bump #1…
Majikforce +20 Allies -VS- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Southern Italy to 98 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Germany to Poland
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser and 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 destroyerNon Combat Move - Germans
2 fighters moved from 98 Sea Zone to Libya
2 bombers moved from Eastern Poland to Slovakia Hungary
3 aaGuns, 3 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 artilleries and 1 infantry moved from Norway to 112 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 109 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 109 Sea Zone to Scotland
1 armour, 1 artillery and 2 infantry moved from Eire to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to ScotlandPlace Units - Germans
2 destroyers placed in 109 Sea Zone
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Southern Italy to 98 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Germany to Poland
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser and 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 destroyerNon Combat Move - Germans
2 fighters moved from 98 Sea Zone to Libya
2 bombers moved from Eastern Poland to Slovakia Hungary
3 aaGuns, 3 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 artilleries and 1 infantry moved from Norway to 112 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 109 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 109 Sea Zone to Scotland
1 armour, 1 artillery and 2 infantry moved from Eire to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to ScotlandPlace Units - Germans
2 destroyers placed in 109 Sea Zone
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Western Ukraine to Romania
2 mech_infantrys moved from Western Ukraine to Romania
2 fighters moved from Novgorod to Romania
2 artilleries moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 armour moved from Western Ukraine to Romania
2 mech_infantrys moved from Volgograd to Sikang
1 fighter moved from Volgograd to SikangCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 1 armour and 2 artilleries
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 3 armour, 2 fighters and 2 mech_infantrys
Italians defend with 2 armour and 2 mech_infantrys
Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -10
Casualties for Russians: 2 armour, 1 fighter and 2 mech_infantrys
Casualties for Italians: 2 armour and 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Sikang to KansuPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 bomber, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Yunnan to Sikang
2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Sikang to KweichowPlace Units - Japanese
1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns, 2 armour, 5 artilleries and 11 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 infantry moved from India to Burma
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
2 mech_infantrys moved from Alexandria to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Trans-Jordan to Egypt
1 submarine moved from 41 Sea Zone to 37 Sea ZonePlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 armour moved from Poland to Romania
1 bomber moved from Northern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 armour and 1 bomber
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 armour moved from Libya to Algeria
1 infantry moved from Libya to Tunisia
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 fighter moved from Philippines to 20 Sea Zone
1 fighter moved from Celebes to 20 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone -
Kami in sz 20?
-
no thank you
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
French win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 fighter moved from Alexandria to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
4 armour moved from Scotland to 109 Sea Zone
4 artilleries moved from Scotland to 109 Sea Zone
8 infantry moved from Scotland to 109 Sea Zone
4 armour, 4 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 8 infantry, 5 tactical_bombers and 8 transports moved from 109 Sea Zone to 125 Sea Zone
4 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Slovakia Hungary to Baltic States
1 armour moved from Germany to Baltic States
3 armour moved from Germany to Eastern Poland
7 infantry moved from Slovakia Hungary to Romania
4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 7 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Eastern Poland from Russians with 7 armour, 2 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 bombers and 4 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Baltic States from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 125 Sea Zone
Germans attack with 4 armour, 4 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 8 infantry, 5 tactical_bombers and 8 transports
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Russians with 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 8 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
4 armour, 4 artilleries and 8 infantry moved from 125 Sea Zone to Norway
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
2 bombers moved from Baltic States to RomaniaPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
4 armour moved from Scotland to 109 Sea Zone
4 artilleries moved from Scotland to 109 Sea Zone
8 infantry moved from Scotland to 109 Sea Zone
4 armour, 4 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 8 infantry, 5 tactical_bombers and 8 transports moved from 109 Sea Zone to 125 Sea Zone
4 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Slovakia Hungary to Baltic States
1 armour moved from Germany to Baltic States
3 armour moved from Germany to Eastern Poland
7 infantry moved from Slovakia Hungary to Romania
4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 7 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Eastern Poland from Russians with 7 armour, 2 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 bombers and 4 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Baltic States from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 125 Sea Zone
Germans attack with 4 armour, 4 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 8 infantry, 5 tactical_bombers and 8 transports
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Russians with 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 8 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
4 armour, 4 artilleries and 8 infantry moved from 125 Sea Zone to Norway
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
2 bombers moved from Baltic States to RomaniaPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Libya: 2 fighters
EDIT: Adding units owned by Germans to Romania: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
1 fighter moved from Western Ukraine to Baltic States
1 bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Baltic States to Russia
1 fighter moved from Baltic States to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
3 artilleries moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Finland to Vyborg
1 armour moved from Finland to Vyborg
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Vyborg
1 aaGun moved from Novgorod to Vyborg
3 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 fighter moved from Kansu to Russia
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to AlexandriaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 1 artillery and 7 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kweichow to French Indo China
2 mech_infantrys moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 armour moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 bomber moved from Kweichow to Suiyuyan
1 artillery moved from Soviet Far East to Siberia
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow
1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from French Indo China to Kweichow
2 fighters moved from Japan to KweichowPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Japanese collect 42 PUs (6 lost to blockades); end with 42 PUs total -
So my US battle in sz 92 went awry. I thought I moved the 5 fighters into the sz to fight but apparently they landed in Gibraltar instead. I will roll the 5 fighters here in the forum. My sub and your destroyer both missed round 1.
Rolls: 5@3; Total Hits: 45@3: (2, 1, 6, 1, 3)
-
So my fighters hit and killed your destroyer. My sub lives. I will edit accordingly. Sry for the screwup let me know if you object to anything i did.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Burma to French Indo China
2 infantry moved from Shan State to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Algeria
1 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 bomber moved from Central United States to 103 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 fighter moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in Sumatra
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
Americans win, taking Algeria from Italians with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 bomber moved from 103 Sea Zone to Gibraltar
1 tactical_bomber moved from Central United States to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 cruiser and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 airfield placed in Gibraltar
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 mech_infantry moved from Siam to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from Shan State to Yunnan
1 artillery moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns, 3 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from India to Shan State
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Egypt to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 mech_infantrys moved from Egypt to Alexandria
4 infantry moved from Trans-Jordan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Romania to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total