@Adam514 scrambles?
16L G40 oysteilo (Axis) vs Radiant (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 27 PUs;
British buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
10 armour, 3 artilleries, 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 79 Sea Zone
3 armour moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 destroyer and 3 transports moved from 110 Sea Zone to 87 Sea Zone
2 transports moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Shan StateCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Persia
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/6 hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 7/17 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/14 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to 79 Sea Zone
1 aaGun moved from Yunnan to Shan State
1 fighter moved from Persia to 79 Sea Zone
1 tactical_bomber moved from Persia to India
1 fighter moved from 99 Sea Zone to Iraq
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 artillery and 3 infantry moved from Morocco to AlgeriaPlace Units - British
4 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Iraq
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
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sorry. hit done instead of post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
3 fighters moved from New South Wales to QueenslandNon Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 7 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 bombers moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Bryansk
2 bombers moved from Smolensk to Bryansk
2 bombers moved from Samara to Bryansk
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
5 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Karelia to Belarus
3 mech_infantrys moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
4 fighters and 4 tactical_bombers moved from Western Germany to Bryansk
2 fighters moved from 95 Sea Zone to Eastern Poland
2 armour moved from Bryansk to Belarus
1 artillery moved from Caucasus to Rostov
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to France
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Western Germany to France
1 carrier, 1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 artillery
EDIT: Adding units owned by Germans to Volgograd: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour and 2 mech_infantrys moved from Timguska to Tsinghai
1 armour moved from Urals to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking Wake Island from Americans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 artillery moved from Timguska to Novosibirsk
1 aaGun moved from Kansu to Tsinghai
1 mech_infantry moved from Hopei to Kweichow
1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 20 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kiangsu to 33 Sea Zone
1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
4 bombers moved from Kwangtung to Caroline Islands
3 tactical_bombers moved from Kwangtung to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Kwangtung to 20 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Kwangtung to 20 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
3 mech_infantrys moved from Kiangsu to Kwangtung
2 mech_infantrys moved from Manchuria to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 mech_infantry placed in Kiangsu
1 bomber and 1 fighter placed in Japan
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
Before allies go
Note: I bombed gibraltar navy base on italies turn. Not sure if you realized since I did a sloppy italien post. (hit done instead of post)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers and 1 harbour; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to 1 Sea Zone
1 bomber moved from Western United States to 1 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 fighter moved from Hawaiian Islands to 31 Sea Zone
5 artilleries, 3 destroyers, 5 infantry and 5 transports moved from 11 Sea Zone to 10 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 6 transports moved from 64 Sea Zone to 10 Sea Zone
2 artilleries and 1 infantry moved from British Columbia to Western United States
1 infantry moved from Alaska to British ColumbiaCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 1 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 1 Sea Zone to Western United States
1 bomber moved from 1 Sea Zone to Western United States
1 bomber moved from Aleutian Islands to British Columbia
5 artilleries and 5 infantry moved from 10 Sea Zone to Western United States
3 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 6 infantry moved from Tobruk to Alexandria
6 artilleries and 6 infantry moved from Algeria to Tunisia
1 fighter moved from 31 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
5 artilleries placed in Western United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
7 infantry and 5 mech_infantrys moved from Shan State to Yunnan
1 tactical_bomber moved from India to Yunnan
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
5 infantry moved from India to Burma
10 armour and 3 artilleries moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 3 transports moved from 87 Sea Zone to 82 Sea Zone
2 infantry and 2 transports moved from 84 Sea Zone to 82 Sea Zone
1 artillery and 3 infantry moved from Algeria to Tunisia
1 bomber moved from United Kingdom to TunisiaCombat - British
Battle in Yunnan
British attack with 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/13 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 3 armour, 1 artillery and 4 infantry
Italians defend with 1 artillery
British roll dice for 3 armour, 1 artillery and 4 infantry in Trans-Jordan, round 2 : 4/8 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 13 armour, 3 artilleries and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 13 armour, 3 artilleries and 1 mech_infantry in Caucasus, round 2 : 9/17 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 13 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 aaGun moved from Shan State to Yunnan
1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
4 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,1,2,4,1,5,6,1,1,4,2,6
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,6,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
3 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to TambovCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 3 armour and 1 harbour; Americans defend with 2 mech_infantrys
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for French: 1 infantry
Casualties for British: 3 armour
Casualties for Italians: 3 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Tambov
Italians attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
7 infantry moved from Southern France to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea Zone
1 armour placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
decisive battle next…… Battle of Moscow, should remain with 49 units. Lets see what happens…
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With your luck you lose none.
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42% to win and you keep 4 out 7 units, LOL LOL :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6
ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x harbour; Remaining resources: 69 PUs;
Germans buy 6 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 submarines moved from 113 Sea Zone to 109 Sea Zone
3 armour moved from Volgograd to Samara
Germans take Samara from Russians
3 armour moved from Samara to Russia
1 infantry moved from Vologda to Russia
7 artilleries and 14 infantry moved from Bryansk to Russia
9 armour moved from Bryansk to Russia
9 infantry moved from Bryansk to Russia
2 armour and 12 mech_infantrys moved from Bryansk to Russia
6 mech_infantrys moved from Belarus to Russia
3 armour moved from Belarus to Russia
5 bombers moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
4 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Eastern Poland to Russia
3 armour moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 20 armour, 7 artilleries, 6 bombers, 6 fighters, 24 infantry, 18 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters and 54 infantry
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 6 bombers, 3 fighters, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 7 artilleries, 3 fighters, 24 infantry and 12 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 artilleries, 4 fighters and 54 infantryNon Combat Move - Germans
7 tactical_bombers moved from Russia to Tambov
6 bombers moved from Russia to Tambov
2 aaGuns moved from Bryansk to Tambov
3 fighters moved from Russia to Tambov
2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 6 infantry moved from Poland to Eastern Poland
2 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Karelia to Finland
1 submarine moved from 97 Sea Zone to 92 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
3 armour placed in Novgorod
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 57 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs