@FranceNeedsMorePower Lets do I am Russia and UK, you can have everyone else
16L G40 Cyanight (Allies +25) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,5,2,3,5,3,3,3,2,2,5,2,3,3,3,5,3,6,4,3,4,2,3,6,1,5,2,5,2,4,6,2,5,6,4,5,3,2,6,4,2,3,5,5,3
Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Shantung to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Jehol
2 battleships and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Korea from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Jehol from Chinese with 3 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Kweichow to French Indo China
1 bomber moved from Szechwan to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 aaGun moved from Shantung to Jehol
3 fighters moved from Korea to Japan
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
3 fighters and 4 tactical_bombers moved from Jehol to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
4 carriers moved from 6 Sea Zone to 20 Sea Zone
3 carriers, 3 destroyers, 3 fighters, 6 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 harbour placed in OkinawaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 6 PUs;Combat Move - Americans
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from India to Caucasus
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from Queensland to New Guinea
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Battle in Java
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Southern France from Italians, taking Java from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 6 fighters, 2 infantry, 10 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from New Guinea to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 58 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from Caucasus to Russia
1 armour moved from West India to India
1 fighter moved from Gibraltar to United Kingdom
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Manchuria
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
2 bombers moved from India to Tambov
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from GermansCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Tambov
British attack with 2 bombers
Germans defend with 1 infantry
British win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Tambov to Russia
1 bomber moved from Tambov to Russia
1 mech_infantry moved from West India to India
2 armour moved from West India to India
1 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Burma to Persia
3 mech_infantrys moved from Persia to West India
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Greece to CaucasusCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Greece
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Morocco to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from France to Southern France
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Greece to Volgograd
3 fighters moved from Greece to Russia
3 bombers moved from Western Germany to Russia -
Would you like to intercept?
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from France to Southern France
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Greece to Volgograd
3 fighters moved from Greece to Russia
3 bombers moved from Western Germany to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Southern France
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
4 tactical_bombers moved from Volgograd to Bryansk
2 bombers and 3 fighters moved from Russia to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
12 armour and 8 mech_infantrys moved from Bryansk to Rostov
2 aaGuns moved from France to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
Man, those AA guns! Batting 0.50!
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I think Russia cursed you. Last game you lost a stack of Italians to 2 inf in Poland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 14 PUs;
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
Bombarding Manchuria was an accident. I’ll roll the battle here.
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour, 4 artilleries and 6 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
4 carriers, 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
7 carriers, 6 fighters, 6 submarines and 7 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery moved from Korea to Manchuria
3 fighters moved from Japan to 6 Sea ZoneCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 7 carriers, 4 fighters, 6 submarines, 4 tactical_bombers and 1 transport
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 7 carriers, 4 fighters, 6 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 4 artilleries and 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 artilleries and 1 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 19 Sea Zone to 37 Sea Zone
2 cruisers moved from 19 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Shantung
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
4 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
3 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to Shan StatePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in French Indo China
1 armour placed in Japan
1 transport placed in 6 Sea Zone
3 destroyers placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour, 4 artilleries and 6 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
4 carriers, 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
7 carriers, 6 fighters, 6 submarines and 7 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery moved from Korea to Manchuria
3 fighters moved from Japan to 6 Sea ZoneCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 7 carriers, 4 fighters, 6 submarines, 4 tactical_bombers and 1 transport
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 7 carriers, 4 fighters, 6 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 4 artilleries and 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 artilleries and 1 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 19 Sea Zone to 37 Sea Zone
2 cruisers moved from 19 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Shantung
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
4 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
3 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to Shan StatePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in French Indo China
1 armour placed in Japan
1 transport placed in 6 Sea Zone
3 destroyers placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
1 bomber moved from Russia to Volgograd
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Volgograd
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in Caucasus
Americans attack with 1 fighter and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Caucasus to Persia
1 mech_infantry moved from Kazakhstan to Russia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
4 fighters moved from 45 Sea Zone to 54 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
5 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber and 2 fighters placed in Iraq
1 transport placed in 10 Sea Zone
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 fighter and 2 mech_infantrys
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total