@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 armour moved from Ukraine to Bryansk
3 fighters moved from Bryansk to Germany
3 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
3 tactical_bombers moved from Novgorod to Western Germany
6 bombers moved from Germany to Western Germany
5 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Ukraine to Southern Italy
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Caucasus to Germany
1 bomber moved from Volgograd to Slovakia Hungary
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier and 4 fighters placed in 112 Sea Zone
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 26 PUs;
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 11 infantry moved from Siberia to Amur
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from Japan to Chahar
2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to Chahar
3 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Anhwe
2 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 armour moved from French Indo China to Szechwan
1 armour moved from French Indo China to Kweichow
1 armour moved from French Indo China to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
3 tactical_bombers moved from 46 Sea Zone to New Guinea
1 fighter moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 3 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers, 9 fighters and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 2 fighters
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from New Guinea to 46 Sea Zone
3 tactical_bombers moved from New Guinea to 46 Sea Zone
7 fighters and 2 tactical_bombers moved from Chahar to Jehol
2 bombers moved from Chahar to Kwangsi
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery, 1 fighter and 6 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 6 infantry
EDIT: Adding units owned by Americans to Morocco: 6 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
EDIT: Adding units owned by Americans to Morocco: 3 infantry
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Morocco: 1 aaGun
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 artilleries and 1 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Syria
2 armour moved from Persia to Syria
1 armour moved from Persia to Syria
1 bomber moved from Russia to Syria
1 fighter moved from Eastern Persia to Syria
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Yunnan
British attack with 1 mech_infantry
Japanese defend with 1 aaGun
British win, taking Yunnan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Syria
British attack with 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Italians defend with 2 artilleries and 6 infantry
British win, taking Syria from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 armour and 2 mech_infantrys
Casualties for Italians: 2 artilleries and 6 infantry
Non Combat Move - British
1 bomber moved from Syria to Egypt
1 fighter moved from Syria to Iraq
1 armour moved from West India to India
4 armour moved from Eastern Persia to India
2 mech_infantrys moved from Eastern Persia to India
3 aaGuns, 12 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from India to Burma
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
3 fighters placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 3 infantry
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 5 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 bombers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
4 fighters moved from 112 Sea Zone to United Kingdom
2 carriers moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 103 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Germany to 109 Sea Zone
1 fighter moved from Germany to 109 Sea Zone
7 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Bryansk to Volgograd
3 artilleries moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
I’m assuming no suicide scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 bombers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
4 fighters moved from 112 Sea Zone to United Kingdom
2 carriers moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 103 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Germany to 109 Sea Zone
1 fighter moved from Germany to 109 Sea Zone
7 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Bryansk to Volgograd
3 artilleries moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win with 1 armour remaining. Battle score for attacker is -16
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in United Kingdom
Germans attack with 1 artillery, 8 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 bombers and 1 infantry remaining. Battle score for attacker is -32
Casualties for Germans: 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers
Casualties for British: 5 aaGuns, 4 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Germany to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
1 bomber moved from Slovakia Hungary to Western Germany
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
7 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from Bryansk to Germany
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 66 PUs; end with 98 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
That went pretty badly, actually. But overall I’m OK with this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Kazakhstan
Russians take Samara from Germans
Russians take Kazakhstan from Germans
1 armour moved from Volgograd to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 armour and 3 artilleries moved from Kweichow to Yunnan
2 armour, 2 artilleries and 1 infantry moved from Szechwan to Yunnan
3 artilleries and 5 infantry moved from Kwangsi to Yunnan
4 armour and 2 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Shan State
7 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
4 carriers, 6 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 46 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 artillery and 7 infantry moved from Japan to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 7 armour, 8 artilleries, 7 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 7 armour, 8 artilleries, 7 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Shan State to Kwangsi
1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 aaGun
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 103 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 carriers, 1 cruiser and 2 fighters moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 91 Sea Zone to 111 Sea Zone
1 aaGun and 9 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Morocco to Tunisia
1 aaGun, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 2 artilleries, 5 carriers, 6 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from 103 Sea Zone to Scotland
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to Ukraine
Combat - British
Battle in United Kingdom
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking United Kingdom from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 armour moved from Syria to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to India
3 fighters moved from Persia to India
2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 aaGuns, 12 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Burma to India
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 106 Sea Zone
1 cruiser moved from 83 Sea Zone to 86 Sea Zone
Turn Complete - British
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to Ukraine
Combat - British
Battle in United Kingdom
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking United Kingdom from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 armour moved from Syria to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to India
3 fighters moved from Persia to India
2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 aaGuns, 12 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Burma to India
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 106 Sea Zone
1 cruiser moved from 83 Sea Zone to 86 Sea Zone
Turn Complete - British
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to Ukraine
Combat - British
Battle in United Kingdom
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking United Kingdom from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 armour moved from Syria to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to India
3 fighters moved from Persia to India
2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 aaGuns, 12 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Burma to India
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 106 Sea Zone
1 cruiser moved from 83 Sea Zone to 86 Sea Zone
Turn Complete - British
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 2 artilleries and 4 infantry
EDIT: Adding units owned by Chinese to Chahar: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode