@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Northern Italy
4 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Alexandria
3 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Russia to Volgograd
2 mech_infantrys moved from Vologda to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Tanganyika Territory to Rhodesia
5 infantry moved from Western Germany to France
3 fighters moved from Germany to France
1 bomber moved from Germany to France
3 fighters moved from 95 Sea Zone to Northern Italy
2 bombers moved from Novgorod to Northern Italy
1 bomber moved from Novgorod to France
1 tactical_bomber moved from 95 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Northern Italy
4 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Alexandria
3 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Russia to Volgograd
2 mech_infantrys moved from Vologda to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Tanganyika Territory to Rhodesia
5 infantry moved from Western Germany to France
3 fighters moved from Germany to France
1 bomber moved from Germany to France
3 fighters moved from 95 Sea Zone to Northern Italy
2 bombers moved from Novgorod to Northern Italy
1 bomber moved from Novgorod to France
1 tactical_bomber moved from 95 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
Combat - Germans
Battle in Alexandria
Germans attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 3 infantry; Americans defend with 3 mech_infantrys
Germans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/7 hits
British roll dice for 3 infantry and 3 mech_infantrys in Alexandria, round 2 : 1/6 hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Alexandria
Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 2/6 hits
British roll dice for 2 infantry and 3 mech_infantrys in Alexandria, round 3 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Alexandria
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 : 2/4 hits
British roll dice for 3 mech_infantrys in Alexandria, round 4 : 0/3 hits
2 mech_infantrys owned by the Americans lost in Alexandria
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 5 : 3/4 hits
British roll dice for 1 mech_infantry in Alexandria, round 5 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Alexandria
Germans win, taking Alexandria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for French: 3 infantry
Casualties for Americans: 3 mech_infantrys
Battle in France
Germans attack with 2 bombers, 3 fighters and 5 infantry
British defend with 2 artilleries and 2 infantry; French defend with 1 airfield, 1 factory_minor and 3 infantry; Americans defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 5 infantry in France, round 2 : 2/10 hits
French roll dice for 2 artilleries and 6 infantry in France, round 2 : 2/8 hits
1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the French lost in France
Germans roll dice for 2 bombers, 3 fighters and 3 infantry in France, round 3 : 5/8 hits
French roll dice for 2 artilleries and 4 infantry in France, round 3 : 2/6 hits
2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the French lost in France
Germans roll dice for 2 bombers, 3 fighters and 1 infantry in France, round 4 : 2/6 hits
French roll dice for 1 artillery in France, round 4 : 0/1 hits
1 artillery owned by the British lost in France
Germans captures 17PUs while taking French capital
Germans win, taking France from French with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Germans attack with 2 bombers, 3 fighters and 5 infantry
Americans defend with 4 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 5 infantry in Northern Italy, round 2 : 3/10 hits
Americans roll dice for 4 artilleries and 2 infantry in Northern Italy, round 2 : 2/6 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 2 bombers, 3 fighters and 3 infantry in Northern Italy, round 3 : 2/8 hits
Americans roll dice for 3 artilleries in Northern Italy, round 3 : 0/3 hits
2 artilleries owned by the Americans lost in Northern Italy
Germans roll dice for 2 bombers, 3 fighters and 3 infantry in Northern Italy, round 4 : 2/8 hits
Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Americans: 4 artilleries and 2 infantry
Battle in Rhodesia
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
Germans roll dice for 1 armour in Rhodesia, round 3 : 1/1 hits
British roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Germans win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Volgograd, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 3 fighters moved from France to Western Germany
2 bombers and 3 fighters moved from Northern Italy to Western Germany
2 carriers moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 aaGun moved from Caucasus to Volgograd
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Western Germany
4 armour and 1 bomber placed in Germany
Germans undo move 1.
1 artillery, 2 fighters and 7 infantry placed in Western Germany
3 infantry placed in Russia
Turn Complete - Germans
Germans collect 61 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
Turn Complete - Russians
I see my rolling continues to be red hot :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
4 bombers moved from Tanganyika Territory to Kenya
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kenya
Japanese attack with 4 bombers
British defend with 1 infantry
Japanese roll dice for 4 bombers in Kenya, round 2 : 2/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Kenya
Japanese win with 3 bombers remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
3 bombers moved from Kenya to Egypt
2 carriers, 4 fighters and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 57 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from Victoria to 62 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 57 Sea Zone
1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 57 Sea Zone
1 armour moved from Novosibirsk to Volgograd
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 armour and 2 bombers placed in Japan
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 artilleries, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Southern France to France
1 fighter moved from Southern France to France
1 fighter moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western United States to Central United States
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 1 Sea Zone to 11 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from British Columbia to Eastern United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
7 transports moved from 90 Sea Zone to 101 Sea Zone
1 battleship moved from 90 Sea Zone to 92 Sea Zone
4 carriers moved from 90 Sea Zone to 91 Sea Zone
2 cruisers and 5 destroyers moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from Hawaiian Islands to Central United States
2 artilleries and 5 infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
Combat - Americans
Battle in Northern Italy
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Italy, round 2 : 3/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northern Italy
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 3 artilleries, 2 battleships, 1 carrier, 2 cruisers, 6 destroyers, 3 infantry and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 6 destroyers and 3 transports in 92 Sea Zone, round 2 : 5/10 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 battleships, 1 carrier, 2 cruisers, 6 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Germans defend with 1 cruiser
Americans roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Alexandria
Americans attack with 2 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 artilleries and 5 infantry in Alexandria, round 2 : 3/7 hits
Germans roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Alexandria
Americans win, taking Alexandria from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in France
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in France, round 2 : 2/4 hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in France
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
8 artilleries placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 6 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 artilleries and 7 infantry moved from Kiangsi to Kwangtung
12 infantry moved from Kiangsi to Kiangsu
3 artilleries and 5 infantry moved from Shantung to Kiangsu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
9 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Caucasus
5 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
5 infantry moved from Eastern Persia to Persia
4 infantry moved from Shan State to Burma
5 infantry moved from West India to India
1 fighter moved from Union of South Africa to Rhodesia
1 armour, 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
1 armour moved from Southern France to Northern Italy
British take Northern Italy from Italians
1 artillery moved from Southern France to France
French take France from Germans
Combat - British
Battle in Rhodesia
British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 : 2/5 hits
Germans roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Rhodesia
British win, taking Rhodesia from Germans with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Trans-Jordan
British attack with 2 armour and 1 fighter
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour and 1 fighter in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 armour and 1 fighter in Trans-Jordan, round 3 : 1/3 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 4 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/8 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Italians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter moved from Rhodesia to Italian Somaliland
Place Units - British
1 armour and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,1
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,3,5,5,6,4,2,3,6,3,4,5,2,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Alexandria
1 artillery moved from Nigeria to French Central Africa
Italians take French Central Africa from French
3 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 3 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 1/4 hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Alexandria
Italians attack with 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 2 artilleries and 5 infantry
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 5/9 hits
British roll dice for 2 artilleries and 5 infantry in Alexandria, round 2 : 2/7 hits
5 infantry owned by the Americans and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 1 mech_infantry in Alexandria, round 3 : 4/7 hits
British roll dice for 2 artilleries in Alexandria, round 3 : 1/2 hits
2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 5 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 armour
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/4 hits
British roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 2 armour in Trans-Jordan, round 3 : 1/2 hits
1 artillery owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 2 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Alexandria to Egypt
1 armour moved from Samara to Volgograd
2 armour moved from Ukraine to Volgograd
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
1 infantry moved from Timguska to Urals
ANZAC take Urals from Italians
Combat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Holland Belgium to France
1 infantry moved from Iraq to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,1
French collect 16 PUs (2 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 2 bombers, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Western Germany to France
2 armour moved from Germany to France
2 bombers moved from Western Germany to France
1 bomber moved from Germany to Caucasus
2 bombers moved from Western Germany to Caucasus
2 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Combat - Germans
Battle in France
Germans attack with 2 armour, 1 artillery, 2 bombers and 3 infantry
British defend with 1 artillery; French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 bombers and 3 infantry in France, round 2 : 3/8 hits
French roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the French lost in France
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 2 armour, 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery
Casualties for French: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 2 armour; French defend with 1 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the French lost in Trans-Jordan
British win with 2 armour remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 3 bombers and 4 mech_infantrys
British defend with 4 armour, 1 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 3 bombers and 4 mech_infantrys in Caucasus, round 2 : 4/9 hits
British roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/8 hits
4 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 2 armour and 3 bombers in Caucasus, round 3 : 5/5 hits
British roll dice for 4 armour in Caucasus, round 3 : 1/4 hits
4 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 1 armour and 3 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 4 armour, 1 infantry and 3 mech_infantrys
Non Combat Move - Germans
3 fighters moved from Western Germany to Egypt
2 carriers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 armour moved from Germany to Western Germany
3 bombers moved from Caucasus to Volgograd
2 bombers moved from France to Western Germany
1 fighter moved from Western Germany to Egypt
1 mech_infantry moved from Volgograd to Novosibirsk
Place Units - Germans
1 aaGun, 2 bombers and 6 infantry placed in Western Germany
2 fighters placed in Volgograd
1 armour, 1 fighter and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 65 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 2 bombers, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Western Germany to France
2 armour moved from Germany to France
2 bombers moved from Western Germany to France
1 bomber moved from Germany to Caucasus
2 bombers moved from Western Germany to Caucasus
2 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Combat - Germans
Battle in France
Germans attack with 2 armour, 1 artillery, 2 bombers and 3 infantry
British defend with 1 artillery; French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 bombers and 3 infantry in France, round 2 : 3/8 hits
French roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the French lost in France
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 2 armour, 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery
Casualties for French: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 2 armour; French defend with 1 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the French lost in Trans-Jordan
British win with 2 armour remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 3 bombers and 4 mech_infantrys
British defend with 4 armour, 1 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 3 bombers and 4 mech_infantrys in Caucasus, round 2 : 4/9 hits
British roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/8 hits
4 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 2 armour and 3 bombers in Caucasus, round 3 : 5/5 hits
British roll dice for 4 armour in Caucasus, round 3 : 1/4 hits
4 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 1 armour and 3 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 4 armour, 1 infantry and 3 mech_infantrys
Non Combat Move - Germans
3 fighters moved from Western Germany to Egypt
2 carriers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 armour moved from Germany to Western Germany
3 bombers moved from Caucasus to Volgograd
2 bombers moved from France to Western Germany
1 fighter moved from Western Germany to Egypt
1 mech_infantry moved from Volgograd to Novosibirsk
Place Units - Germans
1 aaGun, 2 bombers and 6 infantry placed in Western Germany
2 fighters placed in Volgograd
1 armour, 1 fighter and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 65 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
It looks like that this may be the last round.
You have to conquer one of the european victory Citys.
Good luck.
Please ask me for Ool in Volgograd.
Thank you.
Your dice rolling skill is impressive.
Too bad your dice rolling skill level isn’t equal to you strategy skill level.