Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Germany to 113 Sea Zone
7 armour moved from Western Germany to 113 Sea Zone
7 armour, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
7 armour and 7 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
3 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 2 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 tactical_bomber
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 fighter and 8 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 2 fighters and 4 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 submarines moved from 118 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Southern France to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 armour moved from Western Germany to Poland
4 artilleries moved from Germany to Poland
12 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Poland
2 artilleries moved from Slovakia Hungary to Romania
7 infantry moved from Slovakia Hungary to Romania
7 infantry moved from Finland to Norway
Place Units - Germans
2 infantry placed in Normandy Bordeaux
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Finland: 7 infantry
EDIT: Removing units owned by Germans from Norway: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
sorry for double post. I did not ask for any scramble as I think it is obvious not to
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
1 infantry moved from Karelia to Finland
2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Novgorod to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 7 infantry
Russians win, taking Finland from Germans with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 7 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Belarus
4 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 artillery and 3 infantry moved from Russia to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Territory Summary for Russians :
Timguska : 3 infantry
Buryatia : 2 aaGuns and 15 infantry
Belarus : 2 aaGuns, 5 artilleries, 19 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 2 artilleries and 8 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Caucasus : 2 mech_infantrys
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 armour and 3 mech_infantrys
Production/PUs Summary :
Germans : 48 / 89
Russians : 41 / 49
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 7
British : 23 / 0
UK_Pacific : 21 / 26
Italians : 14 / 29
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
nice move, but you cant go to persia with the russians. have to stop in NW persia. Triple A does not honor this rule but blitzing (or moving) to friendly aneutrals is not allowed. If you agree I will edit to NW Persia on Japan’s turn
Didn’t know this bug. Go ahead
nice move, but you cant go to persia with the russians. have to stop in NW persia. Triple A does not honor this rule but blitzing (or moving) to friendly aneutrals is not allowed. If you agree I will edit to NW Persia on Japan’s turn
If I knew about this rule, in the previous round I wouldn’t change the position of this mech (was placed in Turkmenistan) that could let me move to Persia.
I know that this is very weird, because it’s a position change from previous round, but may I do this thing to maintain the map as it is?
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Chahar to Hopei
1 artillery moved from Anhwe to Hopei
7 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for British: 1 transport
Battle in Sumatra
Battle in Hopei
Japanese attack with 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Celebes
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking Celebes from Dutch, taking Java from ANZAC, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 39 Sea Zone and was removed
2 bombers moved from Malaya to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 armour placed in Kiangsu
1 carrier and 1 destroyer placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
nice move, but you cant go to persia with the russians. have to stop in NW persia. Triple A does not honor this rule but blitzing (or moving) to friendly aneutrals is not allowed. If you agree I will edit to NW Persia on Japan’s turn
If I knew about this rule, in the previous round I wouldn’t change the position of this mech (was placed in Turkmenistan) that could let me move to Persia.
I know that this is very weird, because it’s a position change from previous round, but may I do this thing to maintain the map as it is?
Cheers
sure, just edit away NW persia then
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 89 Sea Zone to Morocco
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Morocco from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Gibraltar
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
45 Sea Zone : 1 submarine
26 Sea Zone : 2 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 48 / 89
Russians : 41 / 49
Japanese : 58 / 63
Americans : 51 / 73
Chinese : 6 / 7
British : 23 / 0
UK_Pacific : 6 / 26
Italians : 13 / 29
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 89 Sea Zone to Morocco
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Morocco from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Gibraltar
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
45 Sea Zone : 1 submarine
26 Sea Zone : 2 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 48 / 89
Russians : 41 / 49
Japanese : 58 / 63
Americans : 51 / 73
Chinese : 6 / 7
British : 23 / 0
UK_Pacific : 6 / 26
Italians : 13 / 29
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Kansu : 9 infantry
Sikang : 5 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 48 / 89
Russians : 41 / 49
Japanese : 58 / 63
Americans : 51 / 73
Chinese : 6 / 7
British : 23 / 0
UK_Pacific : 6 / 26
Italians : 13 / 29
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to 41 Sea Zone
5 infantry moved from Burma to Yunnan
1 fighter moved from Suiyuyan to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from 41 Sea Zone to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 4 mech_infantrys moved from India to Burma
1 fighter moved from Iraq to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to Gibraltar
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Territory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Shan State : 2 infantry
Burma : 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 5 mech_infantrys
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery
Gibraltar : 1 fighter
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 infantry
Scotland : 1 airfield, 2 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery and 1 infantry
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 89
Russians : 41 / 49
Japanese : 56 / 63
Americans : 51 / 73
Chinese : 7 / 7
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 13 / 29
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Greece to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
3 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to Morocco
2 fighters moved from Southern Italy to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to Southern France
1 armour moved from Greece to Romania
1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Northern Italy to Greater Southern Germany
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 transport
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from India to Burma
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Burma : 1 aaGun, 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 48 / 89
Russians : 41 / 49
Japanese : 56 / 63
Americans : 50 / 73
Chinese : 7 / 7
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 48 / 89
Russians : 41 / 49
Japanese : 56 / 63
Americans : 50 / 73
Chinese : 7 / 7
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I wont be able to post before sunday
Don’t worry Sir
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 carrier, 1 cruiser and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 artilleries and 12 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 4 fighters, 2 submarines and 5 tactical_bombers
British defend with 1 destroyer; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans Submerged
Germans win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 airfield, 2 infantry and 1 mech_infantry
Germans win, taking Scotland from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 4 artilleries and 12 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 armour, 2 infantry and 9 transports moved from 110 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
5 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 9 transports moved from 113 Sea Zone to 112 Sea Zone
5 armour moved from 112 Sea Zone to Norway
2 artilleries, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
2 bombers moved from 91 Sea Zone to United Kingdom
3 fighters and 5 tactical_bombers moved from 91 Sea Zone to Morocco
2 armour moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
2 aaGuns moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Romania to Eastern Poland
8 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 submarine placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 artillery and 5 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
I believe the sub selection I make for you is as good as it gets. In round 1 it stays in, but my boats pretty much miss and score one hit to your carrier. In round two I submerge it because if you stay in you will loose everything
remember, NW Persia is neutral, not under soviet control.