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Cds +17 Allies -VS- dawgoneit Axis

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Holland Belgium
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov
                1 bomber moved from Western Ukraine to Belarus
                1 bomber moved from Western Ukraine to Smolensk
                1 bomber moved from Western Ukraine to Tambov

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Karelia
                1 bomber moved from Smolensk to Karelia
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                21 armour, 5 artilleries, 15 infantry and 7 mech_infantrys moved from Bryansk to Western Ukraine
                1 bomber moved from Tambov to Karelia
                1 fighter and 1 tactical_bomber moved from Tambov to Western Ukraine

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                3 infantry placed in Southern France
                9 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                3 armour moved from Samara to Volgograd
                4 armour moved from Russia to Volgograd
                2 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 7 armour
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 7 armour in Volgograd, round 2 :  4/7 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 7 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                2 aaGuns and 16 infantry moved from Amur to Korea
                1 infantry moved from Siberia to Amur

    Place Units - Russians
                1 armour, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs

    Territory Summary for Russians :

    Korea : 2 aaGuns and 16 infantry
        Amur : 1 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Bryansk : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 23 artilleries, 1 factory_major, 2 fighters, 36 infantry and 1 tactical_bomber
        Volgograd : 7 armour and 1 factory_minor
        Smolensk : 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 25 / 34
        Japanese : 26 / 38
        Americans : 56 / 78
        Chinese : 10 / 15
        British : 34 / 37
        UK_Pacific : 21 / 23
        Italians : 16 / 16
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                8 infantry moved from Manchuria to Korea
                4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Korea
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Korea
                1 submarine moved from 20 Sea Zone to 18 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 18 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                2 battleships, 4 carriers, 3 cruisers and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 1 mech_infantry moved from Hunan to Kiangsi
                1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers
                    Americans defend with 1 infantry; Russians defend with 2 aaGuns and 16 infantry
                    Americans win with 5 infantry remaining. Battle score for attacker is -107
                    Casualties for Americans: 1 infantry
                    Casualties for Russians: 2 aaGuns and 11 infantry
                    Casualties for Japanese: 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 3 cruisers and 2 transports
                    Americans defend with 1 destroyer
                    Japanese win with 2 battleships, 4 carriers, 3 cruisers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
                    British defend with 5 mech_infantrys
                    Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -11
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 2 armour, 1 infantry and 2 mech_infantrys
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Japanese collect 24 PUs (3 lost to blockades); end with 24 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Amur to Manchuria
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                2 carriers moved from 26 Sea Zone to 16 Sea Zone
                1 carrier moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
                3 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 2 infantry moved from Norway to Finland
                2 mech_infantrys moved from Norway to 112 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux


  • Submerge?

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    yes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Amur to Manchuria
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                2 carriers moved from 26 Sea Zone to 16 Sea Zone
                1 carrier moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
                3 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 2 infantry moved from Norway to Finland
                2 mech_infantrys moved from Norway to 112 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 armour
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Finland
                    Americans attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 artillery and 1 infantry in Finland, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                        Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 mech_infantrys
                    1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/7 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        1 infantry owned by the Americans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States
                1 factory_minor placed in Korea
                3 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 factory_minor
        Manchuria : 1 armour
        Borneo : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        26 Sea Zone : 3 fighters
        6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
        Central United States : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 3 aaGuns, 2 fighters and 2 infantry
        United Kingdom : 1 fighter and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Norway : 1 flag
        101 Sea Zone : 2 transports
        91 Sea Zone : 3 transports
        Finland : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Germans : 46 / 66
        Russians : 25 / 34
        Japanese : 24 / 24
        Americans : 60 / 82
        Chinese : 12 / 15
        British : 34 / 37
        UK_Pacific : 21 / 23
        Italians : 16 / 16
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese
                2 artilleries and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Shensi
                1 artillery and 1 infantry placed in Hopei
                Chinese undo move 2.
                Chinese undo move 1.
                1 artillery and 1 infantry placed in Shensi
                1 artillery and 1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery and 1 infantry
        Yunnan : 1 fighter
        Kweichow : 2 artilleries and 2 infantry
        Hunan : 1 artillery and 1 infantry
        Hopei : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 66
        Russians : 25 / 34
        Japanese : 23 / 24
        Americans : 60 / 82
        Chinese : 13 / 20
        British : 34 / 37
        UK_Pacific : 21 / 23
        Italians : 16 / 16
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Gibraltar to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Ethiopia to Egypt
                1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                4 fighters and 1 tactical_bomber moved from Russia to Rostov
                2 mech_infantrys moved from Kiangsi to Kiangsu
                1 bomber moved from Persia to Rostov
                2 fighters moved from Persia to Rostov
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Trans-Jordan to Egypt
                5 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Shan State to Yunnan
                1 armour moved from Kweichow to Kiangsu
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Kwangtung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                5 mech_infantrys moved from Yunnan to Anhwe
                2 infantry moved from Kweichow to Shensi
                1 artillery moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Rostov
                    British attack with 1 bomber, 6 fighters and 1 tactical_bomber
                    Italians defend with 4 infantry
                        British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Rostov, round 2 :  2/8 hits
                        Italians roll dice for 4 infantry in Rostov, round 2 :  1/4 hits
                        1 fighter owned by the British and 2 infantry owned by the Italians lost in Rostov
                        British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Rostov, round 3 :  2/7 hits
                        Italians roll dice for 2 infantry in Rostov, round 3 :  1/2 hits
                        1 fighter owned by the British and 2 infantry owned by the Italians lost in Rostov
                    British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for British: 2 fighters
                    Casualties for Italians: 4 infantry
                Battle in Caucasus
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery and 4 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 4 infantry
                    Germans defend with 1 armour and 1 infantry
                        British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 3 :  3/6 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Kiangsu
                    British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 armour and 1 factory_minor
                        British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  2/6 hits
                        Japanese roll dice for 3 armour in Kiangsu, round 2 :  1/3 hits
                        2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 :  3/5 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 3 armour
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                EDIT: 5 mech_infantrys moved from Anhwe to Kiangsi
                1 bomber, 4 fighters and 1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                3 infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 5 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kiangsu : 1 armour and 1 mech_infantry
        Kiangsi : 1 fighter, 5 mech_infantrys and 1 tactical_bomber
        Shensi : 2 infantry
        Yunnan : 1 aaGun and 4 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 1 infantry
        26 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 5 infantry
        Tunisia : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 4 infantry
        Tobruk : 1 flag, 1 armour and 2 mech_infantrys
        Libya : 1 flag
        Russia : 1 bomber, 4 fighters and 1 tactical_bomber
        Caucasus : 1 artillery and 4 infantry
        93 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        Iraq : 1 artillery and 1 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 5 mech_infantrys
        Brazil : 1 flag
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        Suriname : 1 flag, 2 infantry
        110 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 41 / 66
        Russians : 27 / 34
        Japanese : 19 / 24
        Americans : 60 / 82
        Chinese : 17 / 20
        British : 37 / 37
        UK_Pacific : 21 / 29
        Italians : 16 / 16
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I forgot to move my uk fleet stationed at Hawai in non combat movement. It needs to go to sz6 (Japan). Could you please edit this for me?! Thanks.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Romania to Southern Italy

    Non Combat Move - Italians
                3 artilleries and 4 infantry moved from Northern Italy to France
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from Queensland to 44 Sea Zone
                1 fighter moved from French Indo China to Shensi
                2 fighters moved from Yunnan to Shensi
                2 infantry moved from French Indo China to Yunnan

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 44 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to Celebes
                2 carriers and 4 fighters moved from 26 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shensi : 3 fighters
        Yunnan : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Celebes : 1 flag, 2 fighters and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        6 Sea Zone : 2 carriers and 1 fighter
        54 Sea Zone : 2 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 66
        Russians : 27 / 34
        Japanese : 19 / 24
        Americans : 60 / 82
        Chinese : 17 / 20
        British : 37 / 37
        UK_Pacific : 21 / 29
        Italians : 16 / 16
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Libya : 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 66
        Russians : 27 / 34
        Japanese : 19 / 24
        Americans : 60 / 82
        Chinese : 17 / 20
        British : 37 / 37
        UK_Pacific : 21 / 29
        Italians : 16 / 16
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 armour and 8 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Karelia to Finland
                2 mech_infantrys moved from Novgorod to Finland
                2 armour moved from Novgorod to Finland
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Novgorod to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 fighter and 1 tactical_bomber moved from Karelia to Smolensk
                3 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Karelia to Bryansk
                1 bomber moved from Karelia to Smolensk
                1 fighter moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                2 fighters and 1 tactical_bomber moved from Southern Italy to Western Ukraine

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Smolensk from Russians with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Finland
                    Germans attack with 2 armour and 3 mech_infantrys
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Finland from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour and 8 infantry
                    British defend with 4 infantry
                    Germans win, taking Holland Belgium from British with 1 armour and 8 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 6 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                2 bombers moved from Bryansk to Western Ukraine
                1 bomber moved from Smolensk to Western Ukraine
                2 armour moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 fighter moved from Western Ukraine to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                3 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany
                2 armour placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 9 infantry
                EDIT: Adding units owned by Germans to Poland: 9 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Vologda
                7 armour moved from Volgograd to Russia

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 :  3/5 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Amur to Manchuria
                5 infantry moved from Korea to Manchuria

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs

    Territory Summary for Russians :

    Manchuria : 6 infantry
        British Somaliland : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 artillery
        Russia : 4 aaGuns, 1 airfield, 8 armour, 24 artilleries, 1 factory_major, 2 fighters, 34 infantry and 1 tactical_bomber
        Vologda : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 27 / 36
        Japanese : 19 / 24
        Americans : 56 / 82
        Chinese : 17 / 20
        British : 34 / 37
        UK_Pacific : 21 / 29
        Italians : 16 / 16
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    your game


  • Thank you!

    Hope you had a nice game, if you are up for a rematch, let me know.

    Greetings Nico

    B.t.w. Where do I send the result of this game to be noted in 16th League

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    the looser has to post.
    all ready have. at the top of the page where it says post results

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    yes I would like to play again.
    if your interested in the tournament area dizz is setting up a multi game tourney.
    its pretty fun. and you learn a lot of new war games that are real fun.


  • Ok, Ill let you start the bid.

    I am not really interested in multi gaming, also learning new games is a problem at the moment for me. I still have difficulties figuring out A&A global and also have issues concentrating. Thanks for the info though, I will have a look at it.

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