15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from French Indo China to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 fighter moved from Malaya to French Indo China
                1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Jehol to Anhwe
                1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 36 Sea Zone
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Celebes from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 bomber and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 bomber, 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Malta : 1 fighter
        United Kingdom : 1 bomber
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 27 / 36
        Japanese : 57 / 70
        Americans : 55 / 75
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 2 / 0
        Italians : 14 / 12
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Suiyuyan to Shensi
                2 fighters moved from Kansu to Shensi
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 fighters and 2 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 fighters moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Suiyuyan : 2 fighters and 8 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 27 / 36
        Japanese : 53 / 70
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 32 / 37
        UK_Pacific : 2 / 0
        Italians : 14 / 12
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Persia to India
                1 artillery and 1 infantry moved from West India to India

    Combat - British
                Battle in India
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                        British roll dice for 1 artillery and 1 bomber in India, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in India, round 3 :  1/1 hits
                        1 artillery owned by the British lost in India
                    retreated to India
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery moved from Egypt to Trans-Jordan
                2 armour and 1 infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 fighter and 1 mech_infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    44 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 6 fighters
        119 Sea Zone : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys
        81 Sea Zone : 1 transport
        Northwest Persia : 4 armour, 4 fighters, 5 infantry and 3 mech_infantrys
        Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 27 / 36
        Japanese : 53 / 70
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 32 / 38
        UK_Pacific : 2 / 0
        Italians : 14 / 12
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Persia to India
                1 artillery and 1 infantry moved from West India to India

    Combat - British
                Battle in India
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                        British roll dice for 1 artillery and 1 bomber in India, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in India, round 3 :  1/1 hits
                        1 artillery owned by the British lost in India
                    retreated to India
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery moved from Egypt to Trans-Jordan
                2 armour and 1 infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 fighter and 1 mech_infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    44 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 6 fighters
        119 Sea Zone : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys
        81 Sea Zone : 1 transport
        Northwest Persia : 4 armour, 4 fighters, 5 infantry and 3 mech_infantrys
        Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 27 / 36
        Japanese : 53 / 70
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 32 / 38
        UK_Pacific : 2 / 0
        Italians : 14 / 12
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 artillery, 1 fighter and 1 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 mech_infantrys
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Caucasus to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Ukraine
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
                Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Java
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 3 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        Java : 1 flag, 1 artillery, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        62 Sea Zone : 1 flag, 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 26 / 36
        Japanese : 49 / 70
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 32 / 38
        UK_Pacific : 2 / 0
        Italians : 15 / 10
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    No fre? :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer
        Northwest Persia : 1 infantry
        91 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 26 / 36
        Japanese : 49 / 70
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 32 / 38
        UK_Pacific : 2 / 0
        Italians : 15 / 10
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Rostov to Tambov
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 bombers moved from Germany to Tambov
                2 bombers moved from Germany to Volgograd
                1 armour moved from Rostov to Kazakhstan
                      Germans take Caucasus from Russians
                      Germans take Kazakhstan from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Tambov to Rostov
                7 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Southern Italy
                2 mech_infantrys moved from France to Western Germany
                2 bombers moved from Volgograd to Rostov

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,6,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3
                Germans collect 55 PUs (5 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                14 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Kazakhstan
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 14 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 14 infantry in Archangel, round 2 :  2/14 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Smolensk to Russia
                2 aaGuns moved from Vologda to Archangel
                8 mech_infantrys moved from Russia to Archangel

    Place Units - Russians
                1 armour, 6 infantry and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Archangel : 2 aaGuns, 14 infantry and 8 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 2 armour, 21 artilleries, 1 factory_major, 2 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 artillery
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 23 / 32
        Japanese : 49 / 70
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 32 / 38
        UK_Pacific : 2 / 0
        Italians : 15 / 10
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Forgot to move the Soviet sub in 114 to 115. I’ll edit in on the US turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                14 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Kazakhstan
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 14 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 14 infantry in Archangel, round 2 :  2/14 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Smolensk to Russia
                2 aaGuns moved from Vologda to Archangel
                8 mech_infantrys moved from Russia to Archangel

    Place Units - Russians
                1 armour, 6 infantry and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Archangel: 1 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Archangel : 2 aaGuns, 1 armour, 14 infantry and 8 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 artillery
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 23 / 32
        Japanese : 49 / 70
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 32 / 38
        UK_Pacific : 2 / 0
        Italians : 15 / 10
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Java
                1 bomber moved from French Indo China to 41 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 armour and 2 mech_infantrys moved from Yunnan to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 armour and 2 mech_infantrys moved from Hunan to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                3 armour and 2 mech_infantrys moved from Burma to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 3 armour and 5 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from Americans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery, 1 fighter and 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
                3 infantry placed in Malaya
                2 mech_infantrys placed in Kiangsu
                3 infantry placed in India
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                2 mech_infantrys moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 bomber moved from Western United States to Iceland
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                3 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Malta to Gibraltar

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
        New South Wales : 2 mech_infantrys
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Iceland : 1 bomber
        Gibraltar : 1 aaGun, 1 fighter and 2 infantry
        United Kingdom : 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        123 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 3 submarines
        110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 22 / 32
        Japanese : 60 / 68
        Americans : 54 / 80
        Chinese : 5 / 10
        British : 32 / 38
        UK_Pacific : 0 / 0
        Italians : 15 / 10
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 fighters and 8 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 fighters and 9 infantry
                    Japanese defend with 3 armour and 5 mech_infantrys
                        Chinese roll dice for 2 fighters and 9 infantry in Shensi, round 2 :  3/11 hits
                        Japanese roll dice for 3 armour and 5 mech_infantrys in Shensi, round 2 :  2/8 hits
                        2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Shensi
                        Chinese roll dice for 2 fighters and 7 infantry in Shensi, round 3 :  2/9 hits
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Shensi, round 3 :  2/5 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
                        Chinese roll dice for 2 fighters and 5 infantry in Shensi, round 4 :  3/7 hits
                        Japanese roll dice for 3 armour in Shensi, round 4 :  3/3 hits
                        3 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 3 armour and 5 mech_infantrys
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Chinese
                2 fighters moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 2 fighters and 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 22 / 32
        Japanese : 59 / 68
        Americans : 54 / 80
        Chinese : 6 / 7
        British : 32 / 38
        UK_Pacific : 0 / 0
        Italians : 15 / 10
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to West India
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India

    Combat - British
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in West India
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in West India, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                3 aaGuns, 1 artillery and 8 infantry moved from Eastern Persia to Persia
                1 bomber moved from India to Persia
                1 fighter and 1 tactical_bomber moved from West India to Persia
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                3 infantry placed in Persia
                1 infantry placed in Egypt
                1 carrier and 1 fighter placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    44 Sea Zone : 1 flag
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 6 fighters
        119 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag, 3 infantry
        79 Sea Zone : 1 transport
        Northwest Persia : 6 armour, 6 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 3 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 11 infantry and 1 tactical_bomber
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 22 / 32
        Japanese : 57 / 68
        Americans : 54 / 80
        Chinese : 6 / 7
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 15 / 10
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                2 fighters moved from Ukraine to Smolensk
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Rostov to Samara
                      Italians take Samara from Russians
                1 bomber moved from Ukraine to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Russians defend with 1 artillery
                    Italians win, taking Smolensk from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Smolensk to Novgorod
                1 bomber moved from Smolensk to Ukraine
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Northern Italy to France
                1 mech_infantry moved from France to Western Germany
                6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,3,2
                Italians collect 13 PUs (6 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns, 1 armour, 2 fighters and 3 mech_infantrys moved from Queensland to New South Wales
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
                EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters and 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 submarine
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 flag
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 18 / 32
        Japanese : 57 / 68
        Americans : 54 / 80
        Chinese : 6 / 7
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 19 / 14
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Iceland
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Iceland : 1 fighter
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        Iraq : 1 infantry
        Northwest Persia : 1 infantry
        110 Sea Zone : 1 cruiser, 1 destroyer and 2 infantry

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 18 / 32
        Japanese : 57 / 68
        Americans : 54 / 80
        Chinese : 6 / 7
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 19 / 14
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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