16L G40 cyanight (Axis) vs Giallo (Allies +20)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 armour moved from Kansu to Novosibirsk
                      ANZAC take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Kazakhstan
                2 fighters moved from Queensland to Philippines
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from Philippines to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

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    scramble?

  • '14 Customizer

    No scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 armour moved from Kansu to Novosibirsk
                      ANZAC take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Kazakhstan
                2 fighters moved from Queensland to Philippines
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from Philippines to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 6 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Guam
                Battle in Marianas

    Non Combat Move - ANZAC
                1 fighter moved from 6 Sea Zone to Korea

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs;
                Germans buy 10 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    ANZAC defend with 1 armour
                    Germans win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 armour
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                23 armour, 14 artilleries, 7 fighters, 16 infantry, 11 mech_infantrys and 10 tactical_bombers moved from Iraq to Trans-Jordan
                3 bombers moved from Iraq to Ukraine
                4 bombers moved from Western Germany to Ukraine
                6 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Samara
                8 mech_infantrys moved from Ukraine to Volgograd
                3 armour, 1 fighter and 9 mech_infantrys moved from Caucasus to Iraq
                3 aaGuns moved from Caucasus to Volgograd
                8 mech_infantrys moved from Rostov to Volgograd

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                17 armour, 10 artilleries, 4 bombers, 16 fighters, 6 infantry, 26 mech_infantrys and 10 tactical_bombers moved from Iraq to Trans-Jordan
                2 infantry moved from Persia to Iraq

    Place Units - Japanese
                3 armour placed in Iraq
                1 mech_infantry placed in Persia
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                Japanese collect 16 PUs (5 lost to blockades); end with 16 PUs total

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                17 armour, 10 artilleries, 4 bombers, 16 fighters, 6 infantry, 26 mech_infantrys and 10 tactical_bombers moved from Iraq to Trans-Jordan
                2 infantry moved from Persia to Iraq

    Place Units - Japanese
                3 armour placed in Iraq
                1 mech_infantry placed in Persia
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                Japanese collect 16 PUs (5 lost to blockades); end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Samara: 1 mech_infantry
                EDIT: Changing ownership of Novosibirsk from ANZAC to Germans
                EDIT: Adding units owned by Germans to Novosibirsk: 1 mech_infantry
                EDIT: Changing PUs for Germans from 83 to 84
                EDIT: Turning off Edit Mode

  • '14 Customizer

    Use latest file I changed the move of one of my German mech.

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield, 3 bombers and 5 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Formosa to 20 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                4 armour, 3 artilleries and 6 infantry moved from 6 Sea Zone to Japan
                2 battleships, 2 carriers, 2 cruisers and 5 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to Japan
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Kansu to Kazakhstan
                1 bomber moved from Kansu to Kazakhstan
                1 bomber moved from Kansu to Kazakhstan
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 transport moved from 3 Sea Zone to 4 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Japanese
                      Americans take Yenisey from Japanese
                1 armour moved from Urals to Novosibirsk
                2 bombers moved from Kansu to Novosibirsk
                1 bomber moved from Kansu to Kazakhstan

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    scramble?

  • '14 Customizer

    No scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield, 3 bombers and 5 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Formosa to 20 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                4 armour, 3 artilleries and 6 infantry moved from 6 Sea Zone to Japan
                2 battleships, 2 carriers, 2 cruisers and 5 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to Japan
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Kansu to Kazakhstan
                1 bomber moved from Kansu to Kazakhstan
                1 bomber moved from Kansu to Kazakhstan
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 transport moved from 3 Sea Zone to 4 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Japanese
                      Americans take Yenisey from Japanese
                1 armour moved from Urals to Novosibirsk
                2 bombers moved from Kansu to Novosibirsk
                1 bomber moved from Kansu to Kazakhstan

    Combat - Americans
                Battle in Japan
                    Americans attack with 4 armour, 4 artilleries, 1 fighter and 7 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 4 armour, 4 artilleries, 1 fighter and 7 infantry
                    Casualties for Japanese: 3 aaGuns and 18 infantry
                Battle in Novosibirsk
                    Americans attack with 1 armour and 2 bombers
                    Germans defend with 1 mech_infantry
                    Americans win, taking Novosibirsk from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Americans attack with 5 bombers
                    Germans defend with 1 armour and 1 mech_infantry
                    Americans win with 5 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Americans
                2 bombers moved from Novosibirsk to Sikang
                5 bombers moved from Kazakhstan to Sikang
                3 fighters moved from Gibraltar to Egypt
                2 fighters moved from 92 Sea Zone to Egypt
                5 fighters moved from Eastern United States to Gibraltar
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                3 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 transport moved from 4 Sea Zone to 7 Sea Zone
                2 mech_infantrys moved from British Columbia to Western United States
                1 aaGun moved from British Columbia to Western United States
                1 mech_infantry moved from Sakha to Buryatia

    Place Units - Americans
                1 airfield and 3 bombers placed in French Indo China
                5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 83 PUs; end with 87 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                4 infantry placed in Sikang
                3 infantry placed in Tsinghai
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 83 Sea Zone: 3 carriers
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers
                EDIT: Turning off Edit Mode
                2 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Germans
                1 armour moved from Sikang to Samara
                      British take Samara from Japanese
                1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                7 armour and 7 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 artillery and 17 infantry moved from Eastern Persia to Turkmenistan
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from Sikang to Egypt
                2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 fighters moved from Union of South Africa to Egypt

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Persia
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Persia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 aaGuns moved from Eastern Persia to Turkmenistan

    Place Units - British
                3 fighters placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Russia to Samara
                1 fighter moved from Volgograd to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 armour
                    Italians win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Samara to Volgograd
                5 fighters moved from Iraq to Southern Italy
                1 infantry moved from Iraq to Trans-Jordan
                3 fighters moved from Iraq to Southern Italy
                1 artillery and 26 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 artillery moved from Marianas to 22 Sea Zone
                1 artillery and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                5 artilleries and 6 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Korea to Japan
                2 fighters moved from Philippines to 6 Sea Zone

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 5 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 2 fighters and 1 harbour
                    ANZAC captures 16PUs while taking Japanese capital
                    ANZAC converts factory_major into different units
                    ANZAC win, taking Japan from Japanese with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 fighters

    Non Combat Move - ANZAC
                1 fighter moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
                2 armour moved from French Indo China to Szechwan

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 34 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                23 armour, 14 artilleries, 7 fighters, 16 infantry, 11 mech_infantrys and 10 tactical_bombers moved from Trans-Jordan to Egypt
                16 bombers moved from Southern Italy to Egypt
                7 bombers moved from Ukraine to Egypt
                3 armour and 9 mech_infantrys moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Samara from British
                2 armour moved from Russia to Kazakhstan
                16 mech_infantrys moved from Volgograd to Kazakhstan
                3 armour moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Caucasus to Kazakhstan
                1 fighter moved from Iraq to Kazakhstan
                1 mech_infantry moved from Vologda to Samara
                1 mech_infantry moved from Novgorod to Vologda

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 6 armour, 1 fighter and 20 mech_infantrys
                    British defend with 11 armour, 1 infantry and 9 mech_infantrys
                    Germans win, taking Kazakhstan from British with 6 armour and 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Germans: 20 mech_infantrys
                    Casualties for British: 11 armour, 1 infantry and 9 mech_infantrys
                Battle in Egypt
                    Germans attack with 26 armour, 14 artilleries, 23 bombers, 7 fighters, 16 infantry, 20 mech_infantrys and 10 tactical_bombers
                    British defend with 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 1 bomber, 1 factory_minor, 21 fighters, 1 harbour, 28 infantry, 10 mech_infantrys and 1 tactical_bomber; Americans defend with 3 armour, 13 artilleries, 33 fighters, 13 infantry and 2 tactical_bombers; ANZAC defend with 6 fighters

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