@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Italians
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Samara
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Rostov
2 armour, 18 artilleries, 43 infantry and 11 mech_infantrys moved from Bryansk to Belarus
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 20 artilleries, 46 infantry and 11 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 20 artilleries, 46 infantry and 11 mech_infantrys in Belarus, round 2 : 18/79 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 20 artilleries, 46 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 1 mech_infantry in Samara, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 aaGuns moved from Bryansk to Belarus
6 mech_infantrys moved from Tambov to Belarus
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
3 infantry placed in Novgorod
1 armour, 1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for Russians :
Shensi : 1 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Belarus : 5 aaGuns, 2 armour, 20 artilleries, 46 infantry and 18 mech_infantrys
Rostov : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Volgograd : 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Samara : 1 artillery and 1 mech_infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 71 / 84
Americans : 57 / 75
Chinese : 4 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hmm, game crashed during NCM, will edit combat in…
Allright, new problem, you got 1 hit in Sz 25, but I don’t know how to edit my BC from being 2 HP to 1 HP, do you?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 3 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 battleship, 9 carriers, 1 cruiser, 9 fighters, 12 submarines and 8 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
9 destroyers moved from 33 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Ulaanbaatar to Yenisey
3 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
2 armour and 1 mech_infantry moved from Yunnan to Sikang
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
EDIT: Removing units owned by Russians from Shensi: 1 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Removing units owned by Russians from Sikang: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Battle in Yenisey
Russians defend with 1 infantry
Battle in Kansu
Japanese attack with 3 armour and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 9 carriers, 1 cruiser, 9 destroyers, 9 fighters, 16 submarines and 8 tactical_bombers
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Battle in Sikang
Japanese attack with 2 armour
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters moved from Amur to Japan
1 armour and 2 mech_infantrys moved from Sakha to Yakut S.S.R.
1 submarine moved from 72 Sea Zone to 71 Sea Zone
Place Units - Japanese
2 carriers, 3 submarines and 3 tactical_bombers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
In SZ 25, I assume you wanted to take the US DD’s hit on the BB. So I went to edit mode, clicked on the BB, clicked on Change Unit Hit Damage, and changed the BB’s status to 1 hit (damaged).
Indeed, didn’t see that option myself, so thanks for doing that!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
2 bombers and 1 fighter moved from Norway to Germany
2 fighters moved from Novgorod to Germany
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Intercept on SBR on Germany?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
2 bombers and 1 fighter moved from Norway to Germany
2 fighters moved from Novgorod to Germany
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 30 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 12 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to United Kingdom
3 fighters moved from Germany to Norway
1 mech_infantry moved from Karelia to Novgorod
5 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
2 armour, 1 artillery and 5 mech_infantrys moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Belarus
Place Units - Americans
3 fighters placed in Western United States
3 fighters placed in 10 Sea Zone
2 infantry placed in Norway
3 infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag, 2 infantry
New South Wales : 2 mech_infantrys
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 14 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Midway : 1 airfield
31 Sea Zone : 1 submarine
26 Sea Zone : 2 transports
10 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 3 fighters, 13 submarines and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 infantry
United Kingdom : 1 bomber
Norway : 1 flag, 1 factory_minor, 3 fighters and 2 infantry
Belarus : 1 tactical_bomber
Karelia : 2 armour, 1 artillery, 6 infantry and 5 mech_infantrys
Novgorod : 1 infantry and 1 mech_infantry
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor and 5 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 bomber moved from Persia to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
6 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 39 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
6 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
3 infantry and 2 mech_infantrys moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Bryansk to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,1,3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 22 PUs (11 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novgorod : 2 infantry
Caucasus : 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Production/PUs Summary :
Germans : 40 / 56
Russians : 29 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 14 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 bomber moved from Persia to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
6 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 39 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
6 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
3 infantry and 2 mech_infantrys moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Bryansk to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,1,3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 22 PUs (11 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 2 mech_infantrys
EDIT: Adding units owned by Americans to Queensland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novgorod : 2 infantry
Caucasus : 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Production/PUs Summary :
Germans : 40 / 56
Russians : 29 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 14 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The AA in CUS should be in WUS.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour moved from Olgiy to Evenkiyskiy
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
retreated to 93 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Western Ukraine
Italians attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Italians attack with 1 armour
British defend with 1 fighter
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
3 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 52 Sea Zone
2 aaGuns, 4 armour, 1 artillery, 5 fighters, 7 infantry and 4 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 5 fighters, 1 harbour, 7 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Hawaiian Islands : 3 fighters
Dutch New Guinea : 1 flag
16 Sea Zone : 1 destroyer
52 Sea Zone : 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major, 4x factory_major; Remaining resources: 47 PUs;
Germans buy 1 armour and 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Yunnan to Tsinghai
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Tsinghai
1 artillery and 5 infantry moved from Baltic States to Novgorod
2 fighters moved from Baltic States to Novgorod
2 tactical_bombers moved from Eastern Poland to Novgorod
1 artillery moved from Baltic States to Novgorod
5 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Tsinghai
Germans attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 5 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 aaGuns, 8 artilleries, 9 infantry and 6 mech_infantrys moved from Baltic States to Eastern Poland
3 artilleries and 6 infantry moved from Poland to Eastern Poland
2 armour, 5 fighters and 10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Kazakhstan to Tsinghai
1 bomber moved from Tsinghai to Hunan
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Romania
Place Units - Germans
10 artilleries placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Baltic States
2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys in Bryansk, round 2 : 24/82 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Novosibirsk
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
5 aaGuns moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 aaGun and 1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
1 armour, 1 infantry and 2 mech_infantrys moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Belarus : 1 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 5 aaGuns, 2 armour, 20 artilleries, 43 infantry and 18 mech_infantrys
Rostov : 1 aaGun and 3 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 artillery
Vologda : 1 armour, 1 infantry and 2 mech_infantrys
Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 52
Russians : 25 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 79 PUs;
Japanese buy 2 artilleries, 1 carrier, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
3 armour moved from Kansu to Evenkiyskiy
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
6 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 8 fighters and 6 tactical_bombers
Americans defend with 2 transports
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yenisey
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 3 armour
British defend with 1 fighter
Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour
Battle in Eastern Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Midway
Non Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
8 fighters and 6 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Shensi to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
2 armour moved from Sikang to Yunnan
1 armour moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun, 5 artilleries and 4 infantry moved from West India to India
Place Units - Japanese
3 infantry placed in India
2 artilleries, 1 infantry and 2 tactical_bombers placed in Japan
1 carrier and 2 transports placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 4.
1 infantry placed in Japan
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4
Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs