TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
3 fighters moved from Bryansk to Rostov
6 infantry moved from Finland to Norway
2 artilleries moved from Finland to Norway
5 bombers moved from Novgorod to 110 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 2 artilleries and 6 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers
British defend with 1 carrier, 1 cruiser and 1 transport; Americans defend with 2 fighters and 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 3 bombers
Casualties for British: 1 carrier, 1 cruiser and 1 transport
Casualties for Americans: 2 fighters and 1 transport
Battle in Rostov
Germans attack with 3 fighters and 1 infantry
ANZAC defend with 1 fighter
Germans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Rostov to Yugoslavia
2 infantry moved from Tobruk to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Turkey
Germans take Turkey from Neutral_True
1 aaGun moved from Vologda to Smolensk
3 armour moved from Ukraine to Bryansk
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Finland to Novgorod
3 fighters moved from Novgorod to Western Germany
5 tactical_bombers moved from Novgorod to Western Germany
3 infantry moved from Denmark to Western Germany
16 infantry moved from Western Germany to France
2 bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Gibraltar to Spain
Germans take Spain from Neutral_True
1 mech_infantry moved from Gibraltar to Portugal
Germans take Portugal from Neutral_True
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
4 mech_infantrys moved from Denmark to France
2 mech_infantrys moved from Denmark to France
5 mech_infantrys moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in France
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,4,2
Germans collect 50 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs