TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 transport moved from 52 Sea Zone to 28 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
6 infantry moved from Novgorod to Belarus
2 fighters moved from 97 Sea Zone to Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Germany
2 bombers moved from Novgorod to Western Germany
Place Units - Germans
4 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 armour
EDIT: Adding units owned by Germans to Belarus: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 infantry moved from Kansu to Timguska
1 tactical_bomber moved from Kansu to Timguska
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Timguska
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Timguska to Russia
2 aaGuns and 9 infantry moved from Kansu to Novosibirsk
1 fighter moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 2 bombers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Timguska
1 artillery and 9 infantry moved from Evenkiyskiy to Timguska
1 artillery and 1 infantry moved from Shensi to Kansu
2 bombers moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Suiyuyan
2 mech_infantrys moved from Kweichow to Suiyuyan
2 mech_infantrys moved from Kweichow to Tsinghai
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Timguska
Japanese attack with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 fighter
Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Sikang
1 aaGun moved from Evenkiyskiy to Timguska
5 armour moved from Kweichow to Sikang
6 mech_infantrys moved from Kweichow to Sikang
3 tactical_bombers moved from Kweichow to Sikang
1 tactical_bomber moved from Suiyuyan to Sikang
2 bombers moved from Kansu to Sikang
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Yunnan to Sikang
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
10 fighters moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 armour placed in Malaya
3 armour placed in Shantung
1 factory_minor placed in Kiangsu
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 17 Sea Zone to 16 Sea Zone
3 bombers moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 16 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
4 carriers, 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 armour, 3 artilleries, 4 destroyers, 3 infantry, 1 submarine and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 fighter moved from Egypt to Persia
1 infantry moved from India to Burma
1 bomber moved from India to Malaya
3 fighters moved from India to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Sumatra from Japanese, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Non Combat Move - British
1 bomber moved from Malaya to India
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
2 armour moved from Persia to Eastern Persia
2 armour, 1 artillery and 1 mech_infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from Caucasus to Persia
3 fighters moved from Burma to India
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone
British undo move 1.
3 artilleries and 1 fighter placed in United Kingdom
1 carrier and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 aaGun
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Archangel to Samara
Italians take Samara from Russians
1 infantry moved from Rostov to Tambov
1 armour moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 fighters moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians win, taking Tunisia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Tunisia to 95 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 28 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
Place Units - ANZAC
2 aaGuns placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Western Germany
4 tactical_bombers moved from Western Germany to Novgorod
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
6 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 infantry placed in Germany
6 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Novosibirsk to Vologda
Place Units - Russians
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 74 PUs;
Japanese buy 1 artillery, 13 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
2 bombers and 5 tactical_bombers moved from Sikang to Vologda
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Urals
1 artillery moved from Timguska to Urals
1 artillery moved from Kansu to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Timguska to Urals
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kweichow to Shensi
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 3 transports
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Japanese attack with 1 armour, 2 bombers, 1 mech_infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in Urals
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Vologda to Archangel
2 bombers moved from Vologda to Novgorod
3 armour and 8 mech_infantrys moved from Sikang to Caucasus
2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
3 armour moved from Shantung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 carriers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 infantry moved from Siberia to Amur
2 bombers moved from Japan to Kweichow
Place Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
9 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
5 carriers, 9 fighters and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
2 battleships, 2 cruisers, 12 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Non Combat Move - Americans
3 bombers moved from Hawaiian Islands to Eastern United States
4 bombers moved from United Kingdom to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 4 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from India to Burma
2 armour moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Persia to Russia
1 bomber moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to 39 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Morocco
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
retreated to 39 Sea Zone
Japanese win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 bomber and 2 fighters moved from Burma to India
1 fighter moved from 39 Sea Zone to India
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 destroyer placed in 81 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Persia
2 artilleries placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Tambov to Samara
1 fighter moved from Bryansk to Samara
1 armour moved from Archangel to Samara
Italians take Vologda from Russians
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery moved from Tunisia to Libya
Italians take Libya from British
Combat - Italians
Battle in Cyprus
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians win, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Samara to Rostov
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Northwest Persia to Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Germans creates battle in territory 98 Sea Zone
Non Combat Move - Germans
3 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
4 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 carrier, 1 cruiser and 2 transports moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 99 Sea Zone to 97 Sea Zone
7 fighters moved from Western Germany to Bryansk
2 fighters moved from Germany to 97 Sea Zone
1 fighter moved from Germany to Western Germany
7 tactical_bombers moved from Novgorod to Bryansk
2 infantry moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to France
6 infantry moved from Western Germany to France
10 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs