@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Preferred order for deciding sides
Just agree on sides “coin flip” bid starting off the starting setup
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Tanganyika Territory
1 bomber moved from Egypt to Anglo Egyptian Sudan
4 fighters moved from United Kingdom to 112 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
Combat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 4 fighters
Germans defend with 1 cruiser, 1 destroyer and 2 transports
British win with 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 1 fighter
Non Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters moved from Malta to Egypt
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 bomber moved from Anglo Egyptian Sudan to Persia
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
3 mech_infantrys placed in Persia
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from Russians
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 transports placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,2
Italians collect 17 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 45 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from South Australia to Queensland
2 fighters moved from Queensland to 63 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Southern Italy to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 3 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 bombers moved from Belarus to Eastern Poland
3 aaGuns, 9 artilleries and 16 infantry moved from Baltic States to Eastern Poland
6 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun, 7 artilleries and 13 infantry moved from Germany to Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 3 fighters
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Bryansk
1 artillery, 9 infantry and 3 mech_infantrys moved from Russia to Bryansk
2 fighters moved from Bryansk to Russia
Place Units - Russians
2 armour, 2 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 carriers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 55 Sea Zone
6 submarines moved from 35 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Kwangsi to 45 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 submarines
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 41 Sea Zone to Philippines
7 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Anhwe to Philippines
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 fighter moved from Kwangsi to 36 Sea Zone
4 fighters and 6 tactical_bombers moved from Kwangsi to Philippines
Place Units - Japanese
3 carriers placed in 36 Sea Zone
1 carrier placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 carriers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 55 Sea Zone
6 submarines moved from 35 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Kwangsi to 45 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 submarines
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 41 Sea Zone to Philippines
7 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Anhwe to Philippines
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 fighter moved from Kwangsi to 36 Sea Zone
4 fighters and 6 tactical_bombers moved from Kwangsi to Philippines
Place Units - Japanese
3 carriers placed in 36 Sea Zone
1 carrier placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries and 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 2 fighters, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt
1 bomber moved from French Equatorial Africa to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from French West Africa to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian Congo
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
1 transport moved from 88 Sea Zone to 89 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 13 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Rhodesia
1 bomber moved from Egypt to Rhodesia
Combat - British
Battle in Rhodesia
British attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Rhodesia to Egypt
1 fighter and 1 tactical_bomber moved from India to Persia
1 fighter moved from India to Persia
3 aaGuns, 2 artilleries and 17 infantry moved from India to Burma
2 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
2 fighters moved from Scotland to Gibraltar
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
2 mech_infantrys placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
THe program apparently crashed when uploading. I lost my two Inf attacking in RUssia, so I’ll make sure that’s still the case here with edits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 infantry
EDIT: Changing ownership of Belarus from Russians to Italians
EDIT: Adding units owned by Italians to Belarus: 3 armour and 2 mech_infantrys
EDIT: Removing units owned by Italians from Eastern Poland: 1 armour and 2 infantry
EDIT: Removing units owned by Italians from Bessarabia: 1 armour
EDIT: Removing units owned by Italians from Romania: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
3 transports moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
4 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
4 armour, 14 artilleries and 33 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
Would you like to intercept in Russia? 3 bombers vs 2 Ftrs.
Intercept with 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
4 armour, 14 artilleries and 33 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
1 aaGun, 7 artilleries and 13 infantry moved from Poland to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Romania to Eastern Poland
4 tactical_bombers moved from Southern Italy to Belarus
1 fighter moved from Western Germany to Southern Italy
2 aaGuns, 2 artilleries and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Western Germany
Place Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Heh. SOmetimes you just gotta laugh.