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3 hits, ouch! OOL?
is everything ok? :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 mech_infantry moved from Shensi to Hunan
Chinese take Hunan from Japanese
1 armour moved from Shensi to Chahar
1 fighter moved from Shensi to Chahar
Combat - Russians
Battle in 19 Sea Zone
Russians attack with 1 tactical_bomber
Japanese defend with 1 transport
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Chahar
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Shensi to Russia
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Chahar to Shensi
1 tactical_bomber moved from 19 Sea Zone to Amur
3 artilleries moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Yeah sorry for my delays. My second job gets really busy around the holidays and most of my weeknights are reserved for sleeping! Should be more regular during the week after the holidays.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
2 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 battleships moved from 36 Sea Zone to 41 Sea Zone
2 carriers moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 41 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Kiangsi
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Yeah sorry for my delays. My second job gets really busy around the holidays and most of my weeknights are reserved for sleeping! Should be more regular during the week after the holidays.
all good. just wanted to make sure all is well with you.
Gonna try and at least start my allied turn tonight. Lotsa thinking on how to handle London getting pantsed :-D Thanks for your patience.
all good. take your time
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 42 Sea Zone
British attack with 1 battleship, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 106 Sea Zone from Germans, taking 42 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Persia to Iraq
1 armour moved from Iraq to Egypt
2 artilleries moved from Iraq to Trans-Jordan
1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 fighters moved from United Kingdom to 106 Sea Zone
1 bomber moved from United Kingdom to Malta
Place Units - British
1 carrier and 1 transport placed in 106 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery and 1 mech_infantry moved from Romania to Eastern Poland
2 armour moved from Greece to Albania
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Albania to Bulgaria
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 armour placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 44 Sea Zone
1 transport moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 cruiser, 2 infantry and 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 cruiser, 2 infantry and 1 transport
Casualties for ANZAC: 1 fighter
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Philippines
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,4,6,5,4,2,1,4,6
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French Central Africa to Egypt
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
4 armour and 4 artilleries moved from Western Germany to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
4 armour, 4 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 8 infantry, 2 tactical_bombers and 8 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 4 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers moved from Southern Italy to United Kingdom
3 fighters moved from Western Germany to Southern Italy
1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
scramble orders please
No scramble. Here we go!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
4 armour and 4 artilleries moved from Western Germany to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
4 armour, 4 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 8 infantry, 2 tactical_bombers and 8 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 4 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers moved from Southern Italy to United Kingdom
3 fighters moved from Western Germany to Southern Italy
1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 4 artilleries, 2 bombers, 3 fighters, 8 infantry and 6 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry; French defend with 2 infantry
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 2 fighters and 5 infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Holland Belgium
1 armour, 2 artilleries and 8 infantry moved from Poland to Eastern Poland
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 armour, 1 artillery and 9 infantry moved from Romania to Eastern Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Norway to Finland
Place Units - Germans
9 infantry and 1 mech_infantry placed in Germany
3 infantry placed in France
5 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Germany
2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Amur to 6 Sea Zone
3 artilleries moved from Karelia to Finland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
8 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
4 artilleries, 1 fighter and 15 infantry moved from Belarus to Eastern Poland
2 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter moved from Russia to Eastern Poland
Combat - Russians
Battle in 6 Sea Zone
Russians attack with 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -11
Casualties for Russians: 1 tactical_bomber
Battle in Finland
Russians attack with 3 artilleries
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 12 artilleries, 2 fighters, 24 infantry and 3 mech_infantrys
Germans defend with 4 armour, 4 artilleries, 24 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Russians win, taking Eastern Poland from Italians with 2 armour, 9 artilleries and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 4 armour, 4 artilleries, 24 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries, 24 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Bessarabia
2 fighters moved from Eastern Poland to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Caucasus to Ukraine
2 armour moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Shensi to India
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Japan dodges a major bullet, but Russia counter punches the Germans after the flawless London take. Nice job! Gonna be a real interesting game! I hope.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 fighters, 8 infantry and 2 tactical_bombers moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 artilleries and 1 infantry moved from Kweichow to Szechwan
1 artillery, 2 battleships, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Hunan to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 fighters, 11 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Japanese: 11 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Amur to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 bomber moved from Szechwan to Hunan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
2 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
Americans win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 102 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Central United States to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs