16L G40 oysteilo (Axis) vs Radiant (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Southern France
                      Germans take Southern France from French
                2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 88 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                2 bombers moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries, 2 bombers, 1 mech_infantry and 4 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 bombers and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 106 Sea Zone to 118 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from 88 Sea Zone to Gibraltar
                1 fighter moved from Tobruk to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 armour moved from Romania to Poland
                5 infantry moved from Bulgaria to Romania
                4 armour moved from France to Germany

    Place Units - Germans
                4 artilleries placed in Germany
                3 armour placed in Germany
                3 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • I can’t download the file, keep getting a 404 error message.  Try different browser’s and samething.  Seems to working for everyone else, any suggestions?


  • @Radiant:

    I can’t download the file, keep getting a 404 error message.  Try different browser’s and samething.  Seems to working for everyone else, any suggestions?

    seems like a lot of people has this issue. Dont know whats going on.


  • Don’t worry about e-mailing the turn, the forum is working again.


  • Strange I was able to download the map in my game against MakeMaps but still get a 404 error message here, I’ll ask makemaps what he did to make it work.


  • @Radiant:

    Strange I was able to download the map in my game against MakeMaps but still get a 404 error message here, I’ll ask makemaps what he did to make it work.

    ok


  • Okay I think I understand now, Makemaps posted a new map after the forum problem was fixed.  You need to either re-do germans turn or if you saved it post a new file.  Then it should work for sure.


  • I don’t get to this today


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Southern France
                      Germans take Southern France from French
                2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 88 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries, 2 bombers, 1 mech_infantry and 4 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 bombers and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 106 Sea Zone to 118 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from 88 Sea Zone to Gibraltar
                1 fighter moved from Tobruk to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 armour moved from Romania to Poland
                5 infantry moved from Bulgaria to Romania
                4 armour moved from France to Germany

    Place Units - Germans
                4 mech_infantrys placed in Western Germany
                3 armour, 4 artilleries and 3 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • i believe this is exactely how the previous file looked like

    I actually did the normandy battle over again, but the outcome was identical to first time (anyhow, would have edited to make it the same anyway) Take a look and see if you agree that everything is right


  • Yep, looks fine.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                3 mech_infantrys moved from Volgograd to Sikang
                1 fighter moved from Russia to Yunnan
                1 infantry moved from Novgorod to Baltic States
                2 aaGuns, 1 artillery and 18 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 1 harbour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Szechwan
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 fighter
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
                1 aaGun moved from Jehol to Chahar
                3 fighters and 3 tactical_bombers moved from Jehol to Kwangsi
                1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 aaGun and 1 artillery moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                2 carriers and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 battleships and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Amur to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 2 infantry and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship moved from 10 Sea Zone to 89 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 artillery moved from Central United States to Eastern United States

    Place Units - Americans
                2 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 battleship placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 13 infantry moved from Yunnan to Kweichow
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 15 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 15 infantry in Kweichow, round 2 :  4/17 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 artillery moved from 76 Sea Zone to British Somaliland
                1 fighter moved from 76 Sea Zone to British Somaliland
                1 tactical_bomber moved from 76 Sea Zone to Kenya
                1 fighter moved from Anglo Egyptian Sudan to Ethiopia
                1 battleship moved from 79 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Ethiopia
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from British Somaliland to 76 Sea Zone
                1 tactical_bomber moved from Kenya to Belgian Congo
                1 fighter moved from Ethiopia to 76 Sea Zone
                1 mech_infantry moved from Iraq to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                3 aaGuns moved from Burma to India
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                5 infantry moved from Shan State to Burma
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - British
                3 armour placed in Union of South Africa
                1 factory_minor placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                British collect 32 PUs (3 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 infantry and 5 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Morocco
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Gibraltar
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 armour moved from Greece to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 artillery moved from Greece to Bulgaria
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 60 Sea Zone
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

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