@FranceNeedsMorePower Lets do I am Russia and UK, you can have everyone else
Odonis (Axis) vs Giallo (Allies +18) G4016L
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ok then ill edit the pu amount for uk
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cool
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 56 Sea Zone
5 fighters, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 56 Sea Zone
5 fighters, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
3 armour moved from Russia to Samara
1 infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Samara
1 mech_infantry moved from Albania to Greece
Germans take Greece from British
1 bomber moved from Russia to Bulgaria
2 mech_infantrys moved from Northern Italy to Bulgaria
2 bombers moved from Russia to SamaraCombat - Germans
Battle in Bulgaria
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Bulgaria from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Germans attack with 4 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Samara from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
2 bombers moved from Samara to Russia
1 bomber moved from Bulgaria to Western Germany
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Germany to Ukraine
3 armour moved from Ukraine to Volgograd
1 aaGun, 24 armour, 4 artilleries, 11 infantry and 15 mech_infantrys moved from Tambov to Volgograd
1 aaGun moved from Tambov to Russia
3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Northern Italy to Southern Italy
9 mech_infantrys moved from Northern Italy to Western Germany
11 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
1 fighter placed in Western Germany
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
4 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
3 infantry moved from Yenisey to Evenkiyskiy
8 infantry moved from Yenisey to Timguska
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Yenisey to Timguska
4 aaGuns, 14 artilleries and 28 infantry moved from Kazakhstan to SikangTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to 63 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
2 mech_infantrys moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to TsinghaiCombat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in QueenslandNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to Western Australia
1 carrier moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to Western Australia
5 infantry moved from Java to 42 Sea Zone
1 armour, 3 artilleries and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 42 Sea Zone to 56 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 carrier moved from 42 Sea Zone to 79 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from 42 Sea Zone to India
2 fighters moved from Java to India
2 bombers moved from Java to Western Australia
1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Shensi to Yunnan
2 mech_infantrys moved from Shantung to Hunan
1 aaGun and 3 infantry moved from Manchuria to Jehol
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Caroline Islands to Western AustraliaPlace Units - Japanese
3 fighters placed in Japan
3 fighters placed in India
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Northern Territory: 1 infantry
EDIT: Changing ownership of Northern Territory from Japanese to ANZAC
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 transport
EDIT: Changing ownership of Victoria from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Victoria: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers and 2 factory_minors; Remaining resources: 5 PUs;Combat Move - Americans
1 battleship, 2 carriers and 3 cruisers moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Eastern Persia to 79 Sea Zone
3 bombers moved from Eastern Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Persia to West India
5 armour moved from French Equatorial Africa to Tanganyika Territory
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Egypt to Northwest Persia
1 armour moved from Iraq to Eastern Persia -
scramble?
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none off japan, full in 110
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers and 2 factory_minors; Remaining resources: 5 PUs;Combat Move - Americans
1 battleship, 2 carriers and 3 cruisers moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Eastern Persia to 79 Sea Zone
3 bombers moved from Eastern Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Persia to West India
5 armour moved from French Equatorial Africa to Tanganyika Territory
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Egypt to Northwest Persia
1 armour moved from Iraq to Eastern PersiaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Battle in 30 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in 79 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers and 1 fighter
Japanese defend with 1 carrier
Americans win, taking 79 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Northwest Persia
Americans attack with 3 fighters
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter
Battle in Tanganyika Territory
Americans attack with 5 armour
Italians defend with 1 armour
Americans win, taking Tanganyika Territory from Italians with 4 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Americans: 1 armourNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
3 bombers moved from 39 Sea Zone to West India
4 infantry moved from French Equatorial Africa to 82 Sea Zone
4 infantry and 4 transports moved from 82 Sea Zone to 71 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 87 Sea Zone
4 artilleries and 4 infantry moved from 82 Sea Zone to French Equatorial Africa
4 infantry moved from 71 Sea Zone to Union of South Africa
3 carriers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 31 Sea Zone to 49 Sea Zone
5 fighters moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 fighter moved from 63 Sea Zone to New Zealand
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Gibraltar to Trans-Jordan
2 fighters moved from Northwest Persia to Persia
2 transports moved from 92 Sea Zone to 89 Sea ZonePlace Units - Americans
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Ethiopia to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Persia
1 carrier and 1 fighter moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Belgian Congo to 79 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
5 artilleries and 5 infantry moved from 79 Sea Zone to West India
1 battleship moved from 72 Sea Zone to 79 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun moved from Eastern Persia to West India
1 aaGun moved from Iraq to PersiaPlace Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 10 PUs;
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Victoria
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 62 Sea Zone
2 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to South Australia
1 fighter moved from New South Wales to VictoriaCombat - ANZAC
Battle in Victoria
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Victoria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC win with 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Queensland
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 62 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Victoria to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from South Australia to New South Wales
1 fighter moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Algeria to TunisiaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
4 armour moved from Samara to Novosibirsk
3 armour moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Russia to Kazakhstan
10 mech_infantrys moved from Volgograd to Caucasus
10 armour moved from Volgograd to Caucasus
7 armour moved from Volgograd to CaucasusCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 17 armour and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Caucasus from Russians with 17 armour and 10 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novosibirsk
Germans attack with 7 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 7 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Novosibirsk to Novgorod
2 mech_infantrys moved from Novgorod to Vologda
2 bombers moved from Russia to Western Germany
2 fighters moved from Southern Italy to Western Germany
3 infantry moved from Germany to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 artilleries moved from France to Western Germany
4 infantry moved from France to Western Germany
5 artilleries moved from Southern Italy to Northern Italy
5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Greece to Yugoslavia
2 mech_infantrys moved from Bulgaria to Romania
3 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Germany
3 mech_infantrys moved from Eastern Poland to Bryansk
10 armour moved from Volgograd to Northwest Persia
2 fighters moved from Kazakhstan to Russia
5 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Germans
4 transports placed in 112 Sea Zone
1 destroyer placed in 112 Sea Zone
1 bomber and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
1 submarine placed in 112 Sea Zone
Germans undo move 1.
4 transports placed in 113 Sea Zone
Germans undo move 6.
1 submarine placed in 113 Sea Zone
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 artillery and 2 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 artillery and 2 infantry moved from Sikang to KazakhstanCombat - Russians
Battle in Tsinghai
Russians attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
1 artillery owned by the Russians retreated to Sikang
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Evenkiyskiy to Timguska
4 aaGuns, 12 artilleries and 22 infantry moved from Sikang to Szechwan
4 fighters and 1 tactical_bomber moved from Trans-Jordan to EgyptTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Victoria to New South Wales
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Australia to New South Wales
4 fighters moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 54 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Midway
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in New South Wales
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 5 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Japanese captures 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 2 artilleries, 2 fighters and 7 infantry
Casualties for ANZAC: 2 aaGuns, 5 armour, 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 battleship and 3 carriers moved from 54 Sea Zone to 62 Sea Zone
4 fighters moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
3 tactical_bombers moved from New South Wales to Victoria
2 bombers moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to French Indo China
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Shantung to Hunan
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 62 Sea Zone to Victoria
1 tactical_bomber moved from Victoria to 62 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to 62 Sea ZonePlace Units - Japanese
3 fighters placed in India
2 fighters and 1 tactical_bomber placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 airfield placed in VictoriaTurn Complete - Japanese
Japanese collect 70 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 62 Sea Zone
2 fighters moved from 26 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
3 carriers, 1 destroyer, 3 fighters and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 bombers moved from West India to India
2 fighters moved from Persia to India
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India
1 armour moved from West India to India
1 battleship, 2 carriers, 3 cruisers and 1 fighter moved from 79 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 fighter moved from Trans-Jordan to 39 Sea Zone
1 fighter moved from 71 Sea Zone to 39 Sea Zone