@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
16L G40 Cyanight (Allies +25) vs Shin Ji (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans -
Round 3, 4 hits. Didn’t expect to last round 3.
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THe dice love you!
Well, I’ll lose the battleship and the 3 tacs, I suppose.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Celebes from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 tactical_bombers
2 fighters owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western United States to 91 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from British Columbia to Western United StatesPlace Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Egypt to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Persia
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Persia
3 aaGuns, 1 armour, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to West India
4 armour moved from Egypt to Iraq
2 armour moved from Tobruk to Egypt
2 fighters moved from 92 Sea Zone to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tunisia to Tobruk
1 carrier, 2 cruisers, 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
3 armour moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 fighter moved from Egypt to PersiaPlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from France to Northern Italy
1 armour moved from Eastern Poland to Belarus
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
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I forgot to transport my inf and art from Quebec to Gib. DO you care if I edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Eastern Poland to Ukraine
3 bombers moved from Eastern Poland to Ukraine
6 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
4 armour, 11 artilleries, 28 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
5 mech_infantrys moved from Baltic States to Bryansk
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Iceland
Battle in Western Ukraine
Germans attack with 6 artilleries and 8 infantry
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Western Ukraine from Russians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 3 bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 11 artilleries, 28 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 armour, 11 artilleries, 28 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Ukraine to Southern Italy
3 aaGuns moved from Belarus to Bryansk
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters placed in Western Germany
3 armour placed in Novgorod
3 infantry placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
3 fighters moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry moved from Russia to Rostov
2 armour moved from Volgograd to Russia
2 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Shensi
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to ShensiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to 36 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Shensi to KwangsiPlace Units - Japanese
3 carriers placed in 36 Sea Zone
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs (2 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Gibraltar to Iraq
2 fighters moved from 91 Sea Zone to United Kingdom
2 armour moved from Morocco to 91 Sea Zone
2 armour and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 armour moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Western United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Queensland to 54 Sea ZonePlace Units - Americans
1 carrier, 4 fighters and 1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 artilleries and 8 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iceland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from India to West India
2 fighters moved from India to West India
2 fighters moved from Persia to Russia
2 fighters moved from West India to Persia
1 tactical_bomber moved from Persia to West India
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
2 infantry moved from Eastern Persia to West India
3 armour moved from Persia to West India
4 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Persia to West India
1 armour moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 cruisers and 1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Belarus to Bryansk -
Would you like to scramble off Gib?
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Scramble 3 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Belarus to BryanskCombat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 3 submarines
British defend with 1 destroyer and 1 fighter; Americans defend with 2 fighters
British win with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber, 2 fighters and 3 submarines
Casualties for British: 1 destroyer and 1 fighter
Casualties for Americans: 2 fightersNon Combat Move - Italians
4 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs