Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Central United States to Western United States
1 fighter moved from Western United States to 101 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
10 Sea Zone : 1 carrier and 1 submarine
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 40 / 66
Russians : 37 / 37
Japanese : 41 / 42
Americans : 52 / 72
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Szechwan to Shensi
1 fighter moved from Hunan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 2 fighters and 10 infantry
Yunnan : 3 infantry
Hunan : 2 infantryProduction/PUs Summary :
Germans : 40 / 66
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone -
Scramble orders and OOL for SZ 97?
-
Can you please mail me the file? Still can’t dl.
-
No scramble, BB hit, Cr, BB
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 carrier
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Tobruk
British attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Tobruk, round 2 : 3/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Tobruk, round 3 : 2/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits
1 artillery owned by the Italians, 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Tobruk, round 4 : 1/5 hits
Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for British: 1 destroyerNon Combat Move - British
3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 fighter placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British and UK_Pacific :
Shan State : 3 infantry
Burma : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour
39 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Tobruk : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
80 Sea Zone : 1 transport
96 Sea Zone : 1 cruiser and 1 transport
Eire : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
72 Sea Zone : 1 cruiser
71 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 3 infantry
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 40 / 66
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 10 / 10
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Downloading is fixed it seems :)
-
That should make things a bit more convenient.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 armour and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser, 1 destroyer and 1 submarine
Italians win, taking 97 Sea Zone from British with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 1 infantry
Neutral_Allies defend with 1 infantry
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total -
Hmm, or I could just resign right now if dice will be this way…
-
I emphasize. I have had what seems like whole games like your Italian turn–which is why I play low luck whenever I get the chance.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
62 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 66
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 14 / 13
ANZAC : 10 / 15
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 3 infantry
Syria : 1 infantry
Holland Belgium : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 14 / 13
ANZAC : 10 / 15
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Syria: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 3 infantry
Holland Belgium : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 14 / 13
ANZAC : 10 / 15
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Syria: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 3 infantry
Holland Belgium : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 14 / 13
ANZAC : 10 / 15
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I emphasize. I have had what seems like whole games like your Italian turn–which is why I play low luck whenever I get the chance.
I don’t blame you for the dice, but it’s mayorly annoying.
-
I emphasize. I have had what seems like whole games like your Italian turn–which is why I play low luck whenever I get the chance.
I don’t blame you for the dice, but it’s mayorly annoying.
And it seems, somehow, complaining mentally helps, so thanks for bearing with me (not that you have much choice on a forum) ;-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Southern France to Yugoslavia
2 bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 destroyer
French defend with 1 cruiser and 1 destroyer
retreated to 91 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for French: 1 destroyer
Battle in Yugoslavia
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Neutral_Allies defend with 1 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
3 aaGuns, 2 armour, 5 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
5 armour and 2 mech_infantrys moved from France to Germany
2 bombers moved from 91 Sea Zone to Southern France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
2 armour and 6 mech_infantrys placed in Germany
2 bombers placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 armour moved from Novgorod to Poland
Russians take Baltic States from Germans
Russians take Poland from GermansCombat - Russians
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
1 fighter moved from Karelia to Novgorod
1 infantry moved from Belarus to Baltic States
1 aaGun, 1 artillery and 8 infantry moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
1 submarine moved from 124 Sea Zone to 110 Sea Zone
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Caucasus to Northwest Persia
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Poland : 1 flag, 1 armour
Belarus : 1 infantry
Karelia : 2 infantry
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 4 artilleries, 22 infantry and 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 49
Russians : 38 / 41
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 14 / 13
ANZAC : 10 / 15
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0