Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kiangsu to Hopei
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Kweichow
1 armour, 3 artilleries and 6 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
3 artilleries and 2 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 6 artilleries, 8 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 6 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Manchuria to Jehol
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 fighter placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Wake Island to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Malta: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Malta : 1 fighter
United Kingdom : 1 bomber
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 53 / 64
Russians : 29 / 35
Japanese : 62 / 70
Americans : 52 / 72
Chinese : 3 / 9
British : 32 / 38
UK_Pacific : 5 / 6
Italians : 12 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
8 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 3/8 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
1 fighter moved from Hopei to Kansu
Place Units - Chinese
3 infantry placed in Suiyuyan
Chinese undo move 1.
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Suiyuyan : 11 infantry
Kansu : 2 fighters
Sikang : 2 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 29 / 35
Japanese : 60 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 38
UK_Pacific : 5 / 6
Italians : 12 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 119 Sea Zone to United Kingdom
1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 armour and 1 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Russia
1 bomber and 1 tactical_bomber moved from Caucasus to Persia
3 aaGuns, 2 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India
2 fighters and 1 tactical_bomber moved from West India to Persia
2 fighters moved from Persia to Northwest Persia
1 fighter moved from Persia to Russia
Place Units - British
1 armour and 2 fighters placed in Persia
1 factory_minor placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
West India : 3 aaGuns, 2 artilleries, 12 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 6 fighters
119 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 armour, 3 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 infantry and 2 tactical_bombers
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 53 / 64
Russians : 29 / 35
Japanese : 60 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 12 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Western Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Southern Italy
1 mech_infantry moved from Southern Italy to France
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour and 3 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 submarines
62 Sea Zone : 1 flag, 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 27 / 35
Japanese : 56 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 3 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 27 / 35
Japanese : 56 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Morocco: 2 infantry
EDIT: Adding units owned by French to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
Northwest Persia : 1 infantry
91 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 27 / 35
Japanese : 56 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 119 Sea Zone
3 bombers moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Belarus
2 bombers moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone
2 bombers moved from Smolensk to Germany
3 bombers moved from Bryansk to Germany
3 aaGuns, 10 armour, 3 artilleries, 17 infantry and 9 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to France
1 mech_infantry moved from Yugoslavia to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 119 Sea Zone
3 bombers moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Belarus
2 bombers moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone
2 bombers moved from Smolensk to Germany
3 bombers moved from Bryansk to Germany
3 aaGuns, 10 armour, 3 artilleries, 17 infantry and 9 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to France
1 mech_infantry moved from Yugoslavia to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
I’ll be on holiday until the 12th, so no moves the coming 1,5 week. Take your time with the Russian move ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 artillery and 1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery and 2 infantry moved from Samara to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Caucasus
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking 97 Sea Zone from Italians, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 fighter moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 10 infantry moved from Vologda to Russia
6 artilleries and 5 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
Place Units - Russians
4 artilleries, 1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Territory Summary for Russians :
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 22 artilleries, 1 factory_major, 2 fighters, 26 infantry and 9 mech_infantrys
Tambov : 1 artillery and 2 infantry
Vologda : 2 aaGuns and 14 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Caucasus : 2 mech_infantrys
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 2 armour, 1 mech_infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 56 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Have a good holiday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from Malaya to French Indo China
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Anhwe
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 36 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 bomber and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 2 destroyers, 3 submarines and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Malta : 1 fighter
United Kingdom : 1 bomber
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 57 / 70
Americans : 55 / 75
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Shensi
2 fighters moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 fighters moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 2 fighters and 8 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 53 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Persia to India
1 artillery and 1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 bomber in India, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits
1 artillery owned by the British lost in India
retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from India to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
2 armour and 1 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from West India to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Egypt
1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
44 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 6 fighters
119 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 4 armour, 4 fighters, 5 infantry and 3 mech_infantrys
Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
98 Sea Zone : 1 submarine
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 53 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Persia to India
1 artillery and 1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 bomber in India, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits
1 artillery owned by the British lost in India
retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from India to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
2 armour and 1 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from West India to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Egypt
1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
44 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 6 fighters
119 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 4 armour, 4 fighters, 5 infantry and 3 mech_infantrys
Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
98 Sea Zone : 1 submarine
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 53 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Ukraine to Caucasus
1 artillery, 1 fighter and 1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 mech_infantrys
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 3 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 2 infantry
Java : 1 flag, 1 artillery, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 flag, 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 53 / 77
Russians : 26 / 36
Japanese : 49 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0