Scramble to SZ97?
Cds +17 Allies -VS- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
3 fighters moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 2 infantry
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser and 1 transport
62 Sea Zone : 1 carrier and 1 fighter
Egypt : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 44
Japanese : 33 / 47
Americans : 52 / 75
Chinese : 10 / 10
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 14 / 19
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from French West Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 44
Japanese : 33 / 47
Americans : 52 / 75
Chinese : 10 / 10
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 14 / 19
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Finland to Norway
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
16 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 mech_infantrys moved from Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
6 infantry moved from Poland to Eastern Poland
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Norway to FinlandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
Place Units - Germans
1 fighter and 1 infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
2 infantry moved from Volgograd to Rostov
18 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Sakha
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Sakha, round 2 : 2/18 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns moved from Buryatia to Sakha
2 armour moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Caucasus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Bryansk to Belarus
4 aaGuns, 8 artilleries and 26 infantry moved from Bryansk to RussiaPlace Units - Russians
2 armour and 8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 17 infantry
Egypt : 1 mech_infantry
Belarus : 2 infantry
Bryansk : 2 infantry
Rostov : 2 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major, 2 fighters, 33 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 3 armour
Smolensk : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 32 / 40
Japanese : 32 / 47
Americans : 52 / 75
Chinese : 10 / 10
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 13 / 19
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to PhilippinesCombat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -18
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Chahar to Anhwe
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Scotland
1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 54 Sea Zone to 35 Sea Zone -
submerge
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Scotland
1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 3 mech_infantrys, 2 tactical_bombers and 4 transports
Germans defend with 1 submarine
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 91 Sea Zone, round 2 : 2/9 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Americans win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Soviet Far East
Battle in 43 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transportNon Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
43 Sea Zone : 1 flag, 1 submarine and 1 transport
35 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 1 carrier and 1 destroyer
7 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 submarine
4 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Central United States : 4 aaGuns, 1 factory_major and 2 infantry
Central America : 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 artillery, 3 fighters, 4 infantry and 3 mech_infantrys
Scotland : 1 bomber
101 Sea Zone : 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 40
Japanese : 38 / 43
Americans : 50 / 70
Chinese : 8 / 10
British : 34 / 35
UK_Pacific : 18 / 22
Italians : 13 / 19
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 2 infantry
Kweichow : 3 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 40
Japanese : 37 / 43
Americans : 50 / 70
Chinese : 9 / 15
British : 34 / 35
UK_Pacific : 18 / 22
Italians : 13 / 19
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Algeria to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Algeria to Morocco
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Russia
1 fighter moved from Shensi to Russia
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
7 mech_infantrys moved from India to Yunnan
1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 92 Sea Zone
British win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 bomber moved from 92 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Persia
1 fighter placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 5 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 1 armour, 1 fighter, 6 infantry, 10 mech_infantrys and 1 tactical_bomber
Hunan : 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
54 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 5 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour, 1 infantry and 1 mech_infantry
Algeria : 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 3 fighters
Eire : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 transport
Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 40
Japanese : 36 / 43
Americans : 50 / 70
Chinese : 10 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 13 / 19
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from British Somaliland to Italian Somaliland
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Slovakia HungaryPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 2 infantry
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 1 fighter and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 40
Japanese : 36 / 43
Americans : 50 / 70
Chinese : 10 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 15 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Persia : 1 fighterProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 40
Japanese : 36 / 43
Americans : 50 / 70
Chinese : 10 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 15 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
16 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
3 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern ItalyCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 21 armour, 5 artilleries, 21 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 21 armour, 5 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
3 bombers moved from Novgorod to Western Ukraine
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
3 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
5 armour and 3 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Germans undo move 1.
2 armour placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
16 infantry moved from Sakha to Amur
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
3 armour moved from Caucasus to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Sakha to AmurPlace Units - Russians
2 armour, 4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 16 infantry
Siberia : 1 infantry
Ethiopia : 1 flag, 1 mech_infantry
Belarus : 1 artillery and 1 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 21 artilleries, 1 factory_major, 2 fighters, 35 infantry and 1 tactical_bomber
Tambov : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 3 armour
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 60
Russians : 30 / 36
Japanese : 35 / 43
Americans : 50 / 70
Chinese : 10 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Perhaps you have 2 turns of Russia in your mail box, last one I uploaded. Forgot to press upload first time I believe. Could also have been local gaming, but result was the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Kweichow
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 44 Sea Zone to 20 Sea Zone
2 transports moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 fighters and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from Hunan to Kiangsu
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi
1 bomber moved from 35 Sea Zone to Kiangsu
1 bomber moved from 43 Sea Zone to KiangsuPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Scotland to Finland
2 tactical_bombers moved from 91 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Soviet Far East to Amur
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Norway
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Norway, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Finland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Finland, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Finland, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 bomber owned by the Americans lost in Finland
Germans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 6 Sea Zone
Americans attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
3 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 infantry
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
Amur : 1 armour
35 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters
25 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine and 1 transport
Central United States : 3 aaGuns, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
United Kingdom : 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Norway : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
101 Sea Zone : 2 transports
91 Sea Zone : 2 transports
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 60
Russians : 30 / 36
Japanese : 35 / 38
Americans : 58 / 78
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 2 artilleries, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 30 / 36
Japanese : 34 / 38
Americans : 58 / 78
Chinese : 8 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
5 infantry moved from Scotland to United Kingdom
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Libya
1 bomber and 1 fighter moved from Egypt to Italian Somaliland
2 fighters moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
9 mech_infantrys moved from Yunnan to Kiangsi
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
5 mech_infantrys moved from India to Yunnan
3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Malaya to Shan State
2 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to KiangsiCombat - British
Battle in Holland Belgium
Battle in Kweichow
British attack with 1 armour and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Holland Belgium from Germans, taking Kweichow from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kiangsi
British attack with 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 fighters and 2 tactical_bombers
British roll dice for 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/11 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/4 hits
3 mech_infantrys owned by the British and 1 tactical_bomber owned by the Japanese lost in Kiangsi
British roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 1/3 hits
1 mech_infantry owned by the British, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 4 mech_infantrys
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Italian Somaliland
British attack with 1 bomber and 1 fighter
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 fighter in Italian Somaliland, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Italian Somaliland to Ethiopia
1 bomber moved from Italian Somaliland to Persia
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters moved from 93 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,3,3,2,4,3,1,4,6,1,3,3,6,5,3,2,2,2,3,2,6,5,4,3,6
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 5 mech_infantrysTerritory Summary for British and UK_Pacific :
Kiangsi : 5 mech_infantrys
Yunnan : 1 aaGun, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Kweichow : 1 armour and 2 infantry
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
26 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 3 artilleries and 1 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Algeria : 1 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Ethiopia : 1 fighter
Russia : 4 fighters and 1 tactical_bomber
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 4 infantry
Persia : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
Suriname : 1 flag, 2 infantry
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 42 / 60
Russians : 30 / 36
Japanese : 29 / 38
Americans : 58 / 78
Chinese : 10 / 15
British : 37 / 37
UK_Pacific : 21 / 23
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0