americans : 58 / 84
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 11 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Missed 2 NCM before until I was saving. This map should be good.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
2 artilleries and 2 infantry moved from Greece to Bulgaria
4 fighters moved from Novgorod to Bulgaria
3 fighters moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Russia
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Russia to Persia
2 fighters moved from Northern Territory to India
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters and 1 tactical_bomber moved from 30 Sea Zone to Northern Territory
1 battleship and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Bulgaria
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Italians defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Bulgaria, round 2 : 1/8 hits
Italians roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Bulgaria, round 3 : 6/7 hits
Italians roll dice for 2 armour in Bulgaria, round 3 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Bulgaria to Greece
1 fighter moved from Bulgaria to Greece
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 submarines placed in 97 Sea Zone
1 airfield and 1 infantry placed in Greece
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
4 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
India : 3 fighters
Northern Territory : 3 fighters and 1 tactical_bomber
New Guinea : 1 artillery
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
46 Sea Zone : 1 transport
30 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 submarines and 1 transport
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 armour and 1 infantry
Gibraltar : 2 aaGuns, 1 artillery and 1 infantry
Morocco : 1 flag, 1 aaGun, 1 airfield and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Albania : 1 flag
Bryansk : 4 fighters
Russia : 2 fighters
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters and 3 infantry
99 Sea Zone : 1 carrier, 1 cruiser and 2 transports
97 Sea Zone : 2 submarines
Iraq : 1 mech_infantry
92 Sea Zone : 2 transports
Eastern Persia : 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 fighter
Yugoslavia : 1 flag, 1 infantry
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 3 destroyers and 2 transports
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 74 / 79
Americans : 63 / 83
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 74 / 79
Americans : 63 / 83
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Bryansk to Persia
2 fighters moved from Persia to India
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
3 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
2 infantry moved from West India to India
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 harbour
76 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag
99 Sea Zone : 1 carrier and 1 cruiser
Iraq : 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 7 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 mech_infantrys
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
India is having a hard time!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Bryansk to Persia
2 fighters moved from Persia to India
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
3 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
2 infantry moved from West India to India
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 harbour
76 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag
99 Sea Zone : 1 carrier and 1 cruiser
Iraq : 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 7 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 mech_infantrys
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Did some edit of US, please use last map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,3,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 3
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0