Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Alexandria
Combat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -20
Casualties for British: 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 carrier and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Burma to India
4 fighters moved from Bryansk to Russia
Place Units - British
1 factory_minor placed in Iraq
1 fighter and 1 mech_infantry placed in Persia
1 harbour placed in Iceland
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Bryansk
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun and 8 infantry
OOL in Bryansk?
Default is fine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Bryansk
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun and 8 infantry
Italians win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is 31
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for Russians: 1 aaGun and 8 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Alexandria
2 fighters moved from 92 Sea Zone to Alexandria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Morocco to Algeria
1 fighter moved from Southern Italy to Alexandria
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Man, it’s a good thing I loaded my dice hack this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
b-but thats impossible! … . unless your dice hack found away around my fabled dice hack!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 mech_infantry moved from Smolensk to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Smolensk to Ukraine
1 bomber moved from Gibraltar to 81 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Rostov
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 8 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 aaGuns moved from Smolensk to Bryansk
8 armour, 5 artilleries, 16 infantry and 11 mech_infantrys moved from Smolensk to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
4 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Karelia
1 armour moved from Archangel to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Nenetsia to Belarus
1 mech_infantry moved from Western Germany to Poland
1 armour and 4 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Romania to Bessarabia
1 bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from Gibraltar to Alexandria
2 fighters and 1 tactical_bomber moved from Gibraltar to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 armour moved from Archangel to Karelia
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 armour moved from Archangel to Karelia
Place Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
3 infantry moved from Samara to Tambov
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Samara to Tambov
2 fighters moved from Tambov to Russia
3 fighters moved from Archangel to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Samara
1 aaGun and 10 infantry moved from Amur to Manchuria
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,5,4,6,5,3,6,5,1
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 infantry moved from Philippines to 35 Sea Zone
6 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
2 bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Solomon Islands
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking Solomon Islands from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in New Britain
Non Combat Move - Japanese
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone
3 fighters moved from 45 Sea Zone to 49 Sea Zone
2 fighters moved from 35 Sea Zone to 49 Sea Zone
6 carriers moved from 45 Sea Zone to 49 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 3 submarines moved from 45 Sea Zone to 49 Sea Zone
1 carrier, 3 destroyers and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Kweichow to Jehol
1 infantry moved from Kweichow to Anhwe
1 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to Hunan
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Persia
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 carrier and 2 fighters moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
3 fighters moved from Russia to Norway
2 fighters moved from Russia to Norway
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Russia to Norway
1 mech_infantry moved from Persia to Iraq
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
2 fighters and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Persia
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 carrier and 2 fighters moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
3 fighters moved from Russia to Norway
2 fighters moved from Russia to Norway
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Russia to Norway
1 mech_infantry moved from Persia to Iraq
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
2 fighters and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry