@ArtofWar1947 Cheers!
Scramble 114 only. Updated my 2.6 client to 2.6.14798
2016 League General Discussion Thread
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Thanks, that’s the nerquen I’ve been getting to know :-)
Crossover can be wicked, but I knew all this when agreeing to terms of the game and still think they are fair. Too bad for me my first game of giving up NO’s to “balance” the “balanced mod” is backfiring, but I think it is an unusual game as kid is also saying. No disrespect to your good strategy of going for quick Axis win - even without 4 NO’s I think that’s the right idea -
Just got Germany looked at - time for the Russians to wreak some (meaningless?) havoc
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This is what I currently use in my house-ruled games: If ever German or Italian unit end turn on a Japanese owned territory, or Japanese unit ends on German or Italian territory, or they land a plane on others side carrier, or they attack a VC on the opposite side of the map, then Axis need 13 VC globally to win the game.
I haven’t played with it yet, but I’ve been thinking (for more than a year) 8 VC’s for Japan to win would be good (adding 2-3 more VC’s, like Sumatra or Java, Manchuria, Panama? Alaska?….) So no penalty for crossing over, and it’s harder to get Japan victories -
Anybody is not having issues with the dice server? Gmail and hotmail do not work for me.
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Anybody is not having issues with the dice server? Gmail and hotmail do not work for me.
My latest game started hit the spam folder in gmail initially, so look there and let them know that one of the rolls is not spam. I also flag it as “important” since I use the account almost exclusively for dice. After that, the receipt of die roll emails went back to normal for me.
Hope that helps!
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It helps. Yes, it’s in the spam. Thank you.
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Wow. Axis domination so far this year.
2015 win pct was .544 but
2016 win pct is .584 so farIf you’re playing a master, you’d better have a big bid as the Allies. 27-1, .964 win pct pretty much says it all. Nearly guaranteed - I mean, the dice are gonna give you a win more than 3.6% of the time, right?? :-o
The Axis advantage is showing up in every single tier, except #3, not so much. But there has been a significant number of games played against much higher tiers, and I haven’t taken the time to see if players disproportionately took the Axis in those games
Before you get too excited about the balanced mod actually being balanced, I think the sample size is way too small. A significant number of those games had unbalanced skill/experience on either side of the board, too, I think…. Jury is still out
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Before you get too excited about the balanced mod actually being balanced, I think the sample size is way too small. A significant number of those games had unbalanced skill/experience on either side of the board, too, I think…. Jury is still out
Too late! Already super excited! 24 games of Balance Mod played so far. 12 Axis victories. 12 Allied victories. Wooohooooooo!
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I can’t imagine why anyone is playing without the balanced mod at this point. It’s just overall better, even if it may not be perfectly balanced (which is probably not possible in any case).
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Yeah, fixes some major beefs
Like China being so easy to conquer. USA being too poor. Adds excitement to Italy, India, and ANZAC…. More money for Russia… MARINES! and tones down the horrible conquer capitals rule - what’s not to like? -
Fully on board, too. It’s just better, plain and simple.
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Its not possible to drive to two pro-axis neutrals with a mech? Algeria and Morocco in the same turn vichy style
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I don’t think it would be, since first off, mechs can’t blitz. And blitzing only happens in the Combat move.
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You can’t “blitz”/“drive” through friendly-neutral territory with a mech or tank on non-combat, even if the friendly neutral territory is unoccupied. You can, of course, blitz through hostile neutral territory if its empty.
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You can, of course, blitz through hostile neutral territory if its empty.
With a tank
Kid’s answer is right
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I did not actually edit Kid’s reply #162. I was trying to quote it and must have accidentally clicked “modify”. I returned his post to the way it originally was.
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OK, great, all 3 playoff games that are still in the first round are still moving…… All at 10 rounds plus… these might be some of the best games? I haven’t looked at any of them - yet, anyway
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and just like that, i’m finding myself confronted with 3 sea lion games in BM……it’s as if BM is out to prove something :lol:
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I’ve been doing it more in Balanced Mod games too.
Maybe it’s because without a bid, Italy’s navy sticks around?
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and just like that, i’m finding myself confronted with 3 sea lion games in BM……it’s as if BM is out to prove something :lol:
It might have something to do with your greedy UK1s :lol:.