TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 1
Combat Move - Seleucid
1 warelephant moved from Antioch to Attalia
3 cataphracts moved from Antioch to Attalia
1 catapult and 1 hoplite moved from Antioch to Sidon
2 hoplites and 2 phalanxs moved from Antioch to SZ 61
2 hoplites and 2 phalanxs moved from SZ 61 to Attalia
1 leader moved from Antioch to Sidon
2 hoplites and 1 phalanx moved from Bostra to Petra
1 cataphract moved from Palmyra to Petra
3 hoplites and 1 phalanx moved from Damascus to Jerusalem
1 hoplite moved from Bostra to Jerusalem
1 cataphract moved from Damascus to Jerusalem
1 cataphract moved from Edessa to Sidon
3 hoplites moved from Tarsus to Attalia
1 phalanx moved from Tarsus to Attalia
Purchase Units - Seleucid
Seleucid buy 3 hoplites, 1 phalanx and 1 quadrireme; Remaining resources: 3 PUs;
Combat - Seleucid
Battle in Attalia
Seleucid attack with 3 cataphracts, 5 hoplites, 3 phalanxs and 1 warelephant
Pergamon defend with 1 catapult, 1 cavalry, 3 phalanxs and 1 spearman
Seleucid win, taking Attalia from Pergamon with 3 cataphracts, 2 hoplites, 3 phalanxs and 1 warelephant remaining. Battle score for attacker is 24
Casualties for Seleucid: 3 hoplites
Casualties for Pergamon: 1 catapult, 1 cavalry, 3 phalanxs and 1 spearman
Battle in Jerusalem
Seleucid attack with 1 cataphract, 4 hoplites and 1 phalanx
Egypt defend with 1 chariot, 1 phalanx and 1 warelephant
Seleucid win, taking Jerusalem from Egypt with 1 cataphract, 2 hoplites and 1 phalanx remaining. Battle score for attacker is 11
Casualties for Egypt: 1 chariot, 1 phalanx and 1 warelephant
Casualties for Seleucid: 2 hoplites
Battle in Sidon
Seleucid attack with 1 cataphract, 1 catapult, 1 hoplite and 1 leader
Egypt defend with 2 archers, 2 chariots and 1 phalanx
Egypt win with 1 phalanx remaining. Battle score for attacker is 6
Casualties for Egypt: 2 archers and 2 chariots
Casualties for Seleucid: 1 cataphract, 1 catapult, 1 hoplite and 1 leader
Battle in Petra
Seleucid attack with 1 cataphract, 2 hoplites and 1 phalanx
Egypt defend with 3 archers
Seleucid win, taking Petra from Egypt with 1 phalanx remaining. Battle score for attacker is 2
Casualties for Egypt: 3 archers
Casualties for Seleucid: 1 cataphract and 2 hoplites
Non Combat Move - Seleucid
3 hoplites and 1 phalanx moved from Edessa to Antioch
1 hoplite moved from Emesa to Damascus
1 phalanx moved from Emesa to Antioch
1 hoplite moved from Palmyra to Bostra
2 hoplites moved from Palmyra to Seleucia
1 phalanx moved from Euphrates to Seleucia
1 cataphract and 1 phalanx moved from Vologesia to Seleucia
2 phalanxs moved from Hatra to Seleucia
1 warelephant moved from Edessa to Antioch
2 hoplites and 1 phalanx moved from Ninive to Seleucia
2 cataphracts moved from Hatra to Seleucia
Place Units - Seleucid
1 quadrireme placed in SZ 61
3 hoplites and 1 phalanx placed in Seleucia
Research Technology - Seleucid
Trigger SELTechAct: Seleucid gains access to conscription
Trigger SELTechAct: Seleucid gains access to construction
Trigger SELTechAct: Seleucid gains access to economics
Trigger SELTechAct: Seleucid gains access to tradeRoutes
Trigger SELTechAct: Seleucid gains access to siegeWeapons
Trigger SELTechAct: Seleucid gains access to warCollege
Trigger SELTechAct: Seleucid gains access to navalAcademy
Trigger SELTechAct: Seleucid gains access to supraremes
Trigger SELTechAct: Seleucid gains access to quinqueremes
Trigger SELTechAct: Seleucid gains access to quadriremes
Trigger SELTechAct: Seleucid gains access to triremes
Trigger SELTechAct: Seleucid gains access to biremes
Turn Complete - Seleucid
Seleucid collect 65 PUs; end with 68 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 67 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 66 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 65 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 61 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 60 PUs
city in Antioch creates 3 PUs; Seleucid end with 63 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 66 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens