16L G40 AeV (Axis) vs Dawgoneit (Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from Americans
                1 fighter moved from Novgorod to Denmark
                1 fighter moved from Germany to 112 Sea Zone
                2 infantry and 1 mech_infantry moved from Western Germany to Denmark
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Denmark, round 4 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Denmark, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Denmark, round 5 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Denmark, round 5 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Denmark, round 6 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Denmark, round 6 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bryansk
                    Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Novgorod
                2 bombers moved from Bryansk to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from Western Ukraine to Belarus
                1 aaGun and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Bryansk to Novgorod
                1 mech_infantry moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                4 infantry placed in Western Germany
                7 mech_infantrys placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour, 3 artilleries and 20 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Archangel to Belarus
                1 armour moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                3 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 armour, 3 artilleries, 20 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 4 armour, 3 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns moved from Smolensk to Russia

    Place Units - Russians
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 42 Sea Zone
                2 bombers moved from Shan State to 42 Sea Zone
                1 infantry moved from Shan State to Burma
                2 fighters moved from French Indo China to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; ANZAC defend with 1 submarine
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
                        1 submarine owned by the ANZAC, 1 carrier owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 :  6/10 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 4 fighters and 1 transport in 42 Sea Zone, round 3 :  3/6 hits
                        1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 4 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 63
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
                    Casualties for Japanese: 2 carriers, 1 destroyer and 1 fighter
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Java, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Burma to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Kweichow to Hopei
                2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from 42 Sea Zone to Shan State
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                1 factory_minor placed in Malaya
                2 infantry placed in French Indo China
                2 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Kiangsu
                1 destroyer placed in 36 Sea Zone
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
                Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to British Columbia
                1 artillery moved from Western United States to British Columbia
                1 armour moved from Western United States to British Columbia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 3 destroyers and 2 submarines
                    Japanese defend with 2 battleships and 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 3 destroyers and 2 submarines remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 battleships and 1 transport
                Battle in British Columbia
                    Americans attack with 2 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking British Columbia from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Tobruk
                      British take Alexandria from Italians
                      British take Tobruk from Italians
                2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from India to Burma
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from 126 Sea Zone to Norway

    Combat - British
                Battle in Southern France
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Southern France from Germans, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                British collect 38 PUs (3 lost to blockades); end with 38 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/2 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Southern France
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 :  1/4 hits
                        British roll dice for 1 armour in Southern France, round 3 :  0/1 hits
                        1 armour owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 fighter moved from Novgorod to 126 Sea Zone
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Rostov
                2 infantry moved from Ukraine to Rostov
                1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 infantry and 1 mech_infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Germans roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 4 :  0/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 5 :  2/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 :  3/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Archangel
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Ukraine
                1 bomber moved from Bryansk to Ukraine
                1 bomber moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Eastern Poland
                8 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from 126 Sea Zone to Western Germany
                1 mech_infantry moved from Denmark to Western Germany
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 bomber placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Germany
                1 infantry placed in France
                2 infantry placed in Western Germany
                1 mech_infantry placed in Germany
                1 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Archangel
                2 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Baltic States
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Belarus to Bryansk
                5 fighters and 1 tactical_bomber moved from Russia to Bryansk
                4 armour and 1 mech_infantry moved from Belarus to Russia
                2 artilleries and 6 infantry moved from Belarus to Smolensk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    1 infantry owned by the Russians retreated to Belarus
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Chahar
                2 mech_infantrys moved from Hopei to Chahar
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                2 fighters moved from Shan State to 42 Sea Zone
                2 bombers moved from Shan State to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Americans win, taking Siberia from Russians with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Chahar
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Chahar, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 3 destroyers and 2 submarines; ANZAC defend with 1 submarine
                        Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 3 destroyers in 42 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans, 1 submarine owned by the ANZAC, 1 fighter owned by the Japanese and 3 destroyers owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 destroyers and 2 submarines
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 fighter

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                2 infantry moved from French Indo China to Shan State
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 armour and 1 mech_infantry moved from Shan State to Yunnan
                1 fighter moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                1 fighter placed in 6 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 airfield placed in Shan State
                1 mech_infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 2 fighters
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • 22 21 20 19 18 17 16

    Bump

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 7 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour, 1 artillery and 1 infantry moved from British Columbia to Western United States
                1 armour moved from Western United States to Central United States
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery and 1 mech_infantry moved from Libya to Tobruk

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport; Italians defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Burma to India
                1 armour moved from Tobruk to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Rostov
                    British attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Egypt to Trans-Jordan
                3 armour, 2 artilleries, 5 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia

    Place Units - British
                1 fighter placed in Egypt
                1 destroyer placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                British collect 41 PUs (1 lost to blockades); end with 41 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    sorry man I have been sick

  • 22 21 20 19 18 17 16

    No Problem, just let me know. I know that you are a serious triple A Player.
    I wish you well.
    Anything I can do for you?
    Need a prayer?

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 infantry moved from Northern Italy to France
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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