assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers and 5 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 unit repaired.
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
3 armour, 1 artillery and 4 infantry moved from Formosa to 20 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
4 armour, 3 artilleries and 6 infantry moved from 6 Sea Zone to Japan
2 battleships, 2 carriers, 2 cruisers and 5 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to Japan
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Kansu to Kazakhstan
1 bomber moved from Kansu to Kazakhstan
1 bomber moved from Kansu to Kazakhstan
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 transport moved from 3 Sea Zone to 4 Sea Zone
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Japanese
Americans take Yenisey from Japanese
1 armour moved from Urals to Novosibirsk
2 bombers moved from Kansu to Novosibirsk
1 bomber moved from Kansu to Kazakhstan
Combat - Americans
Battle in Japan
Americans attack with 4 armour, 4 artilleries, 1 fighter and 7 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 4 armour, 4 artilleries, 1 fighter and 7 infantry
Casualties for Japanese: 3 aaGuns and 18 infantry
Battle in Novosibirsk
Americans attack with 1 armour and 2 bombers
Germans defend with 1 mech_infantry
Americans win, taking Novosibirsk from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Americans attack with 5 bombers
Germans defend with 1 armour and 1 mech_infantry
Americans win with 5 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Novosibirsk to Sikang
5 bombers moved from Kazakhstan to Sikang
3 fighters moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to Egypt
5 fighters moved from Eastern United States to Gibraltar
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
3 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 7 Sea Zone
2 mech_infantrys moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Western United States
1 mech_infantry moved from Sakha to Buryatia
Place Units - Americans
1 airfield and 3 bombers placed in French Indo China
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 83 PUs; end with 87 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Sikang
3 infantry placed in Tsinghai
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers
EDIT: Turning off Edit Mode
2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Sikang to Samara
British take Samara from Japanese
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
7 armour and 7 mech_infantrys moved from Turkmenistan to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 artillery and 17 infantry moved from Eastern Persia to Turkmenistan
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Sikang to Egypt
2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Persia
British attack with 1 artillery and 2 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Persia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from Eastern Persia to Turkmenistan
Place Units - British
3 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Russia to Samara
1 fighter moved from Volgograd to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 bomber and 1 fighter
British defend with 1 armour
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Samara to Volgograd
5 fighters moved from Iraq to Southern Italy
1 infantry moved from Iraq to Trans-Jordan
3 fighters moved from Iraq to Southern Italy
1 artillery and 26 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 6 Sea Zone
5 artilleries and 6 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
2 fighters moved from Philippines to 6 Sea Zone
Combat - ANZAC
Battle in Japan
ANZAC attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 airfield, 1 factory_major, 2 fighters and 1 harbour
ANZAC captures 16PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - ANZAC
1 fighter moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
2 armour moved from French Indo China to Szechwan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 34 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
23 armour, 14 artilleries, 7 fighters, 16 infantry, 11 mech_infantrys and 10 tactical_bombers moved from Trans-Jordan to Egypt
16 bombers moved from Southern Italy to Egypt
7 bombers moved from Ukraine to Egypt
3 armour and 9 mech_infantrys moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Germans take Samara from British
2 armour moved from Russia to Kazakhstan
16 mech_infantrys moved from Volgograd to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter moved from Iraq to Kazakhstan
1 mech_infantry moved from Vologda to Samara
1 mech_infantry moved from Novgorod to Vologda
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 6 armour, 1 fighter and 20 mech_infantrys
British defend with 11 armour, 1 infantry and 9 mech_infantrys
Germans win, taking Kazakhstan from British with 6 armour and 1 fighter remaining. Battle score for attacker is 25
Casualties for Germans: 20 mech_infantrys
Casualties for British: 11 armour, 1 infantry and 9 mech_infantrys
Battle in Egypt
Germans attack with 26 armour, 14 artilleries, 23 bombers, 7 fighters, 16 infantry, 20 mech_infantrys and 10 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 1 bomber, 1 factory_minor, 21 fighters, 1 harbour, 28 infantry, 10 mech_infantrys and 1 tactical_bomber; Americans defend with 3 armour, 13 artilleries, 33 fighters, 13 infantry and 2 tactical_bombers; ANZAC defend with 6 fighters
OOL for Egypt please.
aa, bomber, us inf uk inf us art uk mech and so on at last first anzac fig, us fig uk fig
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
23 armour, 14 artilleries, 7 fighters, 16 infantry, 11 mech_infantrys and 10 tactical_bombers moved from Trans-Jordan to Egypt
16 bombers moved from Southern Italy to Egypt
7 bombers moved from Ukraine to Egypt
3 armour and 9 mech_infantrys moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Germans take Samara from British
2 armour moved from Russia to Kazakhstan
16 mech_infantrys moved from Volgograd to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter moved from Iraq to Kazakhstan
1 mech_infantry moved from Vologda to Samara
1 mech_infantry moved from Novgorod to Vologda
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 6 armour, 1 fighter and 20 mech_infantrys
British defend with 11 armour, 1 infantry and 9 mech_infantrys
Germans win, taking Kazakhstan from British with 6 armour and 1 fighter remaining. Battle score for attacker is 25
Casualties for Germans: 20 mech_infantrys
Casualties for British: 11 armour, 1 infantry and 9 mech_infantrys
Battle in Egypt
Germans attack with 26 armour, 14 artilleries, 23 bombers, 7 fighters, 16 infantry, 20 mech_infantrys and 10 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 1 bomber, 1 factory_minor, 21 fighters, 1 harbour, 28 infantry, 10 mech_infantrys and 1 tactical_bomber; Americans defend with 3 armour, 13 artilleries, 33 fighters, 13 infantry and 2 tactical_bombers; ANZAC defend with 6 fighters
British win with 7 armour, 60 fighters, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -533
Casualties for Germans: 26 armour, 14 artilleries, 23 bombers, 7 fighters, 16 infantry, 20 mech_infantrys and 10 tactical_bombers
Casualties for British: 4 aaGuns, 13 artilleries, 1 bomber, 28 infantry and 1 mech_infantry
Casualties for Americans: 13 artilleries and 13 infantry
Non Combat Move - Germans
1 fighter moved from Kazakhstan to Volgograd
3 armour moved from Ukraine to Russia
2 aaGuns and 12 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
3 mech_infantrys placed in Caucasus
1 infantry and 2 mech_infantrys placed in Ukraine
1 fighter and 1 infantry placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Japanese
17 armour, 10 artilleries, 4 bombers, 16 fighters, 6 infantry, 26 mech_infantrys and 10 tactical_bombers moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
Combat - Japanese
Battle in Egypt
Japanese attack with 20 armour, 10 artilleries, 4 bombers, 16 fighters, 6 infantry, 26 mech_infantrys and 10 tactical_bombers
ANZAC defend with 6 fighters; British defend with 1 airfield, 4 armour, 1 factory_minor, 21 fighters, 1 harbour, 9 mech_infantrys and 1 tactical_bomber; Americans defend with 3 armour, 33 fighters and 2 tactical_bombers
British win with 21 fighters remaining. Battle score for attacker is -99
Casualties for Japanese: 20 armour, 10 artilleries, 4 bombers, 16 fighters, 6 infantry, 26 mech_infantrys and 10 tactical_bombers
Casualties for ANZAC: 6 fighters
Casualties for British: 4 armour, 12 fighters, 9 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 armour, 21 fighters and 2 tactical_bombers
Non Combat Move - Japanese
3 aaGuns and 2 infantry moved from Iraq to Trans-Jordan
Turn Complete - Japanese
ouch… That was a 100% win for the game…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 2 carriers and 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Timguska
1 bomber moved from Sikang to Russia
1 bomber moved from Sikang to Caucasus
3 bombers moved from French Indo China to Kazakhstan
5 bombers moved from Sikang to Kazakhstan
1 armour moved from Novosibirsk to Kazakhstan
4 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 mech_infantry moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
Combat - Americans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Norway
Battle in Okinawa
Battle in Kazakhstan
Americans attack with 1 armour and 8 bombers
Germans defend with 6 armour
Americans win, taking Norway from Germans, taking Okinawa from Japanese with 5 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 6 armour
Casualties for Americans: 1 armour and 3 bombers
Non Combat Move - Americans
5 bombers moved from Kazakhstan to Egypt
1 bomber moved from Russia to Sikang
2 battleships, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters, 2 submarines and 7 transports moved from 6 Sea Zone to 26 Sea Zone
3 carriers and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Eastern United States to 110 Sea Zone
7 fighters moved from Egypt to Gibraltar
3 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 125 Sea Zone
1 bomber moved from Caucasus to Egypt
Place Units - Americans
3 armour placed in French Indo China
1 factory_minor placed in Korea
2 carriers placed in 101 Sea Zone
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 88 PUs; end with 90 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Manchuria to Jehol
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
4 infantry placed in Tsinghai
3 infantry placed in Sikang
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Egypt to Gibraltar
1 fighter moved from Egypt to Gibraltar
1 infantry moved from Persia to Iraq
British take Iraq from Japanese
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Japanese
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from Persia to Iraq
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Normandy Bordeaux
British attack with 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 2 artilleries and 1 infantry
Germans win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Place Units - British
3 artilleries placed in Egypt
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Good Game sir! I really screwed things up when I edited my mech out of Caucasus. I have no idea why I did that but it lead to losing 6 bombers and ultimately delaying the attack. Well played and congrats :)
It doesn’t realy feels like a win, when i gave up my russian stack the trouble began… GG