15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 armour, 3 artilleries, 2 destroyers, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans

    Non Combat Move - Germans
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                3 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod
                2 fighters moved from Southern Italy to Western Germany
                9 armour and 17 mech_infantrys moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Volgograd
                5 bombers moved from Rostov to Western Germany
                6 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from France to Western Germany
                5 mech_infantrys moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                2 destroyers and 2 submarines placed in 112 Sea Zone
                1 aaGun, 1 armour and 1 infantry placed in Novgorod
                3 artilleries placed in Volgograd
                2 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,1,1
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 artillery, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter and 2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 4 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  2/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                    retreated to Smolensk
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 5 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 5 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Archangel
                1 tactical_bomber moved from Smolensk to Archangel
                1 fighter moved from Samara to Archangel
                1 armour and 3 mech_infantrys moved from Russia to Archangel

    Place Units - Russians
                8 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Russians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Belarus : 2 infantry
        Bryansk : 2 infantry
        Archangel : 2 aaGuns, 2 armour, 2 fighters, 12 infantry, 11 mech_infantrys and 1 tactical_bomber
        Russia : 4 aaGuns, 1 airfield, 20 artilleries, 1 factory_major, 33 infantry and 2 mech_infantrys
        Samara : 2 infantry
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 21 / 28
        Japanese : 57 / 68
        Americans : 54 / 80
        Chinese : 6 / 7
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                3 infantry moved from India to West India
                1 bomber moved from French Indo China to West India
                1 mech_infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                3 armour and 1 mech_infantry moved from Szechwan to Shensi
                1 armour and 2 mech_infantrys moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Philippines
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 79 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shensi
                    Japanese attack with 4 armour and 3 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 1 bomber and 3 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking West India from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                4 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Japan
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                2 artilleries and 2 infantry moved from Burma to India
                1 bomber moved from West India to Burma
                1 battleship moved from 42 Sea Zone to 41 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 126 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Caroline Islands to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea


  • Scramble orders for SZ 6?


  • I need to repost the US combat move; the war ships and fighters should stay in SZ 110. Only the transports should be in SZ 126.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

  • '18 '16 '15

    No scramble. Neat move in taking Finland like this, didn’t think of that.


  • Thanks. Although I hate sacrificing the transports, I had to do something to breech the otherwise impenetrable Atlantic Wall.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                Battle in Norway

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Iceland to United Kingdom
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                3 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                4 fighters moved from 110 Sea Zone to United Kingdom
                2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States
                2 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        New South Wales : 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 bomber
        Soviet Far East : 1 artillery and 1 infantry
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        18 Sea Zone : 1 destroyer
        7 Sea Zone : 2 submarines
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 3 fighters and 2 infantry
        United Kingdom : 2 bombers, 5 fighters and 1 tactical_bomber
        Norway : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 2 submarines and 1 transport
        Brazil : 1 flag
        126 Sea Zone : 4 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 5 submarines

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 20 / 28
        Japanese : 67 / 81
        Americans : 58 / 79
        Chinese : 2 / 7
        British : 32 / 35
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                2 fighters moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 fighters and 1 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                2 fighters moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 2 fighters and 3 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 20 / 28
        Japanese : 66 / 81
        Americans : 58 / 79
        Chinese : 3 / 4
        British : 32 / 35
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                6 fighters moved from Russia to 127 Sea Zone
                6 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
                3 infantry moved from Eastern Persia to West India
                1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West India


  • Scramble orders for attack on SZ 127?

  • '18 '16 '15

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                6 fighters moved from Russia to 127 Sea Zone
                6 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
                3 infantry moved from Eastern Persia to West India
                1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West India

    Combat - British
                Battle in 127 Sea Zone
                    British attack with 6 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    British win with 6 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Caucasus
                    British attack with 6 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/8 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in West India
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in West India, round 2 :  4/6 hits
                        Japanese roll dice for 3 infantry in West India, round 2 :  0/3 hits
                        3 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from West India to Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 aaGuns and 9 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                1 fighter moved from Caucasus to Russia
                5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                4 fighters moved from 127 Sea Zone to Archangel
                2 fighters moved from 127 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                2 fighters moved from 110 Sea Zone to Norway
                1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                British collect 30 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Norway : 1 armour, 6 fighters, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Archangel : 4 fighters
        Russia : 1 fighter
        119 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag, 1 artillery and 2 infantry
        Northwest Persia : 3 aaGuns, 6 armour, 5 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        126 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 20 / 28
        Japanese : 64 / 81
        Americans : 58 / 79
        Chinese : 3 / 4
        British : 32 / 36
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Bump.

  • '18 '16 '15

    Even with christmas in between?

    :-(

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Smolensk to Belarus
                2 fighters moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Russia

  • '18 '16 '15

    Air battle in Russia?


  • Intercept bomber with UK fighter.

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