TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 1 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 armour and 1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Tsinghai to Kansu
1 submarine moved from 3 Sea Zone to 7 Sea Zone
6 fighters and 7 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
16 bombers moved from Midway to 26 Sea Zone
4 artilleries moved from Midway to 25 Sea Zone
4 infantry moved from Midway to 25 Sea Zone
4 artilleries, 2 battleships, 7 carriers, 4 infantry, 3 submarines and 4 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 artilleries, 1 cruiser, 3 destroyers, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 bomber moved from Japan to Caroline Islands
9 armour, 17 artilleries, 17 infantry and 11 mech_infantrys moved from West India to India
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 16 bombers, 9 fighters and 7 tactical_bombers
Americans defend with 6 transports
Japanese win with 16 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 6 transports
Battle in Amur
Japanese attack with 2 armour and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Amur from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Tsinghai to Kweichow
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Shensi to Kweichow
2 armour moved from Suiyuyan to Kweichow
1 aaGun moved from West India to India
7 fighters and 7 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
16 bombers moved from 26 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to Marshall Islands
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
3 artilleries and 3 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs