Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Italians
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Samara
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Rostov
2 armour, 18 artilleries, 43 infantry and 11 mech_infantrys moved from Bryansk to Belarus
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 20 artilleries, 46 infantry and 11 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 20 artilleries, 46 infantry and 11 mech_infantrys in Belarus, round 2 : 18/79 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 20 artilleries, 46 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 1 mech_infantry in Samara, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 aaGuns moved from Bryansk to Belarus
6 mech_infantrys moved from Tambov to Belarus
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
3 infantry placed in Novgorod
1 armour, 1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for Russians :
Shensi : 1 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Belarus : 5 aaGuns, 2 armour, 20 artilleries, 46 infantry and 18 mech_infantrys
Rostov : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Volgograd : 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Samara : 1 artillery and 1 mech_infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 71 / 84
Americans : 57 / 75
Chinese : 4 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hmm, game crashed during NCM, will edit combat in…
Allright, new problem, you got 1 hit in Sz 25, but I don’t know how to edit my BC from being 2 HP to 1 HP, do you?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 3 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 battleship, 9 carriers, 1 cruiser, 9 fighters, 12 submarines and 8 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
9 destroyers moved from 33 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Ulaanbaatar to Yenisey
3 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
2 armour and 1 mech_infantry moved from Yunnan to Sikang
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
EDIT: Removing units owned by Russians from Shensi: 1 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Removing units owned by Russians from Sikang: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Battle in Yenisey
Russians defend with 1 infantry
Battle in Kansu
Japanese attack with 3 armour and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 9 carriers, 1 cruiser, 9 destroyers, 9 fighters, 16 submarines and 8 tactical_bombers
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Battle in Sikang
Japanese attack with 2 armour
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters moved from Amur to Japan
1 armour and 2 mech_infantrys moved from Sakha to Yakut S.S.R.
1 submarine moved from 72 Sea Zone to 71 Sea Zone
Place Units - Japanese
2 carriers, 3 submarines and 3 tactical_bombers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
In SZ 25, I assume you wanted to take the US DD’s hit on the BB. So I went to edit mode, clicked on the BB, clicked on Change Unit Hit Damage, and changed the BB’s status to 1 hit (damaged).
Indeed, didn’t see that option myself, so thanks for doing that!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
2 bombers and 1 fighter moved from Norway to Germany
2 fighters moved from Novgorod to Germany
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Intercept on SBR on Germany?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
2 bombers and 1 fighter moved from Norway to Germany
2 fighters moved from Novgorod to Germany
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 30 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 12 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to United Kingdom
3 fighters moved from Germany to Norway
1 mech_infantry moved from Karelia to Novgorod
5 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
2 armour, 1 artillery and 5 mech_infantrys moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Belarus
Place Units - Americans
3 fighters placed in Western United States
3 fighters placed in 10 Sea Zone
2 infantry placed in Norway
3 infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag, 2 infantry
New South Wales : 2 mech_infantrys
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 14 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Midway : 1 airfield
31 Sea Zone : 1 submarine
26 Sea Zone : 2 transports
10 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 3 fighters, 13 submarines and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 infantry
United Kingdom : 1 bomber
Norway : 1 flag, 1 factory_minor, 3 fighters and 2 infantry
Belarus : 1 tactical_bomber
Karelia : 2 armour, 1 artillery, 6 infantry and 5 mech_infantrys
Novgorod : 1 infantry and 1 mech_infantry
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor and 5 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 bomber moved from Persia to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
6 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 39 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
6 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
3 infantry and 2 mech_infantrys moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Bryansk to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,1,3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 22 PUs (11 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novgorod : 2 infantry
Caucasus : 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Production/PUs Summary :
Germans : 40 / 56
Russians : 29 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 14 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 bomber moved from Persia to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
6 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 39 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
6 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
3 infantry and 2 mech_infantrys moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Bryansk to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,1,3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 22 PUs (11 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 2 mech_infantrys
EDIT: Adding units owned by Americans to Queensland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novgorod : 2 infantry
Caucasus : 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Production/PUs Summary :
Germans : 40 / 56
Russians : 29 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 14 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The AA in CUS should be in WUS.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour moved from Olgiy to Evenkiyskiy
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
retreated to 93 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Western Ukraine
Italians attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Italians attack with 1 armour
British defend with 1 fighter
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
3 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 52 Sea Zone
2 aaGuns, 4 armour, 1 artillery, 5 fighters, 7 infantry and 4 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 5 fighters, 1 harbour, 7 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Hawaiian Islands : 3 fighters
Dutch New Guinea : 1 flag
16 Sea Zone : 1 destroyer
52 Sea Zone : 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 1 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major, 4x factory_major; Remaining resources: 47 PUs;
Germans buy 1 armour and 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Yunnan to Tsinghai
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Tsinghai
1 artillery and 5 infantry moved from Baltic States to Novgorod
2 fighters moved from Baltic States to Novgorod
2 tactical_bombers moved from Eastern Poland to Novgorod
1 artillery moved from Baltic States to Novgorod
5 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Tsinghai
Germans attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 5 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 aaGuns, 8 artilleries, 9 infantry and 6 mech_infantrys moved from Baltic States to Eastern Poland
3 artilleries and 6 infantry moved from Poland to Eastern Poland
2 armour, 5 fighters and 10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Kazakhstan to Tsinghai
1 bomber moved from Tsinghai to Hunan
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Romania
Place Units - Germans
10 artilleries placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Baltic States
2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys in Bryansk, round 2 : 24/82 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 43 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Novosibirsk
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
5 aaGuns moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 aaGun and 1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
1 armour, 1 infantry and 2 mech_infantrys moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Belarus : 1 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 5 aaGuns, 2 armour, 20 artilleries, 43 infantry and 18 mech_infantrys
Rostov : 1 aaGun and 3 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 artillery
Vologda : 1 armour, 1 infantry and 2 mech_infantrys
Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 52
Russians : 25 / 28
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 79 PUs;
Japanese buy 2 artilleries, 1 carrier, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
3 armour moved from Kansu to Evenkiyskiy
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
6 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 8 fighters and 6 tactical_bombers
Americans defend with 2 transports
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yenisey
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 3 armour
British defend with 1 fighter
Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour
Battle in Eastern Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Midway
Non Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
8 fighters and 6 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Shensi to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
2 armour moved from Sikang to Yunnan
1 armour moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun, 5 artilleries and 4 infantry moved from West India to India
Place Units - Japanese
3 infantry placed in India
2 artilleries, 1 infantry and 2 tactical_bombers placed in Japan
1 carrier and 2 transports placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 4.
1 infantry placed in Japan
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4
Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs