@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Battle in Caucasus
French attack with 1 fighter and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
retreated to Caucasus
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Caucasus to Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
1 fighter moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Finland to Norway
Germans take Norway from Americans
2 bombers and 3 fighters moved from Western Germany to United Kingdom
Would you like to intercept in London?
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
1 fighter moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Finland to Norway
Germans take Norway from Americans
2 bombers and 3 fighters moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Kazakhstan
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Northwest Persia from French with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Novosibirsk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
15 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
5 aaGuns, 4 armour, 32 artilleries, 29 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Novosibirsk to Caucasus
4 armour and 12 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
7 armour and 4 mech_infantrys moved from Finland to Novgorod
3 mech_infantrys moved from Poland to Western Ukraine
3 fighters moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from France to Holland Belgium
Place Units - Germans
2 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,2,4,3,6,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Tsinghai to Kazakhstan
14 artilleries and 30 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
2 infantry moved from Tsinghai to Shensi
2 fighters moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Novosibirsk
12 infantry moved from Tsinghai to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 14 artilleries and 42 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 armour, 14 artilleries and 42 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Shensi
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Shensi to Kansu
1 aaGun moved from Tsinghai to Novosibirsk
1 aaGun moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Kazakhstan to Kansu
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 1 SuicideAttackTokens; 81 PUs;
Japanese buy 6 bombers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
5 bombers moved from Caroline Islands to 31 Sea Zone
5 bombers moved from Caroline Islands to 16 Sea Zone
2 fighters moved from Caroline Islands to Japan
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Shantung to Chahar
3 armour moved from Kweichow to Chahar
3 armour moved from Kweichow to Shensi
3 armour moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
6 armour and 11 mech_infantrys moved from Burma to India
3 artilleries moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 6 armour and 1 artillery
Russians defend with 2 infantry
Japanese win, taking Shensi from Chinese with 6 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Midway
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
5 bombers moved from 16 Sea Zone to Japan
5 bombers moved from 31 Sea Zone to Japan
2 battleships, 7 carriers and 3 destroyers moved from 33 Sea Zone to 25 Sea Zone
5 fighters and 5 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
6 bombers placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 1 SuicideAttackTokens; 81 PUs;
Japanese buy 6 bombers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
5 bombers moved from Caroline Islands to 31 Sea Zone
5 bombers moved from Caroline Islands to 16 Sea Zone
2 fighters moved from Caroline Islands to Japan
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Shantung to Chahar
3 armour moved from Kweichow to Chahar
3 armour moved from Kweichow to Shensi
3 armour moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
6 armour and 11 mech_infantrys moved from Burma to India
3 artilleries moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 6 armour and 1 artillery
Russians defend with 2 infantry
Japanese win, taking Shensi from Chinese with 6 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Midway
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
5 bombers moved from 16 Sea Zone to Japan
5 bombers moved from 31 Sea Zone to Japan
2 battleships, 7 carriers and 3 destroyers moved from 33 Sea Zone to 25 Sea Zone
5 fighters and 5 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
6 bombers placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 3 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 3 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
I did not see those transports way up there. Once I did, I edited in sending a sub (formerly NCM) to take care of them. Hope that’s OK. Wish I had a bigger monitor.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from United Kingdom to Western United States
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
9 fighters moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Soviet Far East to Amur
Americans take Amur from Japanese
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
1 artillery moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 30 Sea Zone to Hawaiian Islands
5 carriers, 1 destroyer, 10 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
3 armour and 3 infantry moved from Central America to 64 Sea Zone
3 armour, 3 infantry and 3 transports moved from 64 Sea Zone to 26 Sea Zone
3 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers and 1 cruiser moved from 64 Sea Zone to 10 Sea Zone
3 fighters moved from Eastern United States to Western United States
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 64 Sea Zone
4 artilleries and 4 infantry moved from 64 Sea Zone to Southeast Mexico
Place Units - Americans
1 destroyer and 7 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
3 fighters moved from Gibraltar to United Kingdom
24 artilleries and 30 infantry moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
3 transports moved from 80 Sea Zone to 72 Sea Zone
3 infantry moved from Iraq to Persia
1 bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Persia
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Tsinghai to Timguska
UK_Pacific take Timguska from Japanese
Combat - British
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Rostov to Southern Italy
Combat - Italians
Battle in Northwest Persia
Italians attack with 4 armour and 7 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,4,2,4,6,2,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Rostov to Southern Italy
Combat - Italians
Battle in Northwest Persia
Italians attack with 4 armour and 7 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,4,2,4,6,2,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
6 fighters moved from New South Wales to Queensland
1 carrier, 4 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
5 bombers moved from Western Germany to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
3 fighters moved from Holland Belgium to Norway
Combat - Germans
Battle in Iraq
Germans attack with 5 bombers, 2 fighters and 3 mech_infantrys
British defend with 3 artilleries and 1 factory_minor; French defend with 1 infantry; Americans defend with 1 artillery
Germans win, taking Iraq from British with 5 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 artilleries
Casualties for French: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 fighters moved from Iraq to Northwest Persia
5 bombers moved from Iraq to Northwest Persia
5 aaGuns, 32 artilleries and 30 infantry moved from Caucasus to Northwest Persia
6 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Western Ukraine to Rostov
7 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 3 artilleries and 2 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Volgograd to Rostov
13 mech_infantrys moved from Caucasus to Rostov
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,6,2,6,5,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
14 artilleries and 35 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to Novosibirsk
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
14 artilleries and 35 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to Novosibirsk
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
14 artilleries and 35 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to Novosibirsk
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode