Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
No scramble. Neat move in taking Finland like this, didn’t think of that.
Thanks. Although I hate sacrificing the transports, I had to do something to breech the otherwise impenetrable Atlantic Wall.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Battle in Norway
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Iceland to United Kingdom
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
New South Wales : 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
Soviet Far East : 1 artillery and 1 infantry
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
18 Sea Zone : 1 destroyer
7 Sea Zone : 2 submarines
3 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 3 fighters and 2 infantry
United Kingdom : 2 bombers, 5 fighters and 1 tactical_bomber
Norway : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 2 submarines and 1 transport
Brazil : 1 flag
126 Sea Zone : 4 transports
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 5 submarines
Production/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 67 / 81
Americans : 58 / 79
Chinese : 2 / 7
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
2 fighters moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
2 fighters moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 2 fighters and 3 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 66 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
6 fighters moved from Russia to 127 Sea Zone
6 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from Eastern Persia to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West India
Scramble orders for attack on SZ 127?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
6 fighters moved from Russia to 127 Sea Zone
6 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from Eastern Persia to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West India
Combat - British
Battle in 127 Sea Zone
British attack with 6 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Caucasus
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in West India
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits
Japanese roll dice for 3 infantry in West India, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from West India to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
3 aaGuns and 9 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 fighter moved from Caucasus to Russia
5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
4 fighters moved from 127 Sea Zone to Archangel
2 fighters moved from 127 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 30 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Norway : 1 armour, 6 fighters, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Archangel : 4 fighters
Russia : 1 fighter
119 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 2 infantry
Northwest Persia : 3 aaGuns, 6 armour, 5 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
126 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 64 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 17 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Bump.
Even with christmas in between?
:-(
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Smolensk to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Ukraine to Russia
Air battle in Russia?
Intercept bomber with UK fighter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Smolensk to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Ukraine to Russia
Combat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Belarus
Italians attack with 1 artillery and 2 fighters
Russians defend with 2 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
2 fighters moved from Belarus to Novgorod
1 mech_infantry moved from Western Germany to Poland
6 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Ukraine to Rostov
2 armour and 4 infantry moved from Rostov to Caucasus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4,5,3
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 3 fighters, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to Korea
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Korea : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser
63 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 60 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to Norway
2 infantry moved from 126 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantry
Northwest Persia : 2 infantry
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 60 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from 112 Sea Zone to 126 Sea Zone
2 infantry moved from Rostov to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry and 2 tactical_bombers moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports; Americans defend with 4 transports
Germans win with 1 fighter remaining. Battle score for attacker is 42
Casualties for British: 2 transports
Casualties for Americans: 4 transports
Battle in 92 Sea Zone
Germans attack with 6 bombers
British defend with 1 carrier, 1 cruiser and 1 destroyer
Germans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Rostov to Tambov
2 bombers moved from Bryansk to Caucasus
1 aaGun, 9 armour, 2 artilleries and 18 mech_infantrys moved from Volgograd to Caucasus
2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Rostov to Caucasus
5 mech_infantrys moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Germany to Western Germany
3 fighters moved from Western Germany to Southern Italy
4 artilleries moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 126 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
4 bombers moved from 92 Sea Zone to Southern Italy
Place Units - Germans
1 bomber placed in Western Germany
3 artilleries placed in Novgorod
3 mech_infantrys placed in Volgograd
1 armour and 6 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,5,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Russia to Samara
1 fighter moved from Archangel to Samara
1 armour moved from Archangel to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Archangel
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 fighter moved from Samara to Archangel
2 mech_infantrys moved from Russia to Archangel
1 aaGun, 15 artilleries and 24 infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs
Territory Summary for Russians :
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Archangel : 2 aaGuns, 2 armour, 2 fighters, 11 infantry, 13 mech_infantrys and 1 tactical_bomber
Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 16 infantry and 1 mech_infantry
Vologda : 1 aaGun, 15 artilleries and 24 infantry
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 2 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 69
Russians : 17 / 26
Japanese : 60 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 16 / 12
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Russia to Samara
1 fighter moved from Archangel to Samara
1 armour moved from Archangel to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Archangel
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 fighter moved from Samara to Archangel
2 mech_infantrys moved from Russia to Archangel
1 aaGun, 15 artilleries and 24 infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by Russians from Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Archangel : 2 aaGuns, 2 armour, 2 fighters, 11 infantry, 13 mech_infantrys and 1 tactical_bomber
Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 16 infantry and 1 mech_infantry
Vologda : 1 aaGun, 15 artilleries and 24 infantry
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 armour
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 69
Russians : 17 / 26
Japanese : 60 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 16 / 12
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.8.0.9, time: 18:26:10