@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 63 PUs;
Germans buy 3 armour, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Novgorod to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 infantry moved from Belarus to Smolensk
2 bombers moved from Volgograd to Smolensk
2 bombers and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Smolensk
1 mech_infantry moved from Timguska to Vologda
Germans take Vologda from RussiansCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Smolensk
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 carriers, 1 cruiser, 5 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers
British defend with 1 destroyer; French defend with 1 cruiser; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Units damaged: 2 carriers owned by the Americans
Germans win with 1 bomber, 5 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Germans: 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 2 tactical_bombers
Casualties for British: 1 destroyer
Casualties for French: 1 cruiser
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
9 armour and 21 mech_infantrys moved from Tambov to Caucasus
2 bombers moved from Northwest Persia to Caucasus
3 bombers moved from Smolensk to Caucasus
1 aaGun, 2 artilleries and 4 infantry moved from Rostov to Caucasus
1 aaGun, 6 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Belarus
1 aaGun and 6 artilleries moved from Novgorod to Baltic States
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
5 armour and 13 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Caucasus
4 artilleries and 2 infantry moved from Western Germany to Germany
1 bomber moved from 110 Sea Zone to Eastern Poland
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Tsinghai to Caucasus
3 fighters moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to GermanyPlace Units - Germans
1 fighter and 3 infantry placed in Germany
3 armour placed in Volgograd
1 infantry and 4 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Archangel to Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 artillery and 2 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
1 fighter moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour moved from Persia to Northwest PersiaCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 2 armour, 15 artilleries, 21 infantry and 14 mech_infantrys moved from Archangel to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 2 infantry
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
Vologda : 2 artilleries and 2 infantry
Novgorod : 2 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_minor, 1 harbour, 22 infantry and 14 mech_infantrys
Smolensk : 1 artillery
Samara : 1 artillery and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 73
Russians : 23 / 32
Japanese : 70 / 82
Americans : 57 / 77
Chinese : 0 / 6
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour and 3 mech_infantrys moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Italian Somaliland
Battle in Siberia
Battle in Dutch New Guinea
Battle in Caroline Islands
Battle in Ethiopia
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 armour and 1 mech_infantry moved from Szechwan to Kansu
1 armour moved from Szechwan to Kansu
1 armour moved from Szechwan to Suiyuyan
1 infantry moved from Korea to Amur
1 battleship, 7 carriers, 1 cruiser, 8 destroyers, 7 fighters, 9 submarines and 7 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to Java
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Celebes
2 fighters moved from Japan to Philippines
2 fighters moved from Japan to Chahar
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
2 infantry placed in India
3 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 2 fighters
EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
EDIT: Turning off Edit Mode -
I realize these American/British turns might not be the easiest for you, but just to be sure that you’re aware it’s your turn: friendly bump :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 bombers moved from Norway to Western Germany
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Norway to Karelia
Russians take Karelia from Germans
2 artilleries, 2 infantry and 1 mech_infantry moved from Sakha to SiberiaCombat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 7 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 7 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Siberia
Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Siberia, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Norway to Karelia
1 artillery moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Norway to Novgorod
2 bombers moved from Western Germany to Norway
3 submarines moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to EgyptPlace Units - Americans
1 bomber, 1 fighter and 1 mech_infantry placed in Norway
1 factory_minor placed in Finland
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Queensland : 2 mech_infantrys
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
Siberia : 2 artilleries, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 10 destroyers, 8 fighters, 12 submarines and 2 tactical_bombers
10 Sea Zone : 1 submarine and 4 transports
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 infantry
Egypt : 1 fighter
Norway : 1 flag, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry
Karelia : 2 armour and 1 mech_infantry
Vyborg : 1 infantry
Novgorod : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
94 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 1 factory_minor
105 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 49 / 73
Russians : 20 / 32
Japanese : 73 / 84
Americans : 57 / 77
Chinese : 0 / 6
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 17 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber moved from Persia to India
4 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from Persia to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 76 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 76 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.Non Combat Move - British
1 aaGun, 4 armour, 5 artilleries, 2 fighters, 12 infantry and 5 mech_infantrys moved from Persia to Northwest Persia
1 aaGun, 3 armour, 1 fighter, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Persia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from 76 Sea Zone to Persia
8 fighters moved from Russia to Northwest Persia
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from India to Persia
5 fighters moved from Archangel to Russia
1 armour moved from Norway to Karelia
1 mech_infantry moved from Norway to Karelia
2 infantry moved from Norway to FinlandPlace Units - British
1 airfield and 3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 4 mech_infantrys
Karelia : 1 armour and 1 mech_infantry
Russia : 5 fighters
119 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
Eire : 1 flag
Northwest Persia : 2 aaGuns, 7 armour, 5 artilleries, 11 fighters, 15 infantry and 8 mech_infantrys
Persia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Finland : 2 infantryProduction/PUs Summary :
Germans : 49 / 73
Russians : 20 / 32
Japanese : 73 / 84
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Rostov to Bryansk
2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
2 armour moved from Timguska to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from RussiansCombat - Italians
Battle in Bryansk
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Ukraine
3 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
10 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
3 infantry placed in Ukraine
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour, 3 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
43 Sea Zone : 1 transport
45 Sea Zone : 1 submarine and 1 transport
26 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 73
Russians : 17 / 32
Japanese : 69 / 84
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from Archangel to NovgorodTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 2 infantry
Novgorod : 1 fighterProduction/PUs Summary :
Germans : 49 / 73
Russians : 17 / 32
Japanese : 69 / 84
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Volgograd to Northwest Persia
10 armour, 8 artilleries, 5 bombers, 1 fighter, 4 infantry and 22 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Eastern Poland to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 13 armour, 8 artilleries, 6 bombers, 1 fighter, 4 infantry and 22 mech_infantrys
British defend with 2 aaGuns, 7 armour, 5 artilleries, 11 fighters, 15 infantry and 8 mech_infantrys; Russians defend with 1 armour
Germans win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 12 armour, 8 artilleries, 5 bombers, 1 fighter, 4 infantry and 22 mech_infantrys
Casualties for British: 2 aaGuns, 7 armour, 5 artilleries, 11 fighters, 15 infantry and 8 mech_infantrys
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour and 7 mech_infantrys moved from Ukraine to Caucasus
3 fighters and 2 tactical_bombers moved from Germany to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
5 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 aaGun and 6 artilleries moved from Baltic States to Poland
4 artilleries and 5 infantry moved from Germany to Poland
2 fighters moved from Normandy Bordeaux to Germany
4 mech_infantrys moved from Western Germany to Poland
3 aaGuns and 1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 103 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 armour placed in Volgograd
1 fighter and 2 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,5,4,1,5
Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Italians
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Samara to Tambov
Russians take Tambov from Germans
2 artilleries, 27 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 3 artilleries, 27 infantry and 2 mech_infantrys
Italians defend with 3 infantry
Russians roll dice for 3 artilleries, 27 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/32 hits
Italians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 artilleries moved from Vologda to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Russia to Samara
3 aaGuns moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns, 2 armour, 15 artilleries, 21 infantry and 5 mech_infantrys moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Russians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Chahar : 1 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 2 armour, 15 artilleries, 21 infantry and 5 mech_infantrys
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 3 artilleries, 27 infantry and 9 mech_infantrys
Urals : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 10 infantry and 2 mech_infantrys
Tambov : 2 infantry
Novosibirsk : 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Samara : 1 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 60
Russians : 25 / 27
Japanese : 67 / 84
Americans : 57 / 77
Chinese : 1 / 6
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 81 PUs;
Japanese buy 3 armour, 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Chahar
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 infantry and 3 mech_infantrys moved from Amur to Siberia
2 fighters moved from Manchuria to Siberia
3 mech_infantrys moved from Kiangsu to Chahar
1 armour and 1 mech_infantry moved from Jehol to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
1 armour moved from Suiyuyan to Ulaanbaatar
Japanese take Central Mongolia from Russians
2 armour and 1 mech_infantry moved from Kansu to Olgiy
1 armour moved from Evenkiyskiy to Yenisey
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Olgiy
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Olgiy from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Ulaanbaatar
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Siberia
Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
Americans defend with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese win, taking Siberia from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 fighter moved from Celebes to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 43 Sea Zone to Japan
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 aaGun, 6 artilleries and 6 infantry moved from India to West India
1 tactical_bomber moved from Chahar to Jehol
2 fighters moved from Siberia to Amur
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 81 PUs;
Japanese buy 3 armour, 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Chahar
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 infantry and 3 mech_infantrys moved from Amur to Siberia
2 fighters moved from Manchuria to Siberia
3 mech_infantrys moved from Kiangsu to Chahar
1 armour and 1 mech_infantry moved from Jehol to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
1 armour moved from Suiyuyan to Ulaanbaatar
Japanese take Central Mongolia from Russians
2 armour and 1 mech_infantry moved from Kansu to Olgiy
1 armour moved from Evenkiyskiy to Yenisey
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Olgiy
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Olgiy from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Ulaanbaatar
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Siberia
Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
Americans defend with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese win, taking Siberia from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 fighter moved from Celebes to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 43 Sea Zone to Japan
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 aaGun, 6 artilleries and 6 infantry moved from India to West India
1 tactical_bomber moved from Chahar to Jehol
2 fighters moved from Siberia to Amur
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
EDIT: Adding units owned by Japanese to Amur: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 2 fighters moved from Norway to Germany
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to Northwest PersiaCombat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 93 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Americans attack with 1 fighter
Germans defend with 1 armour
Americans roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
Americans roll dice for 1 fighter in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits
Americans roll dice for 1 fighter in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits
1 fighter owned by the Americans lost in Northwest Persia
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Novgorod to Bryansk
2 armour and 1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 fighter moved from Norway to Novgorod
1 bomber and 2 fighters moved from Germany to 113 Sea Zone
1 bomber and 2 fighters moved from 113 Sea Zone to Norway
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 artillery, 3 infantry, 1 submarine and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Finland
1 bomber, 1 infantry and 1 mech_infantry placed in Norway
1 fighter and 2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Queensland : 2 mech_infantrys
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 10 destroyers, 9 fighters, 13 submarines, 2 tactical_bombers and 3 transports
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
1 Sea Zone : 1 transport
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 infantry
Norway : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry
Karelia : 1 artillery and 1 mech_infantry
Bryansk : 2 fighters
Russia : 1 tactical_bomber
Novgorod : 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 60
Russians : 23 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Persia to Italian Somaliland
3 mech_infantrys moved from Ethiopia to Italian SomalilandCombat - British
British creates battle in territory 80 Sea Zone
Battle in Northwest Persia
British attack with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/9 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Italian Somaliland
British attack with 1 bomber and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 bomber and 3 mech_infantrys in Italian Somaliland, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Italian Somaliland to Persia
1 armour and 3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia
1 mech_infantry moved from Ethiopia to Egypt
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
5 fighters moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Karelia to NovgorodPlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
3 artilleries placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,2,4,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 23 PUs (10 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 3 infantry and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 2 mech_infantrys
Ethiopia : 1 flag
Bryansk : 5 fighters
Novgorod : 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
Eire : 1 flag
Northwest Persia : 1 flag, 2 infantry and 2 mech_infantrys
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers
Finland : 2 infantryProduction/PUs Summary :
Germans : 44 / 60
Russians : 23 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Persia to Italian Somaliland
3 mech_infantrys moved from Ethiopia to Italian SomalilandCombat - British
British creates battle in territory 80 Sea Zone
Battle in Northwest Persia
British attack with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/9 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Italian Somaliland
British attack with 1 bomber and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 bomber and 3 mech_infantrys in Italian Somaliland, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Italian Somaliland to Persia
1 armour and 3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia
1 mech_infantry moved from Ethiopia to Egypt
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
5 fighters moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Karelia to NovgorodPlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
3 artilleries placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,2,4,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 23 PUs (10 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 2 infantry
EDIT: Adding units owned by British to Karelia: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 3 infantry and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 2 mech_infantrys
Ethiopia : 1 flag
Karelia : 2 infantry
Bryansk : 5 fighters
Novgorod : 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
Eire : 1 flag
Northwest Persia : 1 flag, 2 infantry and 2 mech_infantrys
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 60
Russians : 23 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Southern Italy to Eastern Poland
2 armour moved from Yakut S.S.R. to YeniseyCombat - Italians
Battle in Yenisey
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 fighter and 5 infantry
British defend with 2 infantry and 2 mech_infantrys
retreated to Northwest Persia
British win with 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Italians: 5 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Eastern Poland to Poland
2 mech_infantrys moved from Slovakia Hungary to Poland
1 artillery and 4 infantry moved from Germany to Poland
10 infantry moved from Greater Southern Germany to Slovakia Hungary
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
6 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
you’ll have to redo the edit, was allready busy with the old file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 6 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 armour and 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 60
Russians : 22 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 2 infantry
Novgorod : 1 fighterProduction/PUs Summary :
Germans : 44 / 60
Russians : 22 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





