16L G40 Giallo (Allies +23) vs Shin Ji (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French

  • '15

    No.  I thought we’d finish this first.  Unless you’re OK with stopping here.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 11 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour and 8 mech_infantrys moved from Trans-Jordan to Egypt
                5 bombers moved from Iraq to Egypt
                2 bombers moved from Western Germany to Egypt
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 fighter moved from Russia to Vologda
                4 fighters moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Bryansk to Samara
                2 mech_infantrys moved from Russia to Samara
                1 destroyer, 1 submarine and 1 transport moved from 126 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Vologda
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 4 fighters and 4 mech_infantrys
                    Russians defend with 2 artilleries and 4 infantry
                    Germans win, taking Samara from Russians with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Egypt
                    Germans attack with 6 armour, 7 bombers and 8 mech_infantrys
                    British defend with 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour and 1 tactical_bomber
                    Germans win, taking Egypt from British with 2 armour and 7 bombers remaining. Battle score for attacker is 61
                    Casualties for Germans: 4 armour and 8 mech_infantrys
                    Casualties for British: 7 armour, 1 artillery, 6 fighters and 1 tactical_bomber

    Non Combat Move - Germans
                5 aaGuns, 32 artilleries and 30 infantry moved from Iraq to Northwest Persia
                4 fighters moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                3 armour moved from Volgograd to Russia
                2 mech_infantrys moved from Kazakhstan to Tambov
                3 armour moved from Ukraine to Russia
                3 mech_infantrys moved from Western Ukraine to Russia
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Karelia to Belarus
                6 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
                5 bombers moved from Egypt to Northwest Persia
                2 bombers moved from Egypt to Trans-Jordan

    Place Units - Germans
                3 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 1 mech_infantry
                EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 67 PUs; end with 68 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians
                3 infantry moved from Novosibirsk to Kazakhstan
                2 infantry moved from Novosibirsk to Kansu
                2 artilleries moved from Novosibirsk to Kansu
                1 artillery and 2 infantry moved from Novosibirsk to Samara
                1 armour moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Tsinghai to Kazakhstan
                1 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Samara
                1 fighter moved from Novosibirsk to Kansu
                9 artilleries and 19 infantry moved from Novosibirsk to Kazakhstan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 2 armour
                    Russians win, taking Kansu from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 armour
                Battle in Kazakhstan
                    Russians attack with 1 armour, 9 artilleries and 22 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Germans with 1 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Turkmenistan
                1 fighter moved from Kansu to Turkmenistan
                1 fighter and 1 tactical_bomber moved from Samara to Turkmenistan
                2 aaGuns moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                17 bombers moved from Caroline Islands to 31 Sea Zone
                7 artilleries, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 infantry, 7 tactical_bombers and 7 transports moved from 33 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Shantung to Manchuria
                1 mech_infantry moved from Kweichow to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 armour and 1 mech_infantry moved from Kweichow to Kansu
                9 armour, 20 artilleries, 20 infantry and 11 mech_infantrys moved from India to West India
                3 mech_infantrys moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in 31 Sea Zone
                    Japanese attack with 17 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 17 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in West India
                    Japanese attack with 9 armour, 20 artilleries, 20 infantry and 11 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 9 armour, 20 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 2 artilleries
                    Japanese win, taking Kansu from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Japanese
                7 artilleries and 7 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from India to West India
                17 bombers moved from 31 Sea Zone to Japan
                2 fighters moved from Marshall Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Caroline Islands to Japan

    Place Units - Japanese
                2 carriers, 1 destroyer, 2 fighters and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • '21 '20 '19 '18 '17 '16

    Ill play US tomorrow, after that ill took a look if i surrender

  • '21 '20 '19 '18 '17 '16

    Ill also think about my bid for our new game, i might reconsider

  • '15

    No problem to both!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 2 fighters, 1 infantry, 7 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone
                1 bomber moved from New Zealand to 63 Sea Zone
                20 fighters moved from New Zealand to 63 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                5 fighters moved from Hawaiian Islands to 31 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                3 artilleries and 3 infantry moved from South Australia to New South Wales
                4 bombers moved from Siberia to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 20 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 63 Sea Zone from Neutral with 1 bomber, 1 destroyer and 20 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Midway

    Non Combat Move - Americans
                20 fighters moved from 63 Sea Zone to Hawaiian Islands
                1 bomber moved from 63 Sea Zone to Queensland
                5 fighters moved from 31 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Amur to Yakut S.S.R.

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                6 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 1.
                1 artillery and 1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 27 PUs;
                British buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Turkmenistan to Persia
                      British take Persia from Italians
                4 mech_infantrys moved from Turkmenistan to Volgograd
                1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
                1 mech_infantry moved from Turkmenistan to Sikang
                      Chinese take Sikang from Japanese
                1 bomber moved from Turkmenistan to Volgograd
                1 mech_infantry moved from Turkmenistan to Caucasus
                      British take Caucasus from Italians
                1 mech_infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Novosibirsk to Sikang
                1 mech_infantry moved from Turkmenistan to Volgograd
                5 armour and 5 mech_infantrys moved from Turkmenistan to Tsinghai
                1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
                31 artilleries and 29 infantry moved from Turkmenistan to Kazakhstan
                2 transports moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Tsinghai
                    British attack with 5 armour and 5 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Tsinghai from Japanese with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Volgograd
                    British attack with 2 armour, 1 bomber and 7 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    British win, taking Volgograd from Germans with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 bomber moved from Volgograd to Kazakhstan
                2 aaGuns moved from Turkmenistan to Kazakhstan

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                3 artilleries placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 77 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Persia
                    Italians attack with 3 armour
                    British defend with 1 factory_minor and 1 mech_infantry
                    Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Caucasus from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from New Zealand to Queensland
                2 aaGuns, 4 armour, 7 artilleries, 4 infantry and 3 mech_infantrys moved from South Australia to Queensland
                2 artilleries moved from New South Wales to Queensland
                1 submarine moved from 15 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
                ANZAC collect 9 PUs (1 lost to blockades); end with 16 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    K I surrender, won’t be able to hold a VC for a longer time…

    GG well played, ill post it

    bid for new game is

    ss in 91 and 98 fig in scotland 1 pu for uk and 1 pu for uk pac

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 armour and 2 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                5 fighters moved from Russia to Turkmenistan
                2 mech_infantrys moved from Tambov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                32 artilleries and 30 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Egypt to Tobruk
                      Germans take Alexandria from British
                      Italians take Tobruk from Americans
                1 armour moved from Egypt to Belgian Congo
                      Germans take Anglo Egyptian Sudan from British
                      Germans take Belgian Congo from British
                1 bomber moved from Northwest Persia to 77 Sea Zone
                1 bomber moved from Trans-Jordan to 72 Sea Zone
                1 bomber moved from Trans-Jordan to Turkmenistan
                4 bombers moved from Northwest Persia to Turkmenistan
                2 armour and 6 mech_infantrys moved from Russia to Volgograd
                23 armour and 27 mech_infantrys moved from Russia to Volgograd
                3 bombers moved from Western Germany to Volgograd

    Combat - Germans
                Battle in 77 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 72 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Turkmenistan
                    Germans attack with 5 bombers and 5 fighters
                    British defend with 2 aaGuns; Russians defend with 3 fighters and 1 tactical_bomber
                    Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 bombers
                    Casualties for British: 2 aaGuns
                    Casualties for Russians: 3 fighters and 1 tactical_bomber
                Battle in Volgograd
                    Germans attack with 25 armour, 3 bombers and 33 mech_infantrys
                    British defend with 2 armour, 1 factory_minor and 5 mech_infantrys
                    Germans win, taking Volgograd from British with 25 armour, 3 bombers and 32 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour and 5 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Volgograd to Caucasus
                1 bomber and 5 fighters moved from Turkmenistan to Caucasus
                5 aaGuns moved from Northwest Persia to Caucasus
                1 armour and 3 mech_infantrys moved from Trans-Jordan to Alexandria
                5 armour and 4 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Smolensk to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from 72 Sea Zone to Egypt
                1 bomber moved from 77 Sea Zone to Egypt

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Egypt
                3 armour placed in Russia
                3 armour placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 70 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs

  • '15

    @Giallo:

    K I surrender, won’t be able to hold a VC for a longer time…

    GG well played, ill post it

    bid for new game is

    ss in 91 and 98 fig in scotland 1 pu for uk and 1 pu for uk pac

    Excellent!  Thanks for the great game.  I’ll have the rematch set up in just a bit.

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