Oysteilo (Allies +24) vs Pherman1215 (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 1 fighter and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 105 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone


  • tokens? scramble?


  • 5 kamikazee on your dd and yes scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Manchuria

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 1 fighter and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 105 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 3 hits.  Rolls: 6,2,1,2,6
                Battle in Philippines
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 3 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 3 fighters and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Casualties for Americans: 1 bomber, 2 fighters and 2 submarines
                Battle in 105 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 35 Sea Zone
                3 carriers moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                2 cruisers moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 55 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 28 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                1 armour moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                2 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 bomber placed in Eastern United States
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Manchuria: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • i dont know what is going on. i did the chinese turn but seems like i am unable to post. i attack japan with thre inf and a fighter. loss one on each side

    then during americas turn i must somehow not selected the scramble. i did not see any other option than reroll. but in any case my subs hit twice in both scenarios

    i also rolled for the bomber/dest in first scenario. no need to reroll that in my opinion. if you are ok with that i will edit in my bomber


  • i tried two posts with the chinese at least the edited post is there


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Persia to Russia
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from Iraq to Persia
                2 fighters moved from Egypt to Persia
                1 fighter moved from Persia to Eastern Persia
                1 transport moved from 91 Sea Zone to 89 Sea Zone

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Persia
                1 airfield placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific


  • all right, look at my mess and see what you think


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Manchuria: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • UK’s turn?


  • apparently. I did UK and posted it, but looks like it did not show up again. Dont know what is going on. Will have to do that tomorrow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters moved from Egypt to Persia
                1 fighter moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 fighter moved from Gibraltar to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 infantry placed in Union of South Africa
                1 airfield placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific


  • i took the liberty of adding the american bomber to london as indicated above


  • I have issues with your USA turn.  First that I would not have lost a dd before a fighter in SZ 6 while you still had a submarine left.  The 2nd is why does the turn you posted show my DD hitting but you editing your USA bomber back on to UK?  You don’t get to roll a battle twice and pick which outcome you like best.


  • @Pherman1215:

    I have issues with your USA turn.  First that I would not have lost a dd before a fighter in SZ 6 while you still had a submarine left.  The 2nd is why does the turn you posted show my DD hitting but you editing your USA bomber back on to UK?  You don’t get to roll a battle twice and pick which outcome you like best.Â

    First of all I wont be able to post before sunday

    Then to your issues. I did not see the need to reroll the bomber combat from the original turn. The SZ 6 battled had to be rerolled because your scramble was not selected. I believe the bomber combat was done before the sz 6 battle. But in any case loosing the bomber is no big deal if you think this is the way to go. I am fine with that, but I disagree with the statement that I roll twice and pick the best outcome. I have played with open cards and told you what is going on.

    Then to the sz 6 battle. I think this is a little more tricky. I ask you for scramble and tokens. You answer that and if you wanted a spesific OOL you could have indicated that. In any case I pick what I think makes the most sense for you in the given situation. You have a carrier, a destroyer and 3 fighters. Total defending value of 16 so you easily score 3 hits in round 1, killing all my subs. When you only happen to score 2 hits I understand your frustration. But if you want to keep your destroyer then you will have to loose a fighter to my third hit

    If you won’t accept the way the slection is done. We can reroll, but then I will insist that round 1 stands. I score 3 hits and you score 2 hits. You are left with 2 fighters and a destroyer. I have a sub, 2 fighers and a bomber. I don’t think this is a better battle for you than the actual battle fought. But in any case this can be resolved by forum dice. Let me know what you like to do!


  • You can’t “insist” that round one stands.  By league rules I would be allowed to have the battle re rolled from the beginning since I wasn’t given the option to keep my dd.  It’s fine though, we can just play sz 6 as is.  The bomber still confuses me because you claim you “saw no reason” to re-roll the battle, but then you re-rolled the battle.


  • @Pherman1215:

    You can’t “insist” that round one stands.  By league rules I would be allowed to have the battle re rolled from the beginning since I wasn’t given the option to keep my dd.  It’s fine though, we can just play sz 6 as is.  The bomber still confuses me because you claim you “saw no reason” to re-roll the battle, but then you re-rolled the battle.  Â

    I will take the bomber out. I can be wrong here. Please remove the bomber. I will also be carefull with giving you OOL in all future battles


  • If you are fine with this, remove the bomber from London and go ahead with Italy

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