AND the Dice Roll is ODD!
16L G40 Giallo (Allies +23) vs Shin Ji (Axis)
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Niiiiice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from GermansCombat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Samara
3 aaGuns, 2 armour, 15 artilleries, 65 infantry and 1 mech_infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 4 carriers and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
8 armour and 5 mech_infantrys moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
5 artilleries moved from Jehol to Chahar
3 mech_infantrys moved from Shantung to Hopei
2 bombers moved from Kiangsi to SikangCombat - Japanese
Battle in Aleutian Islands
Battle in Chahar
Japanese attack with 5 artilleries
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Chahar from Chinese with 5 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 5 destroyers, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Japan to Kwangsi
1 aaGun, 4 armour, 17 artilleries, 11 infantry and 9 mech_infantrys moved from India to West India
2 fighters and 3 tactical_bombers moved from Kwangsi to India
3 mech_infantrys moved from Kwangtung to Yunnan
2 bombers moved from Sikang to Yunnan
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from India to West IndiaPlace Units - Japanese
3 carriers placed in 20 Sea Zone
1 carrier placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
use the 2nd save scramble?
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I don’t understand what you mean.
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i Always have errors it will take a few minutes before the posts are there
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 4 carriers and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
6 fighters and 1 tactical_bomber moved from 125 Sea Zone to Germany
4 fighters moved from 113 Sea Zone to Germany
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 submarine moved from 44 Sea Zone to 42 Sea Zone -
ill post again, just use the save where I also attack novgorod
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Ah yes. �Been having the same problems.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 4 carriers and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
6 fighters and 1 tactical_bomber moved from 125 Sea Zone to Germany
4 fighters moved from 113 Sea Zone to Germany
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 115 Sea Zone -
ill play this round tomorrow morning
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I see it now.
No scramble.
I planned to handle 8 of your planes - didn’t factor in that you could build another carrier there and attack with the final 2. You’ve got a shot, but it’s likely gonna hurt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 4 carriers and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
6 fighters and 1 tactical_bomber moved from 125 Sea Zone to Germany
4 fighters moved from 113 Sea Zone to Germany
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 115 Sea ZoneCombat - Americans
Battle in Germany
Americans attack with 10 fighters and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_major and 13 mech_infantrys
Germans win with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -83
Casualties for Germans: 7 mech_infantrys
Casualties for Americans: 10 fighters and 1 tactical_bomber
Battle in Novgorod
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Denmark
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Denmark from Germans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 115 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to 10 Sea Zone
3 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
3 artilleries, 2 carriers, 4 fighters, 3 infantry and 3 transports moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
1 armour and 1 bomber placed in Norway
1 destroyer placed in 112 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries, 1 fighter and 9 infantry
Japanese defend with 8 armour and 5 mech_infantrys
3 artilleries owned by the Chinese retreated to Tsinghai
Japanese win with 7 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 armour and 5 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
3 fighters moved from Norway to Germany
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 bomber moved from Trans-Jordan to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 tactical_bomber moved from Russia to TurkmenistanCombat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Turkmenistan
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Northern Italy from Italians, taking Turkmenistan from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 armour, 1 factory_major and 6 mech_infantrys
Germans win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 3 fighters and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Turkmenistan to Persia
1 bomber moved from Turkmenistan to Persia
2 aaGuns, 9 artilleries and 22 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Egypt
3 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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Just when you need the dice, they are against you :oops:
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Yea. I was sweating bullets over that one. You could easily have won that.
Bless you, Dice Goddess! All hail to thee!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 armour moved from Western Germany to DenmarkCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 5 submarines and 1 transport
5 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Denmark
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northern Italy
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
2 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,5,1,1,3,6,1
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from Russia to PersiaCombat - French
Non Combat Move - French
Turn Complete - French