I never decided at the time, so let me go check the rules about it for undeclared cases. The rules don’t seem to explicitly cover how to handle the distribution, so I’ll just say two regular fighters, since all the carriers are full so it has to be 2 and is just a question of which ones. but since I didn’t specify, i’d be fine with you choosing the distribution in your favor if you want.
Pherman1215 (Axis) vs Cyanight (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 mech_infantrys placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
3 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Iraq
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Non Combat Move - Germans
5 infantry moved from Finland to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 artilleries and 8 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 5 infantry moved from Poland to Eastern Poland
3 armour moved from Greece to Romania
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Normandy Bordeaux to France
3 infantry moved from Greece to Bulgaria
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
2 bombers, 2 fighters and 3 tactical_bombers moved from Trans-Jordan to Southern ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 8 mech_infantrys placed in Western Germany
2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Belarus to Baltic States
2 fighters moved from Russia to Baltic States
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Szechwan to Hopei
1 tactical_bomber moved from Yunnan to HopeiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Hopei
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Bryansk
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Bryansk
2 aaGuns, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Kazakhstan to Russia
1 armour moved from Szechwan to Kazakhstan
1 armour moved from Yunnan to Sikang
1 tactical_bomber moved from Hopei to Tsinghai
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Tsinghai
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Hopei
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 bombers
Chinese defend with 1 fighter; Russians defend with 1 tactical_bomber
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 1 fighter
Casualties for Russians: 1 tactical_bomber
Casualties for Japanese: 2 bombers
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Shan State
Battle in Burma
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Burma from UK_Pacific, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Hopei to Hunan
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Shan State
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Queensland to India
2 fighters moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from British Columbia to Western United States
2 mech_infantrys moved from British Columbia to Western United States
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 artilleries and 3 infantry moved from Szechwan to Kweichow
8 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
4 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
4 armour moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 cruiser moved from 80 Sea Zone to 72 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 4 armour, 1 bomber, 4 fighters and 3 infantry
Italians defend with 1 armour and 3 infantry
British win, taking Trans-Jordan from Italians with 4 armour, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 3 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Libya to Alexandria
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 airfield placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 bombers moved from Southern Italy to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to 114 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Vyborg
3 aaGuns, 7 armour, 8 artilleries, 22 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
3 infantry moved from Bulgaria to Romania
2 tactical_bombers moved from 114 Sea Zone to Germany
1 fighter moved from 114 Sea Zone to Germany
6 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Kazakhstan to Russia
1 armour moved from Sikang to Volgograd
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 infantry
EDIT: Adding units owned by Russians to Bryansk: 10 infantry
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 2 mech_infantrys
EDIT: Turning off Edit Mode
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Burma
1 artillery moved from Shan State to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from Japan to French Indo China
1 aaGun and 8 infantry moved from Manchuria to Korea
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to French Indo ChinaPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 airfield and 1 harbour placed in French Indo China
1 fighter and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
2 fighters moved from Western United States to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour and 1 mech_infantry moved from French Equatorial Africa to EgyptPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
9 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
5 fighters moved from Egypt to Bryansk
3 aaGuns, 9 infantry and 4 mech_infantrys moved from India to West India
2 armour and 1 mech_infantry moved from Persia to West India
2 fighters and 1 tactical_bomber moved from Burma to West India
1 tactical_bomber moved from Egypt to West India
1 bomber moved from Egypt to West India
4 armour moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
3 fighters moved from Ukraine to Bessarabia
4 aaGuns, 2 artilleries and 10 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Ukraine to Bessarabia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to New South Wales
2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





